Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Devolay

A Java library for sending and receiving video over the network using the Newtek NDI® SDK. For more information about NDI®, see:

http://NDI.NewTek.com/

Download / Installation

Separated Builds

Separated builds do not contain NDI SDK binaries, so end users will need to install the Newtek NDI SDK.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
</dependency>

Integrated Builds

Integrated builds contain NDI SDK binaries bundled into the Jar file, so end users do not need to install the NDI SDK. However, there are some licensing restrictions that must be followed if you use integrated builds in your product. Please see the Licensing Considerations Section.

Gradle

repositories {
mavenCentral()
}
dependencies {
implementation 'me.walkerknapp:devolay:2.1.1:integrated'
}

Maven

<dependency>
<groupId>me.walkerknapp</groupId>
<artifactId>devolay</artifactId>
<version>2.1.1</version>
<classifier>integrated</classifier> </dependency>

Android Builds

Android builds contain NDI SDK binaries bundled into the Aar file. Therefore, there are some licensing restrictions that must be followed if you use android builds in your product. Please see the Licensing Considerations Section.

Gradle

dependencies {
implementation('me.walkerknapp:devolay:2.1.1') {
artifact {
name ="devolay"
type ="aar"
}
}
}

⚠️Licensing Considerations⚠️

Separated Builds do not contain any assets restricted under the NDI SDK License Agreement. However, Integrated and Android Builds contain binary files from each platform's NDI SDK. Therefore, any products distributed to end users that use Integrated or Android Builds must follow the guidelines in section 5.2 of the NDI SDK Documentation.

For full details, please install the NDI SDK and read the NDI SDK Documentation and NDI SDK License Agreement. To summarize to the best of my knowledge (not legal advice, please get legal consultation any serious application), applications must:

  • Provide a link to http://ndi.tv/ where NDI is used in the application, on its website, and in its documentation.
  • Refer to NDI, the product, with "NDI®", and contain the phrase "NDI® is a registered trademark of NewTek, Inc." on the same page where it is used (this only applies to the first use of "NDI" in a document).
  • Include the phrase "NDI® is a registered trademark of NewTek, Inc." in any About Box and other locations where trademark attribution is provided.

Usage

Devolay aims to be close to the original NDI SDK while still following Java standards and conventions. The vast majority of applications can be simply translated from NDI SDK calls to Devolay calls.

Examples can be found in examples/src/main/java/me/walkerknapp/devolayexamples.

Android Users

On Android, NDI needs access to the Network Service Discovery Manager, so an instance of NsdManager needs to be exist whenever a sender, finder, or receiver is instantiated. This can be done by adding this to the beginning of long-running activities:

privateNsdManagernsdManager;

At some point before creating a sender, finder, or receiver, instantiate the NsdManager:

nsdManager = (NsdManager)getSystemService(Context.NSD_SERVICE);

This requires the INTERNET permission, which can be granted by adding this to your manifest:

<uses-permissionandroid:name="android.permission.INTERNET" />

Additionally, emulators in Android Studio with an ABI of x86_64 do not work with Devolay. Physical devices appear to function normally, but NDI seems to encounter an emulation bug here. To mitigate this, try to use x86 emulators, ARM emulators, or physical devices for testing.

Compiling

Linux or WSL (Recommended)

Requirements

Targeting any platform
Targeting Linux
  • gcc
Targeting Windows
  • mingw-w64
Targeting MacOS
Targeting Android
Targeting IOS/tvOS

Targeting tvOS or iOS is theoretically possible, but not configured, as I don't have access to either platform to test. If you need support for these platforms and would be willing to help, please open an issue.

In theory, these dependencies would be needed:

  • An XCode DMG (Note: This requires a free Apple ID)
  • libfuse-dev
  • libicu-dev
  • openssl
  • zlib1g
  • libbz2-dev
  • cctools-port (Instructions for setup can be found here. If you have xcode as a *.xip file instead of a *.dmg, use these instructions to unzip it.)

Building

Clone the repository, or download the zip archive and extract it:

> git clone --recurse-submodules -j8 https://github.com/WalkerKnapp/devolay.git > cd devolay

Run the automatic assembly:

> ./gradlew assemble
> ./gradlew install

The library output will now be in devolay-java/build/libs and installed in the local maven repository. The jar can either be used directly, or with gradle:

repositories {
mavenLocal()
}
dependencies {
implementation 'com.walker:devolay:VERSION'
}

About

A Java binding for the Newtek NDI(tm) SDK.

Resources

Stars

71 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages