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CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

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1 star

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

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A plugin to prevent players from spamming ender pearls

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

Resources

Stars

1 star

Watchers

1 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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CooldownsX

A plugin that adds customizable cool down timers to items. Using this plugin, you can ensure that your server is balanced and that players use items strategically instead of spamming them.

Requirements

Placeholders

CooldownsX adds placeholders to plugins that support PlaceholderAPI. Review the table below for placeholder information:

PlaceholderDescriptionExample Output
%cooldownsx_time_left_<id>%The amount of seconds left for a specific cooldown. (integer)5
%cooldownsx_time_left_decimal_<id>%The amount of seconds left for a specific cooldown. (decimal)5.2

<id>: The configuration identifier.

API Information

CooldownsX has a useful API that is hosted on my own repository. To use the api, add the following values to your pom.xml file:

Maven Repository
<repositories>
<!-- SirBlobman Public Repository -->
<repository>
<id>sirblobman-public</id>
<url>https://nexus.sirblobman.xyz/public/</url>
</repository>
</repositories>
Maven Dependency
<dependencies>
<!-- CooldownsX -->
<dependency>
<groupId>com.github.sirblobman.plugin.cooldowns</groupId>
<artifactId>cooldowns-api</artifactId>
<version>5.1.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

API Usage

To use the API you should make sure that CooldownsX is enabled on the server first.
The main things you need to know are how to get the plugin instance and how to get data for a player:

Example Code
importorg.bukkit.Bukkit;
importorg.bukkit.entity.Player;
importorg.bukkit.plugin.Plugin;
importorg.bukkit.plugin.PluginManager;
importcom.github.sirblobman.plugin.cooldown.CooldownsX;
importcom.github.sirblobman.plugin.cooldown.Cooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldown;
importcom.github.sirblobman.plugin.cooldown.PlayerCooldownManager;
importorg.jetbrains.annotations.Nullable;
importorg.jetbrains.annotations.NotNull;
publicfinalclassCooldownHelper {
public@NotNullCooldownsXgetCooldownsX() {
PluginManagerpluginManager = Bukkit.getPluginManager();
Pluginplugin = pluginManager.getPlugin("CooldownsX");
return (CooldownsX) plugin;
}
public@NotNullPlayerCooldowngetData(@NotNullPlayerplayer) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getData(player);
}
public@NullableCooldowngetCooldownSettings(@NotNullStringid) {
CooldownsXplugin = getCooldownsX();
PlayerCooldownManagermanager = plugin.getCooldownManager();
returnmanager.getCooldownSettings(id);
}
/* * You can check the expiration time of a specific cooldown for a player: */publiclonggetCooldownExpireMillis(@NotNullPlayerplayer, @NotNullStringid) {
Cooldowncooldown = getCooldownSettings(id);
if (cooldown == null) {
return0L;
}
PlayerCooldowndata = getData(player);
returndata.getCooldownExpireTime(cooldown);
}
}

About

A plugin to prevent players from spamming ender pearls

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages