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Key edited this page Oct 11, 2024 · 1 revision

Message IDs and their respective messages, as they appear in various packets.

IDMessage
0<no message>
1<actor> hits <target> for <number> points of damage.
2<actor> casts <spell>. <target> takes <number> points of damage.
3<actor> starts casting <spell>.
4<target> is out of range.
5Unable to see <target>.
6<actor> defeats <target>.
7<actor> casts <spell>. <target> recovers <number> HP.
8<actor> gains <number> experience points.
9<actor> attains level <number>!
10<actor> loses <number> experience points.
11<actor> falls to level <number>.
12Cannot attack. Your target is already claimed.
13Debug Message: <actor>: <target> is now invincible.
14<actor>'s attack is countered by <target>. <number> of <actor>'s shadows absorbs the damage and disappears.
15<actor> misses <target>.
16<actor>'s casting is interrupted.
17Unable to cast spells at this time.
18Unable to cast spells at this time.
19<actor> calls for help!
20<target> falls to the ground.
21No experience points gained.
22You cannot call for help at this time.
23<actor> learns a new spell!
24<target> recovers <number> HP.
25<target> recovers <number> MP.
26<target> recovers HP and MP.
27Debug Message: Cannot execute command. No (BTCALC) command in ATEL source.
28<actor> uses an <item>.
29<actor> is paralyzed.
30<target> anticipates the attack.
31<number> of <target>'s shadows absorbs the damage and disappears.
32<target> dodges the attack.
33<actor>'s attack is countered by <target>. <actor> takes <number> points of damage.
34<actor> does not have enough MP to cast <spell>.
35<actor> lacks the ninja tools to cast <spell>.
36You lose sight of <target>.
37You are too far from the battle to gain experience.
38<target>'s <skill> skill rises 0.<number> points.
39You need the Dual Wield ability to equip the <item> as a sub-weapon.
40You cannot use <spell> in this area.
41<actor>: Status ailment check (<number>)Cannot rest at this time.
42<actor> casts <spell> on <target>.
43<actor> readies <weapon_skill>.
44<target>'s spikes deal <number> points of damage to <actor>.
45<actor> learns "<weapon_skill>"!
46Debug Message: Current POP number: (<number>)
47<actor> cannot cast <spell>.
48<spell> cannot be cast on <target>.
49<actor> is unable to cast spells.
50<actor> earns a merit points! (Total: <number>)
51%%--%%Out of sight%%--%%
52<target> gives up chasing <actor>. %%---%%Find Path Error%%---%%
53<target>'s <skill> skill reaches level <number>.
54<actor> gains <number> Besieged points.
55Unable to use item.
56Unable to use item.
57Job changed.
58Invalid job number.
59You do not have access to specified job yet.
60You do not have access to support jobs yet.
61You cannot have the same job as both main and support jobs.
62The <item> fails to activate.
63<actor> misses <target>.
64<target> is no longer <status>.
65You are not carrying any Petras. You cannot use the <item>.
66Debug: Resisted spell!
67<actor> scores a critical hit! <target> takes <number> points of damage.
68Debug: Casting interrupted!
69<target> blocks <actor>'s attack with his shield.
70<target> parries <actor>'s attack with his weapon.
71<actor> cannot perform that action.
72That action cannot be performed on <target>.
73Debug: <target>'s status is now <status>.
74Debug: <target> recovers from <status>.
75<actor>'s <spell> has no effect on <target>.
76No valid target within area of effect.
77<actor> uses Sange. <target> takes <number> points of damage.
78<target> is too far away.
79Debug: <target> uses Double Attack(<number>%).
80Debug: <target> uses Triple Attack(<number>%).
81Debug: Battle Debug No. (<number>) used on <target>.
82<actor> casts <spell>. <target> is <status>!
83<actor> casts <spell>. <actor> successfully removes <target>'s <status>.
84<actor> is paralyzed.
85<actor> casts <spell>. <target> resists the spell.
86<actor> casts <spell>, but <target> is outside the area of effect.
87Unable to use job ability.
88Unable to use job ability.
89Unable to use weapon skill.
90Unable to use weapon skill.
91<actor> does not have any <item>.
92Cannot use the <item> on <target>.
93<actor> casts <spell>. <target> vanishes.
94You must wait longer to perform that action.
95You cannot learn <spell>. You do not meet the job or level requirements.
96You already know <spell>.
97<target> was defeated by <actor>.
98You obtain an <item> from <target>.
99<actor>><target>: <number>, <number>
100<actor> uses <ability>.
101<actor> uses <weapon_skill>.
102<actor> uses <ability>. <target> recovers <number> HP.
103<actor> uses <weapon_skill>. <target> recovers <number> HP.
104Unable to use item. You do not meet the level requirement.
105<actor> gains <number> experience points.
106<actor> is intimidated by <target>'s presence.
107<target> is temporarily unable to access support job abilities.
108<actor> uses <ability>. Pet's powers increase!
109<actor> uses <weapon_skill>. Pet's powers increase!
110<actor> uses <ability>. <target> takes <number> points of damage.
111You cannot use <item> while medicated.
112<target>'s doom counter is now down to <number>.
113<actor> casts <spell>. <target> falls to the ground.
114<actor> casts <spell> on <target>, but the spell fails to take effect.
115<actor> uses <ability>. Attacks are enhanced but defense weakens.
116<actor> uses <ability>. <target>'s attacks are enhanced.
117<actor> uses <ability>. Defense is enhanced but attacks weaken.
118<actor> uses <ability>. Accuracy is enhanced but evasion is impaired.
119<actor> uses <ability> on <target>.
120<actor> uses <ability>. <target>'s accuracy is enhanced.
121<actor> uses <ability>. <target>'s evasion is enhanced.
122<actor> uses <ability>. <actor> recovers <number> HP.
123<actor> uses <ability>. <actor> successfully removes <target>'s <status>.
124<actor> achieves Gate Breach status!
125<actor> uses <ability>. <actor> steals an <item> from <target>.
126<actor> uses <ability>. <actor>'s movement speed increases.
127<actor> uses <ability>. <target> is <status>.
128<target> is <status> and cannot perform that action.
129<actor> uses <ability>. <actor> mugs <gil> from <target>.
130<target> is <status> for making an equipment change.
131<actor> uses <ability>. <target> is fortified against undead.
132<target>'s spikes drain <number> HP from <actor>.
133<actor> uses <ability>. <actor> steals <number> Petra from <target>.
134<actor> uses <ability>. <target> is fortified against arcana.
135<actor> uses <weapon_skill> on <target>.
136<actor> uses <ability>. <target> is now under <actor>'s control.
137<actor> uses <ability>. <actor> fails to charm <target>.
138<actor> uses <ability>. <target> seems friendlier.
139<actor> uses <ability>, but finds nothing.
140<actor> uses <ability>, and finds an <item>.
141<actor> uses <ability>. <target> is <status>.
142<actor> uses <weapon_skill>. <target> receives the effect of Accuracy Down and Evasion Down.
143<actor> uses <ability>. Ranged attacks become more accurate.
144<actor> uses <ability>. <target> receives the effect of Accuracy Down and Evasion Down.
145<target> receives the effect of Accuracy Down and Evasion Down.
146<actor> uses <ability>. <target> receives the effect of Accuracy Boost and Evasion Boost.
147<target> receives the effect of Accuracy Boost and Evasion Boost.
148<actor> uses <ability>. <target> is fortified against demons.
149<target> is fortified against demons.
150<actor> uses <ability>. <target> is fortified against dragons.
151<target> is fortified against dragons.
152Additional effect: <actor> recovers <number> MP.
153<actor> uses <ability>. <actor> fails to steal from <target>.
154<target> is out of range.
155You cannot perform that action on the specified target.
156<actor> uses <ability>. No effect on <target>.
157<actor> uses Barrage. <target> takes <number> points of damage.
158<actor> uses <ability>, but misses.
159<actor> uses <weapon_skill>. <target>'s <status> effect disappears!
160Additional effect: <status>.
161Additional effect: <number> HP drained from <target>.
162Additional effect: <number> MP drained from <target>.
163Additional effect: <number> points of damage.
164Additional effect: <status>.
165Additional effect: <number> TP drained from <target>.
166Additional effect: <actor> gains the effect of <status>.
167Additional effect: <actor> recovers <number> HP.
168Additional effect: <target>'s <status> effect disappears!
169Additional effect: Warp!
170<target> seems <skill>. It seems to have high evasion and defense.
171<target> seems <skill>. It seems to have high evasion.
172<target> seems <skill>. It seems to have high evasion but low defense.
173<target> seems <skill>. It seems to have high defense.
174<target> seems <skill>.
175<target> seems <skill>. It seems to have low defense.
176<target> seems <skill>. It seems to have low evasion but high defense.
177<target> seems <skill>. It seems to have low evasion.
178<target> seems <skill>. It seems to have low evasion and defense.
179<target>: hit-eva(<number>) => <number>%
180str-vit(<number>) dmg-adj(<number>)
181atk-def(<number>) ofs-adj%(<number>)
182<target>: MonNo(<number>)-Lev(<number>)
183HIT-EVA(<number>) ATK-DEF(<number>)
184<actor>:ALLIANCE SUM=<number>/LEV=<number>
185<actor> uses <weapon_skill>. <target> takes <number> points of damage.
186<actor> uses <weapon_skill>. <target> gains the effect of <status>.
187<actor> uses <weapon_skill>. <number> HP drained from <target>.
188<actor> uses <weapon_skill>, but misses <target>.
189<actor> uses <weapon_skill>. No effect on <target>.
190<actor> cannot use that weapon ability.
191<actor> is unable to use weapon skills.
192<actor> does not have enough TP.
193<weapon_skill> cannot be used against that target.
194<actor> uses <weapon_skill>. <target> gains the effect of <status>.
195<target>: TOTAL ALLIANCE SUM=<number>/LEV=<number>
196Skillchain! <target> takes <number> points of damage.
197<actor> uses <weapon_skill>, but <target> resists. <target> takes <number> points of damage.
198<target> is too far away.
199That action requires a shield.
200Time left until next use: (<time>)
201Current time: (<time>)
202Time left: (<time>)
203<target> is <status>.
204<target> is no longer <status>.
205<target> gains the effect of <status>.
206<target>'s <status> effect wears off.
207HP / HPMax:<number>/<number>
208MP / MPMax:<number>/<number>
209TP:<number>%
210<actor> cannot charm <target>!
211It would be very difficult for <actor> to charm <target>.
212It would be difficult for <actor> to charm <target>.
213<actor> might be able to charm <target>.
214<actor> should be able to charm <target>.
215That action requires a pet.
216You do not have an appropriate ranged weapon equipped.
217You cannot see <target>.
218You move and interrupt your aim.
219You cannot see <target>.
220You move and interrupt your aim.
221<actor> uses <weapon_skill>. <target>'s pet is released.
222<target> isn't selling anything.
223Skillchain: <number> points of damage.
224<actor> uses <weapon_skill>. <target> recovers <number> MP.
225<actor> uses <weapon_skill>. <number> MP drained from <target>.
226<actor> uses <weapon_skill>. <number> TP drained from <target>.
227<actor> casts <spell>. <number> HP drained from <target>.
228<actor> casts <spell>. <number> MP drained from <target>.
229Additional effect: <target> takes <number> additional points of damage.
230<actor> casts <spell>. <target> gains the effect of <status>.
231<actor> uses <weapon_skill>. <number> of <target>'s effects disappears!
232<target> is drawn in!
233You are ineligible to attack that target.
234Auto-targeting <target>.
235That is someone's pet.
236<actor> casts <spell>. <target> is <status>.
237<actor> casts <spell>. <target> receives the effect of <status>.
238<actor> uses <weapon_skill>. <target> recovers <number> HP.
239Size: <number>
240<actor> tries to hide, but is spotted by <target>.
241<actor> hides!
242<actor> uses <weapon_skill>. <target> is <status>.
243<actor> uses <weapon_skill>. <target> receives the effect of <status>.
244<actor> fails to mug <target>.
245<actor> uses Eagle Eye Shot, but misses <target>.
246<target> is full.
247<actor> can't eat the <item>.
248<actor>'s attack has no effect on <target>.
249<target>'s strength is impossible to gauge!
250Reraise takes effect!
251The effect of <status> is about to wear off.
252<actor> casts <spell>. Magic Burst! <target> takes <number> points of damage.
253EXP chain #<number>! <actor> gains <number> experience points.
254Current enmity: <number>
255DEBUG: <target>><number>% chance of success.
256In this flower pot: Seeds sown: <item>
257Crystal used: none
258Crystal used: <item>
259First crystal used: <item> Second crystal used: <item>
260First crystal used: none Second crystal used: <item>
261First crystal used: <item> Second crystal used: none
262First crystal used: none Second crystal used: none
263<target> recovers <number> HP.
264<target> takes <number> points of damage.
265Magic Burst! <target> takes <number> points of damage.
266<target> gains the effect of <status>.
267<target> receives the effect of <status>.
268<actor> casts <spell>. Magic Burst! <target> receives the effect of <status>.
269Magic Burst! <target> receives the effect of <status>.
270<target> is <status>.
271<actor> casts <spell>. Magic Burst! <target> is <status>.
272Magic Burst! <target> is <status>.
273<target> vanishes!
274<actor> casts <spell>. Magic Burst! <number> HP drained from <target>.
275<actor> casts <spell>. Magic Burst! <number> MP drained from <target>.
276<target> recovers <number> MP.
277<target> is <status>.
278<target> receives the effect of <status>.
279<target> is <status>.
280<target> gains the effect of <status>.
281<number> HP drained from <target>.
282<target> evades.
283No effect on <target>.
284<target> resists the effects of the spell!
285<target>'s attacks are enhanced.
286<target> is fortified against undead.
287<target> is fortified against arcana.
288Skillchain: Light. <target> takes <number> points of damage.
289Skillchain: Darkness. <target> takes <number> points of damage.
290Skillchain: Gravitation. <target> takes <number> points of damage.
291Skillchain: Fragmentation. <target> takes <number> points of damage.
292Skillchain: Distortion. <target> takes <number> points of damage.
293Skillchain: Fusion. <target> takes <number> points of damage.
294Skillchain: Compression. <target> takes <number> points of damage.
295Skillchain: Liquefaction. <target> takes <number> points of damage.
296Skillchain: Induration. <target> takes <number> points of damage.
297Skillchain: Reverberation. <target> takes <number> points of damage.
298Skillchain: Transfixion. <target> takes <number> points of damage.
299Skillchain: Scission. <target> takes <number> points of damage.
300Skillchain: Detonation. <target> takes <number> points of damage.
301Skillchain: Impaction. <target> takes <number> points of damage.
302Skillchain: Cosmic Elucidation. <target> takes <number> points of damage.
303<actor> uses Divine Seal.
304<actor> uses Elemental Seal.
305<actor> uses Trick Attack.
306<actor> uses <ability>. <target> recovers <number> HP.
307That action requires a two-handed weapon.
308Unable to use the <item>. <target>'s inventory is full.
309<actor> casts <spell> on <target>.
310<actor>'s <skill> skill drops 0.<number> points!
311<actor> covers <target>.
312<actor>'s attempt to cover has no effect.
313<target> is out of range. Unable to cast <spell>.
314<target>'s level is currently restricted to <number>. Equipment affected by the level restriction will be adjusted accordingly.
315<actor> already has a pet.
316That action cannot be used in this area.
317<actor> uses <ability>. <target> takes <number> points of damage.
318<actor> uses <ability>. <target> recovers <number> HP.
319<actor> uses <ability>. <target> gains the effect of <status>.
320<actor> uses <ability>. <target> receives the effect of <status>.
321<actor> uses <ability>. <target>'s <status> effect wears off.
322<actor> uses <ability>. <target>'s <status> effect wears off.
323<actor> uses <ability>. No effect on <target>.
324<actor> uses <ability>, but misses <target>.
325You are charmed by an enemy and unable to act.
326<actor> readies <ability>.
327<actor> starts casting <spell> on <target>.
328<target> is too far away.
329<actor> casts <spell>. <target>'s STR is drained.
330<actor> casts <spell>. <target>'s DEX is drained.
331<actor> casts <spell>. <target>'s VIT is drained.
332<actor> casts <spell>. <target>'s AGI is drained.
333<actor> casts <spell>. <target>'s INT is drained.
334<actor> casts <spell>. <target>'s MND is drained.
335<actor> casts <spell>. <target>'s CHR is drained.
336No effect on that pet.
337You do not have the necessary item equipped to call a beast.
338You cannot summon avatars here.
339Your chocobo senses a hostile presence and refuses to come to your side.
340You must equip your main weapon first to use Dual Wield.
341<actor> casts <spell>. <target>'s <status> effect disappears!
342<actor> casts <spell>. <target>'s <status> effect disappears!
343<target>'s <status> effect disappears!
344<target>'s <status> effect disappears!
345You cannot heal while you have an avatar summoned.
346You must summon an avatar to use that command.
347You must have pet food equipped to use that command.
348You cannot call wyverns here.
349You cannot call beasts here.
350<target> is no longer <status>.
351The remedy removes <target>'s status ailments.
352<actor>'s ranged attack hits <target> for <number> points of damage.
353<actor>'s ranged attack scores a critical hit! <target> takes <number> points of damage.
354<actor>'s ranged attack misses.
355<actor>'s ranged attack has no effect on <target>.
356Cannot execute command. Your inventory is full.
357<target> regains <number> HP.
358<target> regains <number> MP.
359<target> narrowly escapes impending doom.
360<actor> uses <weapon_skill>. All of <target>'s abilities are recharged.
361All of <target>'s abilities are recharged.
362<actor> uses <weapon_skill>. <target>'s TP is reduced to <number>.
363<target>'s TP is reduced to <number>.
364<actor> uses <ability>. All of <target>'s status parameters are boosted.
365All of <target>'s status parameters are boosted.
366<number> MP drained from <target>.
367<target> recovers <number> HP.
368<actor> earns a merit points! (Total: <number>)
369<actor> uses <weapon_skill>. <number> of <target>'s attributes is drained.
370<actor> uses <weapon_skill>. <number> status effect is drained from <target>.
371<actor> gains <number> limit points.
372Limit chain #<number>! <actor> gains <number> limit points.
373<actor> hits <target>. <target> recovers <number> hit points!
374Striking <target>'s armor causes <actor> to become <status>.
375<actor> uses an <item>. <target> receives the effect of <status>.
376<actor> uses an <item>. <target> obtains an <item>.
377<actor> uses an <item>. <target> obtains <item>.
378<actor> uses an <item>. <target>'s <status> effect disappears!
379<actor> uses <ability>. Magic Burst! <target> takes <number> points of damage.
380Your ?Unknown Parameter (Type: B0) 0? modification has risen to level <number>.
381Your ?Unknown Parameter (Type: B0) 0? modification has dropped to level <number>.
382<actor>'s ranged attack hits <target>. <target> recovers <number> hit points!
383<target>'s spikes restore <number> HP to <actor>.
384Additional effect: <target> recovers <number> HP.
385Skillchain: Light. <target> recovers <number> hit points!
386Skillchain: Darkness. <target> recovers <number> hit points!
387Skillchain: Gravitation. <target> recovers <number> hit points!
388Skillchain: Fragmentation. <target> recovers <number> hit points!
389Skillchain: Distortion. <target> recovers <number> hit points!
390Skillchain: Fusion. <target> recovers <number> hit points!
391Skillchain: Compression. <target> recovers <number> hit points!
392Skillchain: Liquefaction. <target> recovers <number> hit points!
393Skillchain: Induration. <target> recovers <number> hit points!
394Skillchain: Reverberation. <target> recovers <number> hit points!
395Skillchain: Transfixion. <target> recovers <number> hit points!
396Skillchain: Scission. <target> recovers <number> hit points!
397Skillchain: Detonation. <target> recovers <number> hit points!
398Skillchain: Impaction. <target> recovers <number> hit points!
399<actor> uses an <item>. All of <target>'s Petras vanish!
400<actor> uses an <item>. <number> of <target>'s status ailments disappears!
401<actor> uses an <item>. <number> of <target>'s effects disappears!
402<actor> uses <weapon_skill>. <target>'s magic defense is enhanced.
403<number> of <target>'s attributes is drained.
404<number> status effect is drained from <target>.
405<actor> uses <weapon_skill>. <number> of <target>'s effects disappears!
406<actor> uses <weapon_skill>. <target> falls to the ground.
407<actor> uses an <item>. <target>'s TP is reduced.
408<actor> uses an <item>. No effect on <target>.
409<actor> uses <weapon_skill>. <target>'s TP is increased to <number>.
410No target available. Unable to use item.
411<actor> attempts to use the <item>, but lacks the required number of Ballista Points. You currently have <number> Ballista points.
412<actor> uses an <item>. <target> receives the effect of <status>.
413<actor> uses an <item>. <target> takes <number> points of damage.
414<actor> uses <ability>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost.
415<target> receives the effect of Magic Attack Boost and Magic Defense Boost.
416<actor> uses <weapon_skill>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost.
417<actor> uses <ability>. <number> of <target>'s attributes is drained.
418<actor> uses <weapon_skill> on <target>. <target>'s target switches to <actor>!
419<target> learns <spell>!
420<actor> uses <ability>. The total comes to <number>! <target> receives the effect of <ability>.
421<target> receives the effect of <ability>.
422<actor> uses <ability>. The total comes to <number>! No effect on <target>.
423No effect on <target>.
424<actor> uses Double-Up. The total for <ability> increases to <number>! <target> receives the effect of <ability>.
425<actor> uses Double-Up. The total for <ability> increases to <number>! No effect on <target>.
426<actor> uses Double-Up. Bust! <target> loses the effect of <ability>.
427<target> loses the effect of <ability>.
428There are no rolls eligible for Double-Up. Unable to use ability.
429The same roll is already active on <actor>.
430<actor> casts <spell>. 1 of <target>'s attributes is drained.
431<actor> casts <spell>. <target>'s TP is reduced.
432<actor> casts <spell>. <target> receives the effect of Accuracy Boost and Evasion Boost.
433<actor> casts <spell>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost.
434You cannot customize an activated automaton.
435<actor> uses <ability>! <target>'s abilities are recharged.
436<target>'s abilities are recharged.
437<actor> uses <ability>! <target>'s abilities are recharged. <target>'s TP is increased.
438<target>'s abilities are recharged. <target>'s TP is increased.
439<actor> uses <ability>! All of <target>'s abilities are recharged. <target> regains MP.
440All of <target>'s abilities are recharged. <target> regains MP.
441<actor> uses <ability>. <target> receives the effect of <ability>.
442<actor> learns a new ability!
443You cannot learn <ability>. You do not meet the job or level requirements.
444You already know <ability>.
445You cannot use items at this time.
446You cannot attack that target.
447You are provoked and unable to change your target.
448Time allowed in Dynamis has been extended by <number> minute.
449%%---%%== WARNING ==%%----%% Time remaining in Dynamis: <number> minute.
450WATCH<number><target>:<number>
451<actor> uses <ability>. <target> regains <number> MP.
452<actor> uses <ability>. <target> regains <number> TP.
453<actor> uses <ability>. <actor> steals the effect of <status> from <target>.
454<actor> casts <spell>. <number> TP drained from <target>.
455Debug : Fishing skill check: <item> : 難易度<number>
456Debug : Level Restriction on. PetType <number>/ID <number>
457Debug : Level restriction off. PetType <number>/ID <number>
458Debug : Dif - Now > <number> RATE <number>/10
459Self-destruct check: skipping calculation of <target>'s self-destruct process md_no<number>/cmd_arg<number>!
460EXP Check: <actor> > <target> XP:<number>/LvUp<number>
461<target>:STR <number>/<number>
462<target>:DEX <number>/<number>
463<target>:VIT <number>/<number>
464<target>:AGI <number>/<number>
465<target>:INT <number>/<number>
466<target>:MND <number>/<number>
467<target>:CHR <number>/<number>
468Wyvern: JobLv<<number>> TaskLv<<number>>
469ID: Master<<number>> Pet<<number>>
470Wyvern routine type: Master<<number>> Pet<<number>>
471Avatar type: Master<<number>> Pet<<number>>
472Avatar MP: Master<<number>> Pet<<number>>
473Avatar HP: Master<<number>> Pet<<number>>
474Avatar level: Master<<number>> Pet<<number>>
475Avatar No.: Master<<number>> Pet<<number>>
476Probability of <target> dropping <item>: <number>/10
477Unable to target <target>. You have not received the level cap status.
478Height differential between <actor> and <target>: <number>mm.
479Damage taken.
480Number of Targets (<number>) Damage (<number>)
481Overall: Number of Attacks (<number>) Misses (<number>)
482Number of Targets (<number>) Damage (<number>)
483Ranged Attack: Number of Attacks (<number>) Misses (<number>)
484Number of Targets (<number>) Damage (<number>)
485JA: Number of Attacks (<number>) Misses (<number>)
486Number of Targets (<number>) Damage (<number>)
487Weapon Skill: Number of Attacks (<number>) Misses (<number>)
488Number of Targets (<number>) Damage(<number>)
489Spell: Number of Attacks (<number>) Misses (<number>)
490Number of Targets (<number>) Damage(<number>)
491AA: Number of Attacks (<number>) Misses (<number>)
492Time: <number>
493<actor>'s log
494揮発キャップ:<number> 蓄積キャップ:<number>
495<actor>の生産:<skill>>成功確率<number>%
496<actor>の生産:<skill>>スキル上昇<number>%
497楽器ボーナス<actor> : 効果+<number>/時間+<number>%
498だまし討ち <actor> > <target>
499Hate : <actor>><target><number>/<number>
500バグ報告to松井 <actor>:CODE <number>/<number>
501StatusGet(<target>:<number>/<number>)
502StatusSet(<target>:<number>/<number>)
503<target>: Skillchain Element <number>(<number>)
504<target>:経験値チェーンボーナス(<number>チェーン、<number>%)
505<target>:同盟キャンペーン(<number>)。敵国支配地域(<number>)。
506<target>:同盟キャンペーン(<number>)。友軍支配地域(<number>)。
507<target>:選択されたセット番号=<number>/生産個数ランダム分=<number>
508<target>:詠唱中断確率<number>%,PS<number>
509<target>:< <number>/<number> >
510DEBUG:<target>><skill> = <number>%
511DEBUG:<target>><number>%の成功確率(<number>)。
512You must have a two-handed weapon equipped in the main weapon slot in order to equip a grip.
513This grip is not compatible with the two-handed weapon you currently have equipped.
514You do not have the proper items equipped to use the <item>.
515<actor> has successfully recorded the target's image onto an <item>.
516<actor> was unable to capture the target's image.
517The <item> cannot be used on that target.
518The <item> cannot be used while under the effect of Invisible or Sneak.
519<actor> uses <ability>. <target> is afflicted with Lethargic Daze (lv.<number>).
520<actor> uses <ability>. <target> is afflicted with Sluggish Daze (lv.<number>).
521<actor> uses <ability>. <target> is afflicted with Weakened Daze (lv.<number>).
522<actor> uses <ability>. <target> takes <number> points of damage and is stunned.
523The same effect is already active on <actor>.
524You have not earned enough finishing moves to perform that action.
525<ability> can only be performed during battle.
526<actor> uses <ability>. Enmity is stolen from <target>.
527<actor> uses <ability>. Ranged attack power and speed are increased. Melee attack power and speed are reduced.
528<actor> uses <ability>. Enmity is transferred to <actor>'s pet.
529<actor> uses <ability>. <target> is chainbound.
530<target>'s petrification counter is now down to <number>.
531<target> is no longer <status>.
532<actor> uses <ability>. <target> receives the effect of Sneak and Invisible.
533<actor> casts <spell>. <target>'s Accuracy is drained.
534<actor> casts <spell>. <target>'s Attack is drained.
535<target> retaliates. <number> of <actor>'s shadows absorbs the damage and disappears.
536<target> retaliates. <actor> takes <number> points of damage.
537<target>'s TP is increased to <number>%.
538A protective energy absorbs the malice of your enemy!
539<actor> uses <weapon_skill>. <target> regains HP.
540Level Sync activated. Your level has been restricted to <number>. Equipment affected by the level restriction will be adjusted accordingly. Experience points will become unavailable for all party members should the Level Sync designee stray too far from the enemy.
541Level Sync could not be activated. The designated player is below level 10.
542Level Sync could not be activated. The designated player is in a different area.
543Level Sync could not be activated. One or more party members are currently under the effect of a status which prevents synchronization.
544Level synchronization will be removed in <number> seconds.
545No experience points gained... The Level Sync designee is either too far from the enemy, or unconscious.
546Your <status> effect duration has been extended.
547This ability can only be used on targets under the effect of a helix.
548The party member you have selected is incapable of receiving experience points, and as such cannot be a Level Sync designee.
549No experience points gained... The Level Sync designee is incapable of receiving experience points.
550Level Sync will be deactivated in <number> seconds. One or more party members have received the effect of a status which prevents synchronization.
551Level Sync will be deactivated in <number> seconds. The party leader or the Level Sync designee has left the area.
552Level Sync will be deactivated in <number> seconds. Less than two party members fulfill the requirements for Level Sync.
553Level Sync will be deactivated in <number> seconds. The party leader has removed synchronization, or the Level Sync designee has left the party.
554Level Sync will be deactivated in <number> seconds. The Level Sync designee has fallen below level 10.
555Level Sync will be deactivated in <number> seconds. A party member has undergone a job change.
556Level Sync will be deactivated in <number> seconds. The Level Sync designee is incapable of receiving experience points.
557<target> receives <number> piece of alexandrite.
558You defeated a designated target. (Progress: <number>/<number>)
559You have successfully completed the training regime.
560<actor> uses <ability>. Finishing move now <number>.
561Unable to perform that action. Your have already earned the maximum number of finishing moves.
562The status parameters of <target> have increased.
563<actor> destroys <target>.
564<target> were destroyed.
565<target> obtains <gil>.
566<target> obtains <number> tab. (Total: <number>)
567<actor> stowed away an <item> in ?Unknown Parameter (Type: 90) 91?his/her] tattered Maze Monger pouch.
568Your tattered Maze Monger pouch already contains an <item> and cannot hold another.
569Your current status prevents you from using that ability.
570<actor> casts <spell>. <number> of <target>'s status ailments disappears!
571<number> of <target>'s status ailments disappears!
572<actor> casts <spell>. <actor> absorbs <number> of <target>'s status ailments.
573<actor> or an alliance member is participating in a union. Ineligible to obtain treasure from this enemy.
574<actor>'s pet is currently unable to perform that action.
575<actor>'s pet does not have enough TP to perform that action.
576<actor>'s ranged attack hits <target> squarely for <number> points of damage!
577<actor>'s ranged attack strikes true, pummeling <target> for <number> points of damage!
578Hunt objective fulfilled! Please report to a hunt registry to collect your reward.
579Unable to use the <item>. Party leaders or those not in a party cannot use an <item>.
580Unable to use the <item>. The party leader is in either an area beyond warping range or a place you have yet to visit.
581Unable to cast <spell>. Astral Flow must be in effect to cast this spell.
582<actor> obtains <gil>.
583Trial <number>: <number> objective remains.
584You have completed Trial <number>. Report your success to a Magian Moogle.
585<actor> uses <ability>. <target>'s enmity towards <actor> is <number>%.
586Towards <target> is <number>%.
587<target> regains <number> HP.
588<target> regains <number> MP.
589<target> have been healed of <number> status ailments.
590You can now perform <weapon_skill>.
591<actor> uses <ability>. <target> is afflicted with Bewildered Daze (lv.<number>).
592<target> attempts to counter <actor>'s attack, but misses.
593<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Attack Down.
594<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Defense Down.
595<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Magic Atk. Down.
596<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Magic Def. Down.
597<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Evasion Down.
598<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Accuracy Down.
599<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Slow.
600<actor> eats an <item>. <actor> finds an <item> inside!
601Objective fulfilled! Please report to a Dominion Sergeant to collect your reward.
602<actor> uses <ability>. <target> receives the effect of <ability>.
603Additional effect: Treasure Hunter effectiveness against <target> increases to <number>.
604<actor> eats an <item>, but finds nothing inside...
605Additional effect: <target> falls to the ground.
606<actor>'s absorbs <target>'s counter. <actor> recovers <number> HP.
607<actor> uses <weapon_skill>. <number> of <target>'s status ailments disappears!
608<actor> uses <ability>. Treasure Hunter effectiveness against <target> increases to <number>.
609Prowess attained: Increased treasure casket discovery.
610Prowess attained: Increased combat and magic skill gain.
611Prowess attained: Increased crystal yield.
612Prowess attained: Treasure Hunter bonus.
613Prowess attained: Increased attack speed.
614Prowess attained: Increased HP and MP.
615Prowess attained: Enhanced accuracy and ranged accuracy.
616Prowess attained: Enhanced attack and ranged attack.
617Prowess attained: Enhanced magic accuracy and magic attack.
618Prowess attained: Enhanced "Cure" potency.
619Prowess attained: Increased weapon skill damage.
620Prowess attained: "Killer" effects bonus.
625Prowess boosted: Increased treasure casket discovery.
626Prowess boosted: Increased combat and magic skill gain.
627Prowess boosted: Increased crystal yield.
628Prowess boosted: Treasure Hunter bonus.
629Prowess boosted: Increased attack speed.
630Prowess boosted: Increased HP and MP.
631Prowess boosted: Enhanced accuracy and ranged accuracy.
632Prowess boosted: Enhanced attack and ranged attack.
633Prowess boosted: Enhanced magic accuracy and magic attack.
634Prowess boosted: Enhanced "Cure" potency.
635Prowess boosted: Increased weapon skill damage.
636Prowess boosted: "Killer" effects bonus.
641Additional effect: 1 of <target>'s attributes is drained.
642<actor> casts <spell>. <actor> absorbs <number> of <target>'s status benefits.
643Your current training regime will begin anew!
644<actor> uses <ability>. <number> of <target>'s status effects are removed.
645<actor> uses <ability>. <target> is <status>.
646<actor> uses <ability>. <target> falls to the ground.
647<actor> casts <ability>. <target>'s <status> effect disappears!
648<actor> leads the casting of <spell>. <target> takes <number> points of damage.
649A member of another party is readying <spell> against your target. You cannot cast the same spell at this time.
650<actor> leads the casting of <spell>. Magic Burst! <target> takes <number> points of damage.
651<actor> leads the casting of <spell>. <target> recovers <number> hit points!
652Additional effect: <target> loses <number> TP.
653<actor> casts <spell>. <target> resists the spell. Immunobreak!
654<target> resists the spell. Immunobreak!
655<actor> casts <spell>. <target> completely resists the spell.
656<target> completely resists the spell.
657<actor> uses <ability>. All enmity is transferred to <target>.
658<actor> uses <ability>, but misses <target>.
659No effect on <target>.
660The same effect is already active on that luopan!
661<actor> has already placed a luopan. Unable to use ability.
662This action requires a luopan.
663<actor> uses <ability>. The luopan's HP consumption rate has been reduced.
664<actor> uses <ability>. The effects of the luopan and its HP consumption rate have increased.
665<actor> has a pet. Unable to use ability.
666This action requires the ability Rune Enchantment.
667<actor> uses <ability>. Accuracy and evasion are enhanced.
668<actor> uses <ability>. <target> receives the effect of Vallation, reducing damage taken from certain elemental magic spells.
669Magic damage of a certain element is reduced for <target>.
670<actor> uses <ability>. <target> can now absorb magic damage of a certain element.
671<actor> uses <ability>. <target> now has enhanced resistance.
672<actor> uses <ability>. <target> receives the effect of Gambit, reducing defense against magic of a certain element.

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