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Operation codes

"=>" Means a payload going from the server to the client. "<=" Means a payload going from the client to the server

0 => request authentication

{ "op": 0, "t": null, "d": null }

1 <= authenticate

{
"op": 1,
"d": {
"token": "a0uisd9uasrj39uwr0p9j4t-w0fepsduj9fus9df", // Pregenerated user hash token - or null for basic data/current global hash token for basic data"uid": null// logedin user id - if any
}
}

2 => authentication passed

{
"op": 2,
"t": null,
"d": {
"missed_notifications": [
{
"type": "APPLICATION_REVIWED",
"proccessed_type": 0
}
]
}
}

3 => heartbeat

{ "op": 3, "t": null, "d": null }

4 <= send back heartbeat responce

{ "op": 4, "t": null, "d": null }

5 => event payload

{
"op": 5,
"ev": "GUILD_PRIVILEGE_UPDATE",
"d": {
"id": "1234",
"tag": "name#disc",
"self": true, // if this is a permissions update of this user // NOTE: will most likely remove"permissions": "0"// new permissions
}
}

6 => send cmd

  • CONNECT_GUILD -> starts resiving data form that guild

  • DESCONNECT_GUILD -> Stop getting data form that guild

    Note: Only one guild connection allowed if any other is attempted it will remove the previous

7 => cmd responce

{
"op": 7,
"d": {
"for": "CONNECT_GUILD",
"data": {
"guild": {
"count": 100,
"banner": null,
"icon": "abcdef",
"premium_tier": 1,
"verification_level": 3,
"emojis": [],
"current_invite_valid": false, // if the current invite shown is valid"vanity": null
},
"user": {
"id": "1234",
"tag": "name#disc",
"permissions": "0"
}
}
}
}
{
"op": 7,
"d": {
"for": "DESCONNECT_GUILD",
"data": {
"success": true
}
}
}

Commands

"CONNECT_GUILD" -> Connect to a guild application

{
"op": 6,
"cmd": "CONNECT_GUILD",
"d": {
"token": "q937ue0hw09fyhe.0s98fhs98d0h", // an guild application hash"gid": "123467"
}
}

"DESCONNECT_GUILD" -> Disconnect from a guild application

{
"op": 6,
"cmd": "DESCONNECT_GUILD",
"d": {
"gid": "123467"
}
}

"APPLICATION_SESSION" -> Start a live application session

{
"op": 7,
"cmd": "APPLICATION_SESSION",
"d": {
"uid": "000", // user id"gid": "0001", // guild id"utokh": "", // user token hash"uhash": ""// user gateway hash
}
}

"APPLICATION_SESSION_END" -> End the application session

{
"op": 7,
"cmd": "APPLICATION_SESSION_END",
"d": {
"gid": "0001"
}
}

"APPLICATION_SESSION_REAUTH" -> When the application session requests you to reauth command name, packet ->

{
"op": 7,
"cmd": "APPLICATION_SESSION_REAUTH",
"d": {
"utokh": "", // user token hash"uhash": "", // user gateway hash"pm": "64"// past permissions of this member
}
}

"APPLICATION_SESSION_HB_M" => Send back heartbeat

Events

None discord;

Event name | Info

APPLICATION_SESSION_HB_P => Session heartbeat

APPLICATION_SESSION_END => When a application session is ended

Discord event name | Event name | Info

GUILDS_MEMBER_ADD or GUILDS_MEMBER_REMOVE -> GUILD_MEMBER_COUNT_CHANGE => Emited when a member joins/leaves

GUILD_MEMBER_UPDATE ->

    • GUILD_PRIVILEGE_UPDATE => Emited when the current users permissions change in that server

TODO

  • Authentication process
  • Setup a stable discord gateway connection.
  • Patch application from from session live by command
  • Start sending/resiving a heartbeat

©copyright 2021 dmod

About

Beta socket connection for Dmod. The connection will feedback live data for guild view and updates.

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