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2 changes: 1 addition & 1 deletion LICENSE
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
The MIT License (MIT)

Copyright (c) Web Technology Corp.
Copyright (c) CRI Middleware Co., Ltd.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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32 changes: 29 additions & 3 deletions plugins/player_settings/SS6PlayerForUnity.ss-playersettings
Original file line numberDiff line numberDiff line change
@@ -1,9 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<?xml version='1.0' encoding='utf8'?>
<list>
<item>
<available>1</available>
<id>SS6PlayerForUnity</id>
<caption>SS6PlayerForUnity v1.1</caption>
<id>SS6PlayerForUnity_v2</id>
<caption>SS6PlayerForUnity v2.1</caption>
<notification>
<ja>このプレイヤーでは表示結果が異なるものがあります。\n
詳しくは下記のページをご覧ください。\n
https://github.com/SpriteStudio/SS6PlayerForUnity</ja>
<en>This player has some incompatibilities.\n
Please see the following page for the detail.\n
https://github.com/SpriteStudio/SS6PlayerForUnity</en>
</notification>
<platform>any</platform>
<inputProjectFormat>sspj</inputProjectFormat>
<inputAnimeFormat>ssae</inputAnimeFormat>
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<item>IPRM</item>
<item>EFCT</item>
<item>DEFM</item>
<item>SHDR</item>
</attributes>
<alphaBlendTypes>
<item>mix</item>
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<item>bone</item>
<item>mesh</item>
</features>
<availableShaders>
<item>default</item>
<item warning="different">ss-blur</item>
<item warning="different">ss-bmask</item>
<item warning="different-edge">ss-circle</item>
<item warning="different">ss-hsb</item>
<item warning="different">ss-move</item>
<item warning="different">ss-noise</item>
<item>ss-outline</item>
<item warning="different">ss-pix</item>
<item warning="different">ss-scatter</item>
<item warning="different">ss-sepia</item>
<item warning="different">ss-spot</item>
<item warning="different">ss-step</item>
<item warning="different">ss-wave</item>
</availableShaders>
<enablePMASettings>0</enablePMASettings>
<convertImageToPMA>0</convertImageToPMA>
<blendImageAsPMA>0</blendImageAsPMA>
<unpremultiplyAlpha>0</unpremultiplyAlpha>
<tags>official</tags>
</item>
</list>