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SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

SinceMenu

SinceMenu is a packet-only SAO-style floating menu plugin for modern Paper and Folia servers. It renders fake TextDisplay, ItemDisplay, and invisible Interaction entities per viewer with PacketEvents, so menus are lightweight and do not create persistent Bukkit entities.

Features

  • Packet-only floating 3D menus.
  • Text and item display entries.
  • Invisible Interaction hitboxes for reliable clicking.
  • Per-menu commands that reload at runtime with /sincemenu reload.
  • Folia-safe player scheduling.
  • Pagination with [next_page] and [previous_page].
  • Per-action requirements.
  • PlaceholderAPI text support.
  • Optional icon providers for Minecraft, MMOItems, ItemsAdder, Nexo, and MythicCrucible.

Controls

  • Left click / right click: run configured menu actions.
  • Shift left / shift right: run shift click actions.
  • Drop key: pin or unpin the menu.
  • Swap-hand key: close the menu.
  • /sincemenu close: close the menu by command.

Menu Command Example

title: "Advanced SAO Menu"commands:
- advancedmenu
- saomenupermission: sincemenu.menu.advanced_menurefresh-rate: 20follow-player: truefollow-rate: 2follow-distance-threshold: 0.35follow-angle-threshold: 12.0pinned-return-distance: 10.0drop-key-toggle-pin: trueclose-on-swap-hand: truehitbox-width: 0.8hitbox-height: 0.6

Per-Action Requirements

Supported click sections are LEFT, RIGHT, SHIFT_LEFT, SHIFT_RIGHT, SHIFT, and ANY.

items:
example:
type: TEXTpage: 1text: "<green>Click me"offset-x: 0.0offset-y: 0.0offset-z: 2.5clicks:
LEFT:
actions:
- action: "[message] <gold>You paid 100."requirements:
- "money:100"

Build

./gradlew build --no-configuration-cache

The plugin jar is generated in build/libs.

About

SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.

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