StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
StrangeOne101 edited this page Aug 18, 2022 · 3 revisions

About BendingGUI

BendingGUI is a GUI (graphical user interface), or in other words, a "menu", for using ProjectKorra with ease. It allows you easily bind new abilities, clear existing ones, get help with moves you don't understand, and lots more. Why run 30 commands when you can do it all in a few clicks?

Features

  • Easy, well organised design.
  • Browse through the list of abilities with the arrows along the top.
  • See what is currently bound to your slots (even color coordinated).
  • Remove bound abilities with the removal tool
  • Get help with moves with the help tool
  • Toggle your bending off and on with the toggle tool
  • Combos can be shown with the combo toggle
  • The BendingBoard (the bending sidebar) can be toggled with the bending board toggle
  • Rechoose your element straight from the GUI
  • View what elements you and all other players have
  • Create, bind and delete bending presets. Each preset with its own unique icon
  • Admins or OPs can edit everyone's bending without leaving the GUI

Usage

First, you will need a bending compass to right click to configure your bending. This can be obtained with /gui or with /b menu.

When you right click it, you'll have an interface where you can easily bind, clear and get help with your bending.

To bind new moves, simply click an ability at the top and click a slot to bind it to. You can see a description for each move when you hover over it. To remove moves, first toggle on the removal tool (barrier icon) and then click the slots you wish to clear. To a more in depth explanation about an ability, click the info tool (sign icon) and then click the move (or slot) you wish to know about.

Configuration

Standard Configuration

Language Configuration

Preset Menu Configuration

Clone this wiki locally