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Vulcaaa/README.md

Mathys Aberkane

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CS student @ @Epitech · Promo 2029 · France 🇫🇷

I enjoy building software close to the machine and understanding how things work under the hood.


🧰 Stack

Languages
CC++PythonRustHaskellSQLHTML5JavaScript

Tools
LinuxGitDockerPostgreSQLBash


🚀 Some Projects

ProjectDescription
CvrieAI for medical imaging: X-ray body-part classification + NLP — supervised & unsupervised ML
ZappyNetworked survival game driven by autonomous AI — networking, AI
Raytracer3D renderer simulating light via raytracing — reflections, refractions, fractals
ArcadeArcade cabinet simulation — interchangeable games & graphics backends at runtime
NanoTekSpiceDigital logic circuit simulator — tri-state logic, factory pattern
My_HunterDuck Hunt-inspired shooting game — graphics, animation

📊 Stats


📬 Connect

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  1. CvrieCvriePublic

    Machine learning on medical imaging: supervised X-ray body-part classification + unsupervised NLP.

    Jupyter Notebook

  2. ArcadeArcadePublic

    Simulation of an arcade cabinet in C++: interchangeable games and graphics backends loaded as dynamic libraries at runtime.

    C++

  3. NanoTekSpiceNanoTekSpicePublic

    Digital logic circuit simulator in C++ (logic gates, 4000-series ICs, tri-state logic, .nts files).

    C++

  4. RaytracerRaytracerPublic

    A 3D renderer in C++23 that simulates light propagation via raytracing — reflections, refractions, shadows, materials, fractals, and a plugin architecture.

    C++