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Unity_OverReaction

Deform mesh like a cartoon animation.

How to Use

Just attach OverRaction.cs to your object.

FieldDescription
maxDeformScaleObject will not be stretched over this value.
minDeformScaleObject will not be compressed over this value.
deformPowerObject gets more deformable when this value get more.
undeformPowerObject gets more undeformable when this value get more.

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Deform mesh like a cartoon.

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