Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - TechnicallyCoded/PlayerBountiesPlus · GitHub
Skip to content

Latest commit

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

PlayerBountiesPlus

Overview

PlayerBountiesPlus lets players set and claim bounties while blocking teammates from claiming rewards. Hooks into Vault for economy handling and supports many team plugins.

Features

  • Clan-aware bounty system that prevents teammates from claiming each other's bounties
  • Integrates with Vault and supports ClansLite, ClansPlus, Parties, BetterTeams, SimpleClans and Towny for team detection
  • Inventory GUI for viewing bounties
  • PlaceholderAPI support for custom placeholders
  • Localized messages in multiple languages

Commands

  • /bounty set <player> <amount> – set a bounty on a player
  • /bounty top – list the top bounties
  • /bounty check <player> – check a player's bounty
  • /pbp reload – reload configuration and messages
  • /pbp version – display plugin version
  • /pbp bounty set <player> <amount> – admin set a bounty
  • /pbp bounty add <player> <amount> – add to a bounty
  • /pbp bounty remove <player> <amount> – remove from a bounty
  • /pbp bounty delete <player> – delete a bounty
  • /pbp bounty get <player> – view a bounty

Permissions

PermissionDefault
playerbountiesplus.command.bountyall
playerbountiesplus.command.bounty.setall
playerbountiesplus.event.claimall
playerbountiesplus.command.adminop
playerbountiesplus.command.admin.versionop
playerbountiesplus.command.admin.reloadop
playerbountiesplus.command.admin.bounty.setop
playerbountiesplus.command.admin.bounty.addop
playerbountiesplus.command.admin.bounty.removeop
playerbountiesplus.command.admin.bounty.deleteop
playerbountiesplus.command.admin.bounty.getop

Developer Notes

  • Commands reside in com.tcoded.playerbountiesplus.command with subpackages for bounty and admin actions
  • Event listeners like DeathListener handle bounty claim logic
  • Hooks under com.tcoded.playerbountiesplus.hook integrate with Vault, PlaceholderAPI and team plugins
  • Inventory GUIs in com.tcoded.playerbountiesplus.gui present bounty data
  • BountyDataManager manages persistence of bounties

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages