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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

About

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

About

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

About

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

About

Transactpro HipChat minion

Resources

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0 stars

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11 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

About

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Resources

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Minion

![Gitter](https://badges.gitter.im/Join Chat.svg)

Run minion in production

$ cd<minion_dir>
$ ./bin/hubot_hipchat >> hubot.log 2>&1&

Testing Hubot Locally

You can test your hubot by running the following.

% bin/hubot

You'll see some start up output about where your scripts come from and a prompt.

[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading adapter shell
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/scripts
[Sun, 04 Dec 2011 18:41:11 GMT] INFO Loading scripts from /home/tomb/Development/hubot/src/scripts
Hubot>

Then you can interact with hubot by typing hubot help.

Hubot> hubot help
Hubot> animate me <query> - The same thing as `image me`, except adds a few
convert me <expression> to <units> - Convert expression to given units.
help - Displays all of the help commands that Hubot knows about.
...

Scripting

Take a look at the scripts in the ./scripts folder for examples. Delete any scripts you think are useless or boring. Add whatever functionality you want hubot to have. Read up on what you can do with hubot in the Scripting Guide.

hubot-scripts

There will inevitably be functionality that everyone will want. Instead of adding it to hubot itself, you can submit pull requests to hubot-scripts.

To enable scripts from the hubot-scripts package, add the script name with extension as a double quoted string to the hubot-scripts.json file in this repo.

external-scripts

Tired of waiting for your script to be merged into hubot-scripts? Want to maintain the repository and package yourself? Then this added functionality maybe for you!

Hubot is now able to load scripts from third-party npm packages! To enable this functionality you can follow the following steps.

  1. Add the packages as dependencies into your package.json
  2. npm install to make sure those packages are installed

To enable third-party scripts that you've added you will need to add the package name as a double quoted string to the external-scripts.json file in this repo.

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