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WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
This repository was archived by the owner on Jul 31, 2026. It is now read-only.

Repository files navigation

WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 31, 2026. It is now read-only.

Repository files navigation

WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 31, 2026. It is now read-only.

Repository files navigation

WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
This repository was archived by the owner on Jul 31, 2026. It is now read-only.

Repository files navigation

WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 31, 2026. It is now read-only.

Repository files navigation

WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Jul 31, 2026. It is now read-only.

Repository files navigation

WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

About

WaspLib include for Simba to bot OldSchool RuneScape.

Topics

Resources

Stars

44 stars

Watchers

2 watching

Forks

Releases

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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WaspLib

WaspLib is a include for Simba to bot a popular MMORPG. WaspLib v2 is intended to work with Simba 1400 and SRL-Development.

If you are having problems I suggest you try my fork of SRL-Development due to code changing too frequently in Olly's SRL-Development and something might be incompatible for a while.

I also recommend you join my site and discord server and ask around there for help: WaspScripts.

For documentation refer to: Documentation.

What is WaspLib for?

As mentioned earlier, to bot a popular MMORPG. It's purpose is to make writting scripts faster as it includes lot's of commonly used code throughout my scripts.

Some things in WaspLib could be coming to SRL in the future but others are just too custom to ever be accepted there and will remain here.

What can I expect to get with WaspLib?

Better walker maps

WaspLib includes custom game maps that are more reliable and contain way more locations than the original SRL-Development maps. The reason I say they are more reliable is because it has proper edges around the map edges unlike SRL-Development. A good example of this would be the western edge of the desert, if you ever tried using RSWalker around the map edges in the desert you know it doesn't work properly. With my maps it should accurately walk around most edges.

My maps also include way more locations and it contains nearly everything I consider useful. The only missing parts are Keldagrim and GWD that can be included separately if needed and a couple upstairs locations and minigames. And unless you need one of those maps you should be able to find everything in my world and zeah map:

  • Tzhaar
  • Rooftop courses
  • Waterbirth
  • Lumbridge castle
  • Slayer tower
  • Much much more

Tile accurate object, npc and ground item detection

WaspLib also provides tile accurate object and npc detection framework. You can use this when you want to find something only in one specific tile. For example if you are doing smithing on Varrock West and only want to use the southern most bank and the northern most anvil. WaspLib let's you do that easily.

Extra Interfaces

WaspLib supports several interfaces that SRL does not. Examples of this are:

  • Anvil
  • Collect box
  • Furniture builder
  • Crafting
  • Silver
  • Shop
  • Tanner

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WaspLib include for Simba to bot OldSchool RuneScape.

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