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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Oct 17, 2020. It is now read-only.

Latest commit

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36 Commits

Folders and files

NameName
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
This repository was archived by the owner on Oct 17, 2020. It is now read-only.

Latest commit

History

36 Commits

Folders and files

NameName
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Oct 17, 2020. It is now read-only.

Latest commit

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36 Commits

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NameName
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
This repository was archived by the owner on Oct 17, 2020. It is now read-only.

Latest commit

History

36 Commits

Folders and files

NameName
Last commit message
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UCLan 4WC API Documentation

A simpler, markdown version of the 4WC API documentation

These docs are not made to replace the provided docs, instead to compliment them with an easier to search, less information dense copy of the basic endpoints, parameters and returned values. It includes some notes on implementation, but doesn't have instructions on using App Inventor with this API.

Links

Endpoints

Overview

The API is a simple CSV plain text based API built on Tomcat. This documentation assumes you already know the basic information about the API, such as what it's for, the base URLs & how the game works.

These docs will (hopefully) be kept up-to-date during the challenge, providing more standardised documentation, that is more concise & easier to read at a glance.

Written by Team Not a Name for All Teams.

Attribution

This documentation exists to make development of the 4WC app easier for those familiar with standard API documentation.

These docs have a lot less information than the official ones provided by UCLan, but can be used as a quick reference while creating your game.

This documentation is based on the UCLan provided documents.

Written by Cameron Fleming @ Team NaN for everyone.

About

A simpler, markdown version of the 4WC API documentation

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors