Skip to content

2026.07 - #77

Merged
jakes-adobe merged 7 commits into
mainfrom
2026.07
Jul 17, 2026
Merged

2026.07#77
jakes-adobe merged 7 commits into
mainfrom
2026.07

Conversation

@jakes-adobe

@jakes-adobejakes-adobe commented Jul 17, 2026

Copy link
Copy Markdown
Contributor

v2026.07 July 17th, 2026

Features
all
- Flip writer defaults to native OpenPBR
- Deprecate ASM and UsdPreviewSurface writers in favor of native OpenPBR
- Replace the default ASM material struct with OpenPBR using a feature flag
fbx
- Import OpenPBR materials from Maya and 3ds Max exports
- add support for new SDF_FORMAT_ARGS:importLights option
gltf
- Add various OpenPBR features to glTF import
- add support for new SDF_FORMAT_ARGS:importLights option
sandbox
- added sandbox module alongside ipc and serialization modules
sbsar
- Create shader graph to convert sbsar tangent input to geometry_tangent
- Add API to get resolved path from image cache for SBSAR SAL interop
utils
- UTF-8-aware MakeValidUsdIdentifier prim-name sanitizer
- Per-node custom properties as prim customData

Fixes
all
- Move normalScale from texture reader scale/bias to ND_normalmap scale input
- Use constants to initialize normal scale/bias
fbx
- Preserve material assignment for InstanceProxy models
- Preserve rotation on FBX nodes with near-zero scale
- Resolve sibling textures when GetRelativeFileName returns absolute-looking path
- Work around FBX SDK 2020.3.9 triangulate crash on skinned meshes
- Preserve per-GeomSubset material bindings on export
- Import Phong materials as dielectric by default
- Matte Lambert roughness and reflectivity-gated Phong metalness
- Preserve roughness when converting Phong FBX materials to USD
- Zero specular_weight and transfer Lambert Diffuse weight to base_weight
- Attach materials to every shared-mesh instance node
- Triangulate meshes with untriangulated n-gon polygons
gltf
- Do proper conversion of gltf anisotropy to OpenPBR on import
- Fix for crash caused by failing to check value validity
- Skip UsdLuxDomeLight on export instead of converting to point light
- Reject animation samplers with mismatched accessor counts
- Avoid duplicate tinygltf symbols with Xcode 26 linker
- Author mesh extent on import to keep bbox queries O(1)
- Validate vertex attribute accessor types to prevent heap overflow
- Fold OpenPBR base_weight into baseColorFactor on export
obj
- Fix missing materials with combineGroups and separateGroupsAsSubsets
- Parse ZBrush #MRGB vertex colors in OBJ import
- Defer parser warnings from TBB workers to main thread
- Removing stale obj test
- Derive roughness from Phong shininess on import
- Keep map_Kd texture when Kd is a placeholder zero
- Escape untrusted bytes in OBJ parser diagnostics
ply
- One-liner fix to narrow opacity filtering with std::isnan
- Write per-face color/opacity at submesh offset and guard property size
sbsar
- Various improvements to the SBSAR render thread
- Incorrect mapping of asm 'scatteringColor' and added missing mapping of 'scatteringDistance'
- Fix intermittent null-deref crash in render thread on startup
- Fix mapping of sbsar outputs using OpenPBR material model to openpbr material inputs
- Default-initialize RenderResultCache members and guard against nullptr
- Guard against null mRenderResultImage in _OpenForReading
- Join render thread before static teardown
- Suppress error for empty path in SBSAR image input
- Fix reading of sbsar images
stl
- Reject non-3D-model files sharing the .stl extension
utils
- Uniquify meshes, curves, and child nodes in shared prim namespace
- Post a coding error when authoring duplicate prim children
- Uniquify node names (especially synthesized Materials node)
- Guard Image::allocate/read against integer overflow

Docs
fbx
- Add FBX SDK update process documentation

@jakes-adobe
jakes-adobe marked this pull request as draft July 17, 2026 08:20
jakes-adobeand others added 5 commits July 17, 2026 11:05
…eformatUtils (#78)
The *SanityTests binaries aborted at process exit on Linux with
"double free or corruption (fasttop)". The tests themselves passed; the
abort happened during static-destructor teardown (_dl_fini ->
libfileformatUtils.so __cxa_finalize -> std::string dtor).
Root cause: GoogleTest is statically linked and was embedded into BOTH the
shared libfileformatUtils.so (which compiled the test helper test.cpp and
linked GTest::gtest PUBLIC) AND every test executable. GoogleTest's global
command-line-flag std::strings therefore collapsed to a single address under
the ELF flat namespace, but each module registered its own __cxa_atexit
finalizer, so the one object's destructor ran twice -> double free. macOS
(two-level namespace) and Windows were unaffected, which is why only the
ubuntu-22.04 jobs failed.
Fix: move the test-only helper (test.cpp/test.h) into a new STATIC library
fileformatUtilsTest that links GTest, and stop linking GTest into the shared
fileformatUtils runtime library. GTest now lives only in the static helper
and the test executables, so there is a single set of GTest globals per
process and a single destructor. The test helper gets its own empty
USDFFUTILSTEST_API macro since a static library linked directly into each
executable needs no import/export decoration (this also keeps Windows /WX
happy). All test targets that used the helper now link fileformatUtilsTest,
which brings fileformatUtils in transitively.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
@jakes-adobe
jakes-adobe marked this pull request as ready for review July 17, 2026 23:34
@jakes-adobe
jakes-adobe merged commit 6441b97 into mainJul 17, 2026
88 checks passed
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants

@jakes-adobe@fbaba-adobe@dstover11