I write the boring, unglamorous parts that everything else stands on. The API that answers at 3am. The on-chain program that pays the right wallet the right amount, every time.
Karachi, Pakistan · 5+ years backend · 3 years Solana · Currently at Tumi Labs
consttanveer={building: ["Solana programs","high-throughput APIs","TypeScript SDKs"],daily: ["Rust","TypeScript","Node.js","PostgreSQL","Docker"],learning: "Kubernetes",askMeAbout: ["Anchor","PDAs & CPIs","scaling Node","queue design"],funFact: "I find the edge case before it finds production.",};⚔️ ProLeague · Solana program for competitive gaming
Tournament creation, player entry, automated prize distribution. 500+ users. Wrote the TypeScript SDK so the frontend never touches a raw instruction.
🎮 GameShift · backend platform for game studios
2,500+ users, 150+ integrated games. BullMQ queues do the heavy lifting so the API stays fast.
🍯 Honeycomb Protocol · mission & reward engine
Built the mission-completion and reward-calculation logic that defines how players earn. Part of the team behind a Solana hackathon-winning submission ($100K prize pool).
☁️ Infrastructure
Migrated 2 production droplets from DigitalOcean to GCP with near-zero downtime. CI/CD pipelines that let the team ship without asking permission.
| Project | What I did |
|---|---|
Backend-Template⭐ 38 | Node.js starter with a structure that survives month six |
| godot-solana-sdk | Merged PR adding Honeycomb Protocol support to the Godot engine SDK |
| Medium | Writing on DePIN infrastructure |
Strongest
Also work with
Looking for Solana Engineer, Backend Engineer, or Full-stack roles.
- 🌍 Remote, hybrid, on-site, or relocation (on-site outside Pakistan needs visa sponsorship)
- 🕐 Based PKT (UTC+5), comfortable overlapping US or EU hours
- ⚡ One week notice, then I'm yours
If you're hiring, or just want to talk Solana, email me or DM on LinkedIn. I reply to everything.
Ship in parallel. Debug in serial.




