Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

Releases

Packages

Used by

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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JSONAPI is a plugin for Bukkit that allows you to access data and other information about your server and your players through a simple, yet secure, HTTP API. This allows you to make awesome websites, iPhone apps, and a way for your players to purchase goods online and automatically receive them in game.

However, this plugin won't do all of that by itself. It is simply an API that allows you to assemble the features in a way that makes sense for your needs.

Note I (@alecgorge) don't main this very much anymore. I accept pull requests and will fix issues with PRs or new versions of Minecraft, but development is more or less stalled. I haven't played Minecraft in years so I don't know when a new version comes out. Please open issues. I read every one but I don't have time to debug every configuration issue because every issue that isn't related to a new version of Minecraft has been answered in some way. Configurations have not changed in years.

Contributing/dev setup

This project relies on Java Comment Preprocessing to handle multiple versions of Minecraft.

The files in src/ will only compile for one version but anything that has a dependency on a specific version of Minecraft with have specialized imports like this:

//#ifdefined mcversion
//$import net.minecraft.server./*$mcversion$*/.EntityPlayer;
//$import net.minecraft.server./*$mcversion$*/.*;
//$import org.bukkit.craftbukkit./*$mcversion$*/.*; //#else import net.minecraft.server.v1_11_R1.EntityPlayer; import net.minecraft.server.v1_11_R1.*; import org.bukkit.craftbukkit.v1_11_R1.*; //#endif

The only proper way to build JSONAPI is with ./complete_build. You can edit ./jsonapi to add new versions and run ./jsonapi build > ./complete_build then chmod +x ./complete_build to update the build script..

If your build hangs for a bit on this part:

[WARNING] The POM for net.ess3:Essentials:jar:2.14-20140906.162642-94 is invalid, transitive dependencies (if any) will not be available, enable debug logging for more details
Downloading: http://dev.escapecraft.com/maven/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml
Downloading: http://repo.bukkit.org/content/groups/public/org/bukkit/bukkit/1.8-R0.1-SNAPSHOT/maven-metadata.xml

Let it finish once (to download everything else) and then you can run ./complete_build -o to build offline and not get hung up on that. Unfortunately this is an upstream bug with Vault and it would require a change in the Vault build to fix it.

Download

Download JSONAPI

You can find the source code on GitHub at alecgorge/jsonapi. I accept pull requests!

JSONAPI is well documented

Read the documentation at mcjsonapi.com or on GitHub.

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