This repository was archived by the owner on Jul 18, 2024. It is now read-only.

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Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
This repository was archived by the owner on Jul 18, 2024. It is now read-only.

Repository files navigation

Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 18, 2024. It is now read-only.

Repository files navigation

Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Jul 18, 2024. It is now read-only.

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Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
This repository was archived by the owner on Jul 18, 2024. It is now read-only.

Repository files navigation

Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 18, 2024. It is now read-only.

Repository files navigation

Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

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1 watching

Forks

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 18, 2024. It is now read-only.

Repository files navigation

Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
This repository was archived by the owner on Jul 18, 2024. It is now read-only.

Repository files navigation

Tgc-System

Information

  • Bug Reports and Feature Requests are welcome, but I maybe won't implement them!
  • You can toggle most features look at the config below
  • Version 1.4.2 and higher: Vanilla teams prefix/suffix is only updated while the player joins for performance reason!
  • Version 1.4.1 and below: Vanilla teams can't be used at all if you use the statuses feature!

Modrinth


Features

  • SpawnElytra
  • Statuses
  • AntiChatReporting (by overriding the default msg and say command and sending chat messages as server)
  • A reply command
  • A colorcodes command, so you can check the colorcodes if you forgot them
  • Join & quit message
  • Custom message on join
  • Message with the current status on join
  • Sound/Highlight your player name in chat
  • A permission system
  • A maintenance system
  • A hopper sorting system
  • A coordinate save system
  • A team chat
  • A resource pack system
  • A alert/broadcast command
  • A walkspeed and flyspeed command
  • A reboot command that reboots server after a specified amount of minutes with a reason
  • Time in chat messages with formatting
  • A configs reload command for the plugin
  • Block commands & prefixes

Config

default
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: false
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: false
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: false
characterLimit: 10
spawnElytra:
enabled: false
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 2
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: false
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: false
list: []
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
#Must be called maintenance-icon.png
icon: false
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: false
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: false
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
blockedCommands: []
#These prefixes are blocked e.g. 'bukkit:'
blockedPrefixes: []
example
#Do not edit or things might break!
version: 1.6
prefix:
pluginPrefix: '§7[§1System§7] §f'
alertPrefix: '§7[§4Alert§7] §f'
teamChatPrefix: '§7[§4TeamChat§7] §r'
teamChatPrefixInChat: '#'
#You can use color codes and "%Player%" will be replaced with the player name
joinQuitMessage:
enabled: true
joinMessage: "§2[§a+§2] §7%Player%"
quitMessage: "§4[§c-§4] §7%Player%"
onJoin:
enabled: false
#Here you also can use color codes, %prefix% will be replaced with the plugins prefix and
#%alertPrefix% will be replaced with the alert Prefix
message: "%prefix%Edit in /plugins/Tgc-System/config.yml"
#If a player joins and has a status set he will be shown a message with the players status
status: true
#This makes chat reporting impossible my overriding the msg command and sending all chat messages as the server
#But also includes features like a sound/highlighting when your name is in a message
chatSystem:
enabled: true
noLinks: true
#Configure if the Timestamp should be displayed in the chat (only for player messages)
timeStampInChat:
enabled: false
format: 'HH:mm'
#https://www.php.net/manual/en/timezones
timeZone: 'America/New_York'
#The permission manager command and the permission handling
permissionSystem:
enabled: true
#Set a status in front of your name
#This uses teams for the tab list so if you have another plugin
#for that you can't use this
statuses:
enabled: true
characterLimit: 15
spawnElytra:
enabled: true
spawnRadius: 20
worldName: world
boost:
enabled: true
multiplyValue: 3
#Set a resource pack for the server but if you use this players with the tgc-system.team permission
#don't get the resource pack event if it is forced, and they can enable it in game with /resourcepack
resourcePack:
url: ''
hash: ''
promt: ''
force: false
#The time after which the player gets kicked if he hasn't loaded the pack in seconds (force must be true for this)
maxLoadTime: 10
#You can create multiple motds and everytime someone loads/refreshes his multiplayer menu that player will see a random motd
#Use \n for the second line
motds:
enabled: true
#This means that the real motd will only be show to ip addresses that players one the servers have
#So if someone random has the ip the default "A Minecraft Server" Motd will be shown and the max player
#count will be 20 so it is harder to find the server with a scanner
hiddenMode: true
list: ["Example1 1. Line\nExample1 2. Line", "Example2 1. Line\nExample2 2. Line"]
maintenance:
motd: "§cServer is in Maintenance"
kickMessage: "This server is now in maintenance mode"
#You can add a 64x64 png file to the Plugin directory and that will be set as you maintenance icon
icon: true
#Auto save your world if your hoster doesn't have that functionality
autoSave:
enabled: true
time: '1h'
#This makes to so if you right-click on wheat, potatoes, carrots, beetroots and cocoa beans
easyHarvest:
enabled: true
#Checks for new updates with the modrinth api
newUpdateNotifications:
console: true
#These commands are blocked e.g. plugins
#Do 'blockedCommands: []' if it should be empty
blockedCommands:
- '?'
- 'about'
- 'help'
- 'icanhasbukkit'
- 'pl'
- 'plugins'
- 'ver'
- 'version'
#These prefixes are blocked e.g. 'bukkit:'
#Do 'blockedPrefix: []' if it should be empty
blockedPrefix:
- 'bukkit:'
- 'minecraft:'
- 'tgc-system:'

Dependencies

About

Tgc-System is a MC Spigot Plugin made by me to do some small things I don't want another plugin for.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Contributors

Languages