Developer with a passion for graphics, game engines, and building useful tools.
Background in computer science and image processing, with hands-on experience in production systems and long-term projects.
🌐 Portfolio & privacy policies:trameur.github.io/Trameur
A modern revival of the original Fashionista tool, rebuilt and actively maintained.
Available for all Dofus versions with new features while keeping the core simple visual we all liked.
➡️ https://dofusfashionista.gg ➡️ GitHub: https://github.com/Trameur/DofusFashionistaVanced
A first-person puzzle and exploration game released on Steam.
Built with Unreal Engine and C++, featuring custom gameplay systems, VR-oriented level design, and technical exploration mechanics.
➡️ https://store.steampowered.com/app/540770/Subject_264/
- Graphics engines, shaders & rendering pipelines
- Game development (2D, 3D & VR)
- Debugging & technical support in complex systems
- Web & backend tooling
- Data processing & visualization
Languages:
C / C++ · PHP · Python · Java · C# · Assembly (MIPS)
Web & Backend:
JavaScript / TypeScript · Node.js · SQL · HTML / CSS · Django · Vue.js
Game & Real-Time:
Unity · Unreal Engine · ShaderLab
Core CS:
Algorithms · Low-level systems · Image processing · Performance optimization
Tools:
Git · Linux · Databases · CI / automation · Server environments
- Building tools that real users rely on
- Game design, graphics and technical art
- Solving problems in complex, long-lived systems
- Creating things just for fun