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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - Timongcraft/CrossStitch: A mod designed to improve compatibility with server mods and Minecraft proxies · GitHub
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CrossStitch

CrossStitch is a Minecraft mod designed to improve Minecraft proxy compatibility with other Minecraft mods. This mod is supported by the Velocity team and is developed against Velocity and Fabric, but the principles used are intended to be generic enough to apply to any Minecraft proxy and to any Minecraft modding platform. (Once we have modern Forge support in Velocity, for instance, we'll have a version for Forge, for instance.)

Installation

Download the mod from CurseForge or from the releases section here.

CrossStitch needs to be installed on the Fabric server itself - Velocity supports CrossStitch as of Velocity 1.1.2.

Once installed, make sure to only use Velocity to connect to your server, as CrossStitch isn't available client-side - it's designed to work only with Velocity.

Why?

Mojang has been increasing the opportunities that mod developers have to add new content to the game. Unfortunately, some of those improvements do conflict with traditional Minecraft proxies. CrossStitch is our attempt to improve compatibility.

Features

  • Allows custom Brigadier argument types to be used
    • Previously, this would have not been possible, or we would have had to write an argument serializer to cover every mod ever, which is not sustainable. CrossStitch implements a generic approach that will work with every mod and in theory every proxy as well.
  • More as the need arises.

About

A mod designed to improve compatibility with server mods and Minecraft proxies

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages