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Message IDs
Key edited this page Oct 11, 2024
·
1 revision
Message IDs and their respective messages, as they appear in various packets.
| ID | Message |
|---|---|
0 | <no message> |
1 | <actor> hits <target> for <number> points of damage. |
2 | <actor> casts <spell>. <target> takes <number> points of damage. |
3 | <actor> starts casting <spell>. |
4 | <target> is out of range. |
5 | Unable to see <target>. |
6 | <actor> defeats <target>. |
7 | <actor> casts <spell>. <target> recovers <number> HP. |
8 | <actor> gains <number> experience points. |
9 | <actor> attains level <number>! |
10 | <actor> loses <number> experience points. |
11 | <actor> falls to level <number>. |
12 | Cannot attack. Your target is already claimed. |
13 | Debug Message: <actor>: <target> is now invincible. |
14 | <actor>'s attack is countered by <target>. <number> of <actor>'s shadows absorbs the damage and disappears. |
15 | <actor> misses <target>. |
16 | <actor>'s casting is interrupted. |
17 | Unable to cast spells at this time. |
18 | Unable to cast spells at this time. |
19 | <actor> calls for help! |
20 | <target> falls to the ground. |
21 | No experience points gained. |
22 | You cannot call for help at this time. |
23 | <actor> learns a new spell! |
24 | <target> recovers <number> HP. |
25 | <target> recovers <number> MP. |
26 | <target> recovers HP and MP. |
27 | Debug Message: Cannot execute command. No (BTCALC) command in ATEL source. |
28 | <actor> uses an <item>. |
29 | <actor> is paralyzed. |
30 | <target> anticipates the attack. |
31 | <number> of <target>'s shadows absorbs the damage and disappears. |
32 | <target> dodges the attack. |
33 | <actor>'s attack is countered by <target>. <actor> takes <number> points of damage. |
34 | <actor> does not have enough MP to cast <spell>. |
35 | <actor> lacks the ninja tools to cast <spell>. |
36 | You lose sight of <target>. |
37 | You are too far from the battle to gain experience. |
38 | <target>'s <skill> skill rises 0.<number> points. |
39 | You need the Dual Wield ability to equip the <item> as a sub-weapon. |
40 | You cannot use <spell> in this area. |
41 | <actor>: Status ailment check (<number>)Cannot rest at this time. |
42 | <actor> casts <spell> on <target>. |
43 | <actor> readies <weapon_skill>. |
44 | <target>'s spikes deal <number> points of damage to <actor>. |
45 | <actor> learns "<weapon_skill>"! |
46 | Debug Message: Current POP number: (<number>) |
47 | <actor> cannot cast <spell>. |
48 | <spell> cannot be cast on <target>. |
49 | <actor> is unable to cast spells. |
50 | <actor> earns a merit points! (Total: <number>) |
51 | %%--%%Out of sight%%--%% |
52 | <target> gives up chasing <actor>. %%---%%Find Path Error%%---%% |
53 | <target>'s <skill> skill reaches level <number>. |
54 | <actor> gains <number> Besieged points. |
55 | Unable to use item. |
56 | Unable to use item. |
57 | Job changed. |
58 | Invalid job number. |
59 | You do not have access to specified job yet. |
60 | You do not have access to support jobs yet. |
61 | You cannot have the same job as both main and support jobs. |
62 | The <item> fails to activate. |
63 | <actor> misses <target>. |
64 | <target> is no longer <status>. |
65 | You are not carrying any Petras. You cannot use the <item>. |
66 | Debug: Resisted spell! |
67 | <actor> scores a critical hit! <target> takes <number> points of damage. |
68 | Debug: Casting interrupted! |
69 | <target> blocks <actor>'s attack with his shield. |
70 | <target> parries <actor>'s attack with his weapon. |
71 | <actor> cannot perform that action. |
72 | That action cannot be performed on <target>. |
73 | Debug: <target>'s status is now <status>. |
74 | Debug: <target> recovers from <status>. |
75 | <actor>'s <spell> has no effect on <target>. |
76 | No valid target within area of effect. |
77 | <actor> uses Sange. <target> takes <number> points of damage. |
78 | <target> is too far away. |
79 | Debug: <target> uses Double Attack(<number>%). |
80 | Debug: <target> uses Triple Attack(<number>%). |
81 | Debug: Battle Debug No. (<number>) used on <target>. |
82 | <actor> casts <spell>. <target> is <status>! |
83 | <actor> casts <spell>. <actor> successfully removes <target>'s <status>. |
84 | <actor> is paralyzed. |
85 | <actor> casts <spell>. <target> resists the spell. |
86 | <actor> casts <spell>, but <target> is outside the area of effect. |
87 | Unable to use job ability. |
88 | Unable to use job ability. |
89 | Unable to use weapon skill. |
90 | Unable to use weapon skill. |
91 | <actor> does not have any <item>. |
92 | Cannot use the <item> on <target>. |
93 | <actor> casts <spell>. <target> vanishes. |
94 | You must wait longer to perform that action. |
95 | You cannot learn <spell>. You do not meet the job or level requirements. |
96 | You already know <spell>. |
97 | <target> was defeated by <actor>. |
98 | You obtain an <item> from <target>. |
99 | <actor>><target>: <number>, <number> |
100 | <actor> uses <ability>. |
101 | <actor> uses <weapon_skill>. |
102 | <actor> uses <ability>. <target> recovers <number> HP. |
103 | <actor> uses <weapon_skill>. <target> recovers <number> HP. |
104 | Unable to use item. You do not meet the level requirement. |
105 | <actor> gains <number> experience points. |
106 | <actor> is intimidated by <target>'s presence. |
107 | <target> is temporarily unable to access support job abilities. |
108 | <actor> uses <ability>. Pet's powers increase! |
109 | <actor> uses <weapon_skill>. Pet's powers increase! |
110 | <actor> uses <ability>. <target> takes <number> points of damage. |
111 | You cannot use <item> while medicated. |
112 | <target>'s doom counter is now down to <number>. |
113 | <actor> casts <spell>. <target> falls to the ground. |
114 | <actor> casts <spell> on <target>, but the spell fails to take effect. |
115 | <actor> uses <ability>. Attacks are enhanced but defense weakens. |
116 | <actor> uses <ability>. <target>'s attacks are enhanced. |
117 | <actor> uses <ability>. Defense is enhanced but attacks weaken. |
118 | <actor> uses <ability>. Accuracy is enhanced but evasion is impaired. |
119 | <actor> uses <ability> on <target>. |
120 | <actor> uses <ability>. <target>'s accuracy is enhanced. |
121 | <actor> uses <ability>. <target>'s evasion is enhanced. |
122 | <actor> uses <ability>. <actor> recovers <number> HP. |
123 | <actor> uses <ability>. <actor> successfully removes <target>'s <status>. |
124 | <actor> achieves Gate Breach status! |
125 | <actor> uses <ability>. <actor> steals an <item> from <target>. |
126 | <actor> uses <ability>. <actor>'s movement speed increases. |
127 | <actor> uses <ability>. <target> is <status>. |
128 | <target> is <status> and cannot perform that action. |
129 | <actor> uses <ability>. <actor> mugs <gil> from <target>. |
130 | <target> is <status> for making an equipment change. |
131 | <actor> uses <ability>. <target> is fortified against undead. |
132 | <target>'s spikes drain <number> HP from <actor>. |
133 | <actor> uses <ability>. <actor> steals <number> Petra from <target>. |
134 | <actor> uses <ability>. <target> is fortified against arcana. |
135 | <actor> uses <weapon_skill> on <target>. |
136 | <actor> uses <ability>. <target> is now under <actor>'s control. |
137 | <actor> uses <ability>. <actor> fails to charm <target>. |
138 | <actor> uses <ability>. <target> seems friendlier. |
139 | <actor> uses <ability>, but finds nothing. |
140 | <actor> uses <ability>, and finds an <item>. |
141 | <actor> uses <ability>. <target> is <status>. |
142 | <actor> uses <weapon_skill>. <target> receives the effect of Accuracy Down and Evasion Down. |
143 | <actor> uses <ability>. Ranged attacks become more accurate. |
144 | <actor> uses <ability>. <target> receives the effect of Accuracy Down and Evasion Down. |
145 | <target> receives the effect of Accuracy Down and Evasion Down. |
146 | <actor> uses <ability>. <target> receives the effect of Accuracy Boost and Evasion Boost. |
147 | <target> receives the effect of Accuracy Boost and Evasion Boost. |
148 | <actor> uses <ability>. <target> is fortified against demons. |
149 | <target> is fortified against demons. |
150 | <actor> uses <ability>. <target> is fortified against dragons. |
151 | <target> is fortified against dragons. |
152 | Additional effect: <actor> recovers <number> MP. |
153 | <actor> uses <ability>. <actor> fails to steal from <target>. |
154 | <target> is out of range. |
155 | You cannot perform that action on the specified target. |
156 | <actor> uses <ability>. No effect on <target>. |
157 | <actor> uses Barrage. <target> takes <number> points of damage. |
158 | <actor> uses <ability>, but misses. |
159 | <actor> uses <weapon_skill>. <target>'s <status> effect disappears! |
160 | Additional effect: <status>. |
161 | Additional effect: <number> HP drained from <target>. |
162 | Additional effect: <number> MP drained from <target>. |
163 | Additional effect: <number> points of damage. |
164 | Additional effect: <status>. |
165 | Additional effect: <number> TP drained from <target>. |
166 | Additional effect: <actor> gains the effect of <status>. |
167 | Additional effect: <actor> recovers <number> HP. |
168 | Additional effect: <target>'s <status> effect disappears! |
169 | Additional effect: Warp! |
170 | <target> seems <skill>. It seems to have high evasion and defense. |
171 | <target> seems <skill>. It seems to have high evasion. |
172 | <target> seems <skill>. It seems to have high evasion but low defense. |
173 | <target> seems <skill>. It seems to have high defense. |
174 | <target> seems <skill>. |
175 | <target> seems <skill>. It seems to have low defense. |
176 | <target> seems <skill>. It seems to have low evasion but high defense. |
177 | <target> seems <skill>. It seems to have low evasion. |
178 | <target> seems <skill>. It seems to have low evasion and defense. |
179 | <target>: hit-eva(<number>) => <number>% |
180 | str-vit(<number>) dmg-adj(<number>) |
181 | atk-def(<number>) ofs-adj%(<number>) |
182 | <target>: MonNo(<number>)-Lev(<number>) |
183 | HIT-EVA(<number>) ATK-DEF(<number>) |
184 | <actor>:ALLIANCE SUM=<number>/LEV=<number> |
185 | <actor> uses <weapon_skill>. <target> takes <number> points of damage. |
186 | <actor> uses <weapon_skill>. <target> gains the effect of <status>. |
187 | <actor> uses <weapon_skill>. <number> HP drained from <target>. |
188 | <actor> uses <weapon_skill>, but misses <target>. |
189 | <actor> uses <weapon_skill>. No effect on <target>. |
190 | <actor> cannot use that weapon ability. |
191 | <actor> is unable to use weapon skills. |
192 | <actor> does not have enough TP. |
193 | <weapon_skill> cannot be used against that target. |
194 | <actor> uses <weapon_skill>. <target> gains the effect of <status>. |
195 | <target>: TOTAL ALLIANCE SUM=<number>/LEV=<number> |
196 | Skillchain! <target> takes <number> points of damage. |
197 | <actor> uses <weapon_skill>, but <target> resists. <target> takes <number> points of damage. |
198 | <target> is too far away. |
199 | That action requires a shield. |
200 | Time left until next use: (<time>) |
201 | Current time: (<time>) |
202 | Time left: (<time>) |
203 | <target> is <status>. |
204 | <target> is no longer <status>. |
205 | <target> gains the effect of <status>. |
206 | <target>'s <status> effect wears off. |
207 | HP / HPMax:<number>/<number> |
208 | MP / MPMax:<number>/<number> |
209 | TP:<number>% |
210 | <actor> cannot charm <target>! |
211 | It would be very difficult for <actor> to charm <target>. |
212 | It would be difficult for <actor> to charm <target>. |
213 | <actor> might be able to charm <target>. |
214 | <actor> should be able to charm <target>. |
215 | That action requires a pet. |
216 | You do not have an appropriate ranged weapon equipped. |
217 | You cannot see <target>. |
218 | You move and interrupt your aim. |
219 | You cannot see <target>. |
220 | You move and interrupt your aim. |
221 | <actor> uses <weapon_skill>. <target>'s pet is released. |
222 | <target> isn't selling anything. |
223 | Skillchain: <number> points of damage. |
224 | <actor> uses <weapon_skill>. <target> recovers <number> MP. |
225 | <actor> uses <weapon_skill>. <number> MP drained from <target>. |
226 | <actor> uses <weapon_skill>. <number> TP drained from <target>. |
227 | <actor> casts <spell>. <number> HP drained from <target>. |
228 | <actor> casts <spell>. <number> MP drained from <target>. |
229 | Additional effect: <target> takes <number> additional points of damage. |
230 | <actor> casts <spell>. <target> gains the effect of <status>. |
231 | <actor> uses <weapon_skill>. <number> of <target>'s effects disappears! |
232 | <target> is drawn in! |
233 | You are ineligible to attack that target. |
234 | Auto-targeting <target>. |
235 | That is someone's pet. |
236 | <actor> casts <spell>. <target> is <status>. |
237 | <actor> casts <spell>. <target> receives the effect of <status>. |
238 | <actor> uses <weapon_skill>. <target> recovers <number> HP. |
239 | Size: <number> |
240 | <actor> tries to hide, but is spotted by <target>. |
241 | <actor> hides! |
242 | <actor> uses <weapon_skill>. <target> is <status>. |
243 | <actor> uses <weapon_skill>. <target> receives the effect of <status>. |
244 | <actor> fails to mug <target>. |
245 | <actor> uses Eagle Eye Shot, but misses <target>. |
246 | <target> is full. |
247 | <actor> can't eat the <item>. |
248 | <actor>'s attack has no effect on <target>. |
249 | <target>'s strength is impossible to gauge! |
250 | Reraise takes effect! |
251 | The effect of <status> is about to wear off. |
252 | <actor> casts <spell>. Magic Burst! <target> takes <number> points of damage. |
253 | EXP chain #<number>! <actor> gains <number> experience points. |
254 | Current enmity: <number> |
255 | DEBUG: <target>><number>% chance of success. |
256 | In this flower pot: Seeds sown: <item> |
257 | Crystal used: none |
258 | Crystal used: <item> |
259 | First crystal used: <item> Second crystal used: <item> |
260 | First crystal used: none Second crystal used: <item> |
261 | First crystal used: <item> Second crystal used: none |
262 | First crystal used: none Second crystal used: none |
263 | <target> recovers <number> HP. |
264 | <target> takes <number> points of damage. |
265 | Magic Burst! <target> takes <number> points of damage. |
266 | <target> gains the effect of <status>. |
267 | <target> receives the effect of <status>. |
268 | <actor> casts <spell>. Magic Burst! <target> receives the effect of <status>. |
269 | Magic Burst! <target> receives the effect of <status>. |
270 | <target> is <status>. |
271 | <actor> casts <spell>. Magic Burst! <target> is <status>. |
272 | Magic Burst! <target> is <status>. |
273 | <target> vanishes! |
274 | <actor> casts <spell>. Magic Burst! <number> HP drained from <target>. |
275 | <actor> casts <spell>. Magic Burst! <number> MP drained from <target>. |
276 | <target> recovers <number> MP. |
277 | <target> is <status>. |
278 | <target> receives the effect of <status>. |
279 | <target> is <status>. |
280 | <target> gains the effect of <status>. |
281 | <number> HP drained from <target>. |
282 | <target> evades. |
283 | No effect on <target>. |
284 | <target> resists the effects of the spell! |
285 | <target>'s attacks are enhanced. |
286 | <target> is fortified against undead. |
287 | <target> is fortified against arcana. |
288 | Skillchain: Light. <target> takes <number> points of damage. |
289 | Skillchain: Darkness. <target> takes <number> points of damage. |
290 | Skillchain: Gravitation. <target> takes <number> points of damage. |
291 | Skillchain: Fragmentation. <target> takes <number> points of damage. |
292 | Skillchain: Distortion. <target> takes <number> points of damage. |
293 | Skillchain: Fusion. <target> takes <number> points of damage. |
294 | Skillchain: Compression. <target> takes <number> points of damage. |
295 | Skillchain: Liquefaction. <target> takes <number> points of damage. |
296 | Skillchain: Induration. <target> takes <number> points of damage. |
297 | Skillchain: Reverberation. <target> takes <number> points of damage. |
298 | Skillchain: Transfixion. <target> takes <number> points of damage. |
299 | Skillchain: Scission. <target> takes <number> points of damage. |
300 | Skillchain: Detonation. <target> takes <number> points of damage. |
301 | Skillchain: Impaction. <target> takes <number> points of damage. |
302 | Skillchain: Cosmic Elucidation. <target> takes <number> points of damage. |
303 | <actor> uses Divine Seal. |
304 | <actor> uses Elemental Seal. |
305 | <actor> uses Trick Attack. |
306 | <actor> uses <ability>. <target> recovers <number> HP. |
307 | That action requires a two-handed weapon. |
308 | Unable to use the <item>. <target>'s inventory is full. |
309 | <actor> casts <spell> on <target>. |
310 | <actor>'s <skill> skill drops 0.<number> points! |
311 | <actor> covers <target>. |
312 | <actor>'s attempt to cover has no effect. |
313 | <target> is out of range. Unable to cast <spell>. |
314 | <target>'s level is currently restricted to <number>. Equipment affected by the level restriction will be adjusted accordingly. |
315 | <actor> already has a pet. |
316 | That action cannot be used in this area. |
317 | <actor> uses <ability>. <target> takes <number> points of damage. |
318 | <actor> uses <ability>. <target> recovers <number> HP. |
319 | <actor> uses <ability>. <target> gains the effect of <status>. |
320 | <actor> uses <ability>. <target> receives the effect of <status>. |
321 | <actor> uses <ability>. <target>'s <status> effect wears off. |
322 | <actor> uses <ability>. <target>'s <status> effect wears off. |
323 | <actor> uses <ability>. No effect on <target>. |
324 | <actor> uses <ability>, but misses <target>. |
325 | You are charmed by an enemy and unable to act. |
326 | <actor> readies <ability>. |
327 | <actor> starts casting <spell> on <target>. |
328 | <target> is too far away. |
329 | <actor> casts <spell>. <target>'s STR is drained. |
330 | <actor> casts <spell>. <target>'s DEX is drained. |
331 | <actor> casts <spell>. <target>'s VIT is drained. |
332 | <actor> casts <spell>. <target>'s AGI is drained. |
333 | <actor> casts <spell>. <target>'s INT is drained. |
334 | <actor> casts <spell>. <target>'s MND is drained. |
335 | <actor> casts <spell>. <target>'s CHR is drained. |
336 | No effect on that pet. |
337 | You do not have the necessary item equipped to call a beast. |
338 | You cannot summon avatars here. |
339 | Your chocobo senses a hostile presence and refuses to come to your side. |
340 | You must equip your main weapon first to use Dual Wield. |
341 | <actor> casts <spell>. <target>'s <status> effect disappears! |
342 | <actor> casts <spell>. <target>'s <status> effect disappears! |
343 | <target>'s <status> effect disappears! |
344 | <target>'s <status> effect disappears! |
345 | You cannot heal while you have an avatar summoned. |
346 | You must summon an avatar to use that command. |
347 | You must have pet food equipped to use that command. |
348 | You cannot call wyverns here. |
349 | You cannot call beasts here. |
350 | <target> is no longer <status>. |
351 | The remedy removes <target>'s status ailments. |
352 | <actor>'s ranged attack hits <target> for <number> points of damage. |
353 | <actor>'s ranged attack scores a critical hit! <target> takes <number> points of damage. |
354 | <actor>'s ranged attack misses. |
355 | <actor>'s ranged attack has no effect on <target>. |
356 | Cannot execute command. Your inventory is full. |
357 | <target> regains <number> HP. |
358 | <target> regains <number> MP. |
359 | <target> narrowly escapes impending doom. |
360 | <actor> uses <weapon_skill>. All of <target>'s abilities are recharged. |
361 | All of <target>'s abilities are recharged. |
362 | <actor> uses <weapon_skill>. <target>'s TP is reduced to <number>. |
363 | <target>'s TP is reduced to <number>. |
364 | <actor> uses <ability>. All of <target>'s status parameters are boosted. |
365 | All of <target>'s status parameters are boosted. |
366 | <number> MP drained from <target>. |
367 | <target> recovers <number> HP. |
368 | <actor> earns a merit points! (Total: <number>) |
369 | <actor> uses <weapon_skill>. <number> of <target>'s attributes is drained. |
370 | <actor> uses <weapon_skill>. <number> status effect is drained from <target>. |
371 | <actor> gains <number> limit points. |
372 | Limit chain #<number>! <actor> gains <number> limit points. |
373 | <actor> hits <target>. <target> recovers <number> hit points! |
374 | Striking <target>'s armor causes <actor> to become <status>. |
375 | <actor> uses an <item>. <target> receives the effect of <status>. |
376 | <actor> uses an <item>. <target> obtains an <item>. |
377 | <actor> uses an <item>. <target> obtains <item>. |
378 | <actor> uses an <item>. <target>'s <status> effect disappears! |
379 | <actor> uses <ability>. Magic Burst! <target> takes <number> points of damage. |
380 | Your ?Unknown Parameter (Type: B0) 0? modification has risen to level <number>. |
381 | Your ?Unknown Parameter (Type: B0) 0? modification has dropped to level <number>. |
382 | <actor>'s ranged attack hits <target>. <target> recovers <number> hit points! |
383 | <target>'s spikes restore <number> HP to <actor>. |
384 | Additional effect: <target> recovers <number> HP. |
385 | Skillchain: Light. <target> recovers <number> hit points! |
386 | Skillchain: Darkness. <target> recovers <number> hit points! |
387 | Skillchain: Gravitation. <target> recovers <number> hit points! |
388 | Skillchain: Fragmentation. <target> recovers <number> hit points! |
389 | Skillchain: Distortion. <target> recovers <number> hit points! |
390 | Skillchain: Fusion. <target> recovers <number> hit points! |
391 | Skillchain: Compression. <target> recovers <number> hit points! |
392 | Skillchain: Liquefaction. <target> recovers <number> hit points! |
393 | Skillchain: Induration. <target> recovers <number> hit points! |
394 | Skillchain: Reverberation. <target> recovers <number> hit points! |
395 | Skillchain: Transfixion. <target> recovers <number> hit points! |
396 | Skillchain: Scission. <target> recovers <number> hit points! |
397 | Skillchain: Detonation. <target> recovers <number> hit points! |
398 | Skillchain: Impaction. <target> recovers <number> hit points! |
399 | <actor> uses an <item>. All of <target>'s Petras vanish! |
400 | <actor> uses an <item>. <number> of <target>'s status ailments disappears! |
401 | <actor> uses an <item>. <number> of <target>'s effects disappears! |
402 | <actor> uses <weapon_skill>. <target>'s magic defense is enhanced. |
403 | <number> of <target>'s attributes is drained. |
404 | <number> status effect is drained from <target>. |
405 | <actor> uses <weapon_skill>. <number> of <target>'s effects disappears! |
406 | <actor> uses <weapon_skill>. <target> falls to the ground. |
407 | <actor> uses an <item>. <target>'s TP is reduced. |
408 | <actor> uses an <item>. No effect on <target>. |
409 | <actor> uses <weapon_skill>. <target>'s TP is increased to <number>. |
410 | No target available. Unable to use item. |
411 | <actor> attempts to use the <item>, but lacks the required number of Ballista Points. You currently have <number> Ballista points. |
412 | <actor> uses an <item>. <target> receives the effect of <status>. |
413 | <actor> uses an <item>. <target> takes <number> points of damage. |
414 | <actor> uses <ability>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
415 | <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
416 | <actor> uses <weapon_skill>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
417 | <actor> uses <ability>. <number> of <target>'s attributes is drained. |
418 | <actor> uses <weapon_skill> on <target>. <target>'s target switches to <actor>! |
419 | <target> learns <spell>! |
420 | <actor> uses <ability>. The total comes to <number>! <target> receives the effect of <ability>. |
421 | <target> receives the effect of <ability>. |
422 | <actor> uses <ability>. The total comes to <number>! No effect on <target>. |
423 | No effect on <target>. |
424 | <actor> uses Double-Up. The total for <ability> increases to <number>! <target> receives the effect of <ability>. |
425 | <actor> uses Double-Up. The total for <ability> increases to <number>! No effect on <target>. |
426 | <actor> uses Double-Up. Bust! <target> loses the effect of <ability>. |
427 | <target> loses the effect of <ability>. |
428 | There are no rolls eligible for Double-Up. Unable to use ability. |
429 | The same roll is already active on <actor>. |
430 | <actor> casts <spell>. 1 of <target>'s attributes is drained. |
431 | <actor> casts <spell>. <target>'s TP is reduced. |
432 | <actor> casts <spell>. <target> receives the effect of Accuracy Boost and Evasion Boost. |
433 | <actor> casts <spell>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
434 | You cannot customize an activated automaton. |
435 | <actor> uses <ability>! <target>'s abilities are recharged. |
436 | <target>'s abilities are recharged. |
437 | <actor> uses <ability>! <target>'s abilities are recharged. <target>'s TP is increased. |
438 | <target>'s abilities are recharged. <target>'s TP is increased. |
439 | <actor> uses <ability>! All of <target>'s abilities are recharged. <target> regains MP. |
440 | All of <target>'s abilities are recharged. <target> regains MP. |
441 | <actor> uses <ability>. <target> receives the effect of <ability>. |
442 | <actor> learns a new ability! |
443 | You cannot learn <ability>. You do not meet the job or level requirements. |
444 | You already know <ability>. |
445 | You cannot use items at this time. |
446 | You cannot attack that target. |
447 | You are provoked and unable to change your target. |
448 | Time allowed in Dynamis has been extended by <number> minute. |
449 | %%---%%== WARNING ==%%----%% Time remaining in Dynamis: <number> minute. |
450 | WATCH<number><target>:<number> |
451 | <actor> uses <ability>. <target> regains <number> MP. |
452 | <actor> uses <ability>. <target> regains <number> TP. |
453 | <actor> uses <ability>. <actor> steals the effect of <status> from <target>. |
454 | <actor> casts <spell>. <number> TP drained from <target>. |
455 | Debug : Fishing skill check: <item> : 難易度<number> |
456 | Debug : Level Restriction on. PetType <number>/ID <number> |
457 | Debug : Level restriction off. PetType <number>/ID <number> |
458 | Debug : Dif - Now > <number> RATE <number>/10 |
459 | Self-destruct check: skipping calculation of <target>'s self-destruct process md_no<number>/cmd_arg<number>! |
460 | EXP Check: <actor> > <target> XP:<number>/LvUp<number> |
461 | <target>:STR <number>/<number> |
462 | <target>:DEX <number>/<number> |
463 | <target>:VIT <number>/<number> |
464 | <target>:AGI <number>/<number> |
465 | <target>:INT <number>/<number> |
466 | <target>:MND <number>/<number> |
467 | <target>:CHR <number>/<number> |
468 | Wyvern: JobLv<<number>> TaskLv<<number>> |
469 | ID: Master<<number>> Pet<<number>> |
470 | Wyvern routine type: Master<<number>> Pet<<number>> |
471 | Avatar type: Master<<number>> Pet<<number>> |
472 | Avatar MP: Master<<number>> Pet<<number>> |
473 | Avatar HP: Master<<number>> Pet<<number>> |
474 | Avatar level: Master<<number>> Pet<<number>> |
475 | Avatar No.: Master<<number>> Pet<<number>> |
476 | Probability of <target> dropping <item>: <number>/10 |
477 | Unable to target <target>. You have not received the level cap status. |
478 | Height differential between <actor> and <target>: <number>mm. |
479 | Damage taken. |
480 | Number of Targets (<number>) Damage (<number>) |
481 | Overall: Number of Attacks (<number>) Misses (<number>) |
482 | Number of Targets (<number>) Damage (<number>) |
483 | Ranged Attack: Number of Attacks (<number>) Misses (<number>) |
484 | Number of Targets (<number>) Damage (<number>) |
485 | JA: Number of Attacks (<number>) Misses (<number>) |
486 | Number of Targets (<number>) Damage (<number>) |
487 | Weapon Skill: Number of Attacks (<number>) Misses (<number>) |
488 | Number of Targets (<number>) Damage(<number>) |
489 | Spell: Number of Attacks (<number>) Misses (<number>) |
490 | Number of Targets (<number>) Damage(<number>) |
491 | AA: Number of Attacks (<number>) Misses (<number>) |
492 | Time: <number> |
493 | <actor>'s log |
494 | 揮発キャップ:<number> 蓄積キャップ:<number> |
495 | <actor>の生産:<skill>>成功確率<number>% |
496 | <actor>の生産:<skill>>スキル上昇<number>% |
497 | 楽器ボーナス<actor> : 効果+<number>/時間+<number>% |
498 | だまし討ち <actor> > <target> |
499 | Hate : <actor>><target><number>/<number> |
500 | バグ報告to松井 <actor>:CODE <number>/<number> |
501 | StatusGet(<target>:<number>/<number>) |
502 | StatusSet(<target>:<number>/<number>) |
503 | <target>: Skillchain Element <number>(<number>) |
504 | <target>:経験値チェーンボーナス(<number>チェーン、<number>%) |
505 | <target>:同盟キャンペーン(<number>)。敵国支配地域(<number>)。 |
506 | <target>:同盟キャンペーン(<number>)。友軍支配地域(<number>)。 |
507 | <target>:選択されたセット番号=<number>/生産個数ランダム分=<number> |
508 | <target>:詠唱中断確率<number>%,PS<number> |
509 | <target>:< <number>/<number> > |
510 | DEBUG:<target>><skill> = <number>% |
511 | DEBUG:<target>><number>%の成功確率(<number>)。 |
512 | You must have a two-handed weapon equipped in the main weapon slot in order to equip a grip. |
513 | This grip is not compatible with the two-handed weapon you currently have equipped. |
514 | You do not have the proper items equipped to use the <item>. |
515 | <actor> has successfully recorded the target's image onto an <item>. |
516 | <actor> was unable to capture the target's image. |
517 | The <item> cannot be used on that target. |
518 | The <item> cannot be used while under the effect of Invisible or Sneak. |
519 | <actor> uses <ability>. <target> is afflicted with Lethargic Daze (lv.<number>). |
520 | <actor> uses <ability>. <target> is afflicted with Sluggish Daze (lv.<number>). |
521 | <actor> uses <ability>. <target> is afflicted with Weakened Daze (lv.<number>). |
522 | <actor> uses <ability>. <target> takes <number> points of damage and is stunned. |
523 | The same effect is already active on <actor>. |
524 | You have not earned enough finishing moves to perform that action. |
525 | <ability> can only be performed during battle. |
526 | <actor> uses <ability>. Enmity is stolen from <target>. |
527 | <actor> uses <ability>. Ranged attack power and speed are increased. Melee attack power and speed are reduced. |
528 | <actor> uses <ability>. Enmity is transferred to <actor>'s pet. |
529 | <actor> uses <ability>. <target> is chainbound. |
530 | <target>'s petrification counter is now down to <number>. |
531 | <target> is no longer <status>. |
532 | <actor> uses <ability>. <target> receives the effect of Sneak and Invisible. |
533 | <actor> casts <spell>. <target>'s Accuracy is drained. |
534 | <actor> casts <spell>. <target>'s Attack is drained. |
535 | <target> retaliates. <number> of <actor>'s shadows absorbs the damage and disappears. |
536 | <target> retaliates. <actor> takes <number> points of damage. |
537 | <target>'s TP is increased to <number>%. |
538 | A protective energy absorbs the malice of your enemy! |
539 | <actor> uses <weapon_skill>. <target> regains HP. |
540 | Level Sync activated. Your level has been restricted to <number>. Equipment affected by the level restriction will be adjusted accordingly. Experience points will become unavailable for all party members should the Level Sync designee stray too far from the enemy. |
541 | Level Sync could not be activated. The designated player is below level 10. |
542 | Level Sync could not be activated. The designated player is in a different area. |
543 | Level Sync could not be activated. One or more party members are currently under the effect of a status which prevents synchronization. |
544 | Level synchronization will be removed in <number> seconds. |
545 | No experience points gained... The Level Sync designee is either too far from the enemy, or unconscious. |
546 | Your <status> effect duration has been extended. |
547 | This ability can only be used on targets under the effect of a helix. |
548 | The party member you have selected is incapable of receiving experience points, and as such cannot be a Level Sync designee. |
549 | No experience points gained... The Level Sync designee is incapable of receiving experience points. |
550 | Level Sync will be deactivated in <number> seconds. One or more party members have received the effect of a status which prevents synchronization. |
551 | Level Sync will be deactivated in <number> seconds. The party leader or the Level Sync designee has left the area. |
552 | Level Sync will be deactivated in <number> seconds. Less than two party members fulfill the requirements for Level Sync. |
553 | Level Sync will be deactivated in <number> seconds. The party leader has removed synchronization, or the Level Sync designee has left the party. |
554 | Level Sync will be deactivated in <number> seconds. The Level Sync designee has fallen below level 10. |
555 | Level Sync will be deactivated in <number> seconds. A party member has undergone a job change. |
556 | Level Sync will be deactivated in <number> seconds. The Level Sync designee is incapable of receiving experience points. |
557 | <target> receives <number> piece of alexandrite. |
558 | You defeated a designated target. (Progress: <number>/<number>) |
559 | You have successfully completed the training regime. |
560 | <actor> uses <ability>. Finishing move now <number>. |
561 | Unable to perform that action. Your have already earned the maximum number of finishing moves. |
562 | The status parameters of <target> have increased. |
563 | <actor> destroys <target>. |
564 | <target> were destroyed. |
565 | <target> obtains <gil>. |
566 | <target> obtains <number> tab. (Total: <number>) |
567 | <actor> stowed away an <item> in ?Unknown Parameter (Type: 90) 91?his/her] tattered Maze Monger pouch. |
568 | Your tattered Maze Monger pouch already contains an <item> and cannot hold another. |
569 | Your current status prevents you from using that ability. |
570 | <actor> casts <spell>. <number> of <target>'s status ailments disappears! |
571 | <number> of <target>'s status ailments disappears! |
572 | <actor> casts <spell>. <actor> absorbs <number> of <target>'s status ailments. |
573 | <actor> or an alliance member is participating in a union. Ineligible to obtain treasure from this enemy. |
574 | <actor>'s pet is currently unable to perform that action. |
575 | <actor>'s pet does not have enough TP to perform that action. |
576 | <actor>'s ranged attack hits <target> squarely for <number> points of damage! |
577 | <actor>'s ranged attack strikes true, pummeling <target> for <number> points of damage! |
578 | Hunt objective fulfilled! Please report to a hunt registry to collect your reward. |
579 | Unable to use the <item>. Party leaders or those not in a party cannot use an <item>. |
580 | Unable to use the <item>. The party leader is in either an area beyond warping range or a place you have yet to visit. |
581 | Unable to cast <spell>. Astral Flow must be in effect to cast this spell. |
582 | <actor> obtains <gil>. |
583 | Trial <number>: <number> objective remains. |
584 | You have completed Trial <number>. Report your success to a Magian Moogle. |
585 | <actor> uses <ability>. <target>'s enmity towards <actor> is <number>%. |
586 | Towards <target> is <number>%. |
587 | <target> regains <number> HP. |
588 | <target> regains <number> MP. |
589 | <target> have been healed of <number> status ailments. |
590 | You can now perform <weapon_skill>. |
591 | <actor> uses <ability>. <target> is afflicted with Bewildered Daze (lv.<number>). |
592 | <target> attempts to counter <actor>'s attack, but misses. |
593 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Attack Down. |
594 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Defense Down. |
595 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Magic Atk. Down. |
596 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Magic Def. Down. |
597 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Evasion Down. |
598 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Accuracy Down. |
599 | <actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Slow. |
600 | <actor> eats an <item>. <actor> finds an <item> inside! |
601 | Objective fulfilled! Please report to a Dominion Sergeant to collect your reward. |
602 | <actor> uses <ability>. <target> receives the effect of <ability>. |
603 | Additional effect: Treasure Hunter effectiveness against <target> increases to <number>. |
604 | <actor> eats an <item>, but finds nothing inside... |
605 | Additional effect: <target> falls to the ground. |
606 | <actor>'s absorbs <target>'s counter. <actor> recovers <number> HP. |
607 | <actor> uses <weapon_skill>. <number> of <target>'s status ailments disappears! |
608 | <actor> uses <ability>. Treasure Hunter effectiveness against <target> increases to <number>. |
609 | Prowess attained: Increased treasure casket discovery. |
610 | Prowess attained: Increased combat and magic skill gain. |
611 | Prowess attained: Increased crystal yield. |
612 | Prowess attained: Treasure Hunter bonus. |
613 | Prowess attained: Increased attack speed. |
614 | Prowess attained: Increased HP and MP. |
615 | Prowess attained: Enhanced accuracy and ranged accuracy. |
616 | Prowess attained: Enhanced attack and ranged attack. |
617 | Prowess attained: Enhanced magic accuracy and magic attack. |
618 | Prowess attained: Enhanced "Cure" potency. |
619 | Prowess attained: Increased weapon skill damage. |
620 | Prowess attained: "Killer" effects bonus. |
625 | Prowess boosted: Increased treasure casket discovery. |
626 | Prowess boosted: Increased combat and magic skill gain. |
627 | Prowess boosted: Increased crystal yield. |
628 | Prowess boosted: Treasure Hunter bonus. |
629 | Prowess boosted: Increased attack speed. |
630 | Prowess boosted: Increased HP and MP. |
631 | Prowess boosted: Enhanced accuracy and ranged accuracy. |
632 | Prowess boosted: Enhanced attack and ranged attack. |
633 | Prowess boosted: Enhanced magic accuracy and magic attack. |
634 | Prowess boosted: Enhanced "Cure" potency. |
635 | Prowess boosted: Increased weapon skill damage. |
636 | Prowess boosted: "Killer" effects bonus. |
641 | Additional effect: 1 of <target>'s attributes is drained. |
642 | <actor> casts <spell>. <actor> absorbs <number> of <target>'s status benefits. |
643 | Your current training regime will begin anew! |
644 | <actor> uses <ability>. <number> of <target>'s status effects are removed. |
645 | <actor> uses <ability>. <target> is <status>. |
646 | <actor> uses <ability>. <target> falls to the ground. |
647 | <actor> casts <ability>. <target>'s <status> effect disappears! |
648 | <actor> leads the casting of <spell>. <target> takes <number> points of damage. |
649 | A member of another party is readying <spell> against your target. You cannot cast the same spell at this time. |
650 | <actor> leads the casting of <spell>. Magic Burst! <target> takes <number> points of damage. |
651 | <actor> leads the casting of <spell>. <target> recovers <number> hit points! |
652 | Additional effect: <target> loses <number> TP. |
653 | <actor> casts <spell>. <target> resists the spell. Immunobreak! |
654 | <target> resists the spell. Immunobreak! |
655 | <actor> casts <spell>. <target> completely resists the spell. |
656 | <target> completely resists the spell. |
657 | <actor> uses <ability>. All enmity is transferred to <target>. |
658 | <actor> uses <ability>, but misses <target>. |
659 | No effect on <target>. |
660 | The same effect is already active on that luopan! |
661 | <actor> has already placed a luopan. Unable to use ability. |
662 | This action requires a luopan. |
663 | <actor> uses <ability>. The luopan's HP consumption rate has been reduced. |
664 | <actor> uses <ability>. The effects of the luopan and its HP consumption rate have increased. |
665 | <actor> has a pet. Unable to use ability. |
666 | This action requires the ability Rune Enchantment. |
667 | <actor> uses <ability>. Accuracy and evasion are enhanced. |
668 | <actor> uses <ability>. <target> receives the effect of Vallation, reducing damage taken from certain elemental magic spells. |
669 | Magic damage of a certain element is reduced for <target>. |
670 | <actor> uses <ability>. <target> can now absorb magic damage of a certain element. |
671 | <actor> uses <ability>. <target> now has enhanced resistance. |
672 | <actor> uses <ability>. <target> receives the effect of Gambit, reducing defense against magic of a certain element. |