Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

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@potiuk

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This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

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MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
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MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

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The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

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FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
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2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

Copy link
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Member

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

Copy link
Copy Markdown
MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
Copy Markdown
MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

Copy link
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Contributor

The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

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MemberAuthor

FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
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area:dev-toolsfull tests neededWe need to run full set of tests for this PR to merge

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Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

Copy link
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Member

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

Copy link
Copy Markdown
MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
Copy Markdown
MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

Copy link
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Contributor

The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

Copy link
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MemberAuthor

FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
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area:dev-toolsfull tests neededWe need to run full set of tests for this PR to merge

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Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

Copy link
Copy Markdown
Member

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

Copy link
Copy Markdown
MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
Copy Markdown
MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

Copy link
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Contributor

The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

Copy link
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MemberAuthor

FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:dev-toolsfull tests neededWe need to run full set of tests for this PR to merge

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Development

Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

Copy link
Copy Markdown
Member

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

Copy link
Copy Markdown
MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
Copy Markdown
MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

Copy link
Copy Markdown
Contributor

The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

Copy link
Copy Markdown
MemberAuthor

FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:dev-toolsfull tests neededWe need to run full set of tests for this PR to merge

Projects

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Development

Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

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This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

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MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

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MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

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The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

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FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
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Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

Copy link
Copy Markdown
Member

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

Copy link
Copy Markdown
MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
Copy Markdown
MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

Copy link
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Contributor

The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

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MemberAuthor

FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:dev-toolsfull tests neededWe need to run full set of tests for this PR to merge

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Final fix for image caching - #22618

Merged
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images
Mar 30, 2022
Merged

Final fix for image caching#22618
potiuk merged 1 commit into
apache:mainfrom
potiuk:final-fix-for-caching-images

Conversation

@potiuk

Copy link
Copy Markdown
Member

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.

I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.

It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.

I also opened an issue at buildkit, hoping that they will be able
to fix it:

moby/buildkit#2758


^ Add meaningful description above

Read the Pull Request Guidelines for more information.
In case of fundamental code change, Airflow Improvement Proposal (AIP) is needed.
In case of a new dependency, check compliance with the ASF 3rd Party License Policy.
In case of backwards incompatible changes please leave a note in UPDATING.md.

This is - I hope - final fix for our image caching. I fought with
it for quite a while and it turned out that I was fighting with
buidkit bug when preparing a multiplatform image.
I think I finally got it under control, the main problem was that
when we prepared multi-platform image, seems like the image that
was prepared "last" was overriding the cache that was prepared
by the other platform build. This cause numerous problems with
investigating it, because sometimes it looked like it worked,
when the "other" platform was faster to build and someties it
did not when it was slower. It almost drove me mad.
It looks like however, that the inline cache works better in
this case (and I got it repetetively working) so finally we might
go back to faster builds on CI and fast pull for ./breeze.
I also opened an issue at buildkit, hoping that they will be able
to fix it:
moby/buildkit#2758
@potiuk

Copy link
Copy Markdown
MemberAuthor

I think I have FINALLY got the caching working.

CC: @Bowrna - this might slightly modify the #22344

@potiuk

Copy link
Copy Markdown
MemberAuthor

BTW. @mik-laj - this MIGHT MEAN that we can get the --link back - but I want to make it one-thing-at-a-time.

@github-actionsgithub-actionsBot added the full tests needed We need to run full set of tests for this PR to merge label Mar 30, 2022
@github-actions

Copy link
Copy Markdown
Contributor

The PR most likely needs to run full matrix of tests because it modifies parts of the core of Airflow. However, committers might decide to merge it quickly and take the risk. If they don't merge it quickly - please rebase it to the latest main at your convenience, or amend the last commit of the PR, and push it with --force-with-lease.

@potiuk
potiuk merged commit 9e66d14 into apache:mainMar 30, 2022
@potiuk
potiuk deleted the final-fix-for-caching-images branch March 30, 2022 13:41
@BowrnaBowrna mentioned this pull request Mar 31, 2022
@potiuk

Copy link
Copy Markdown
MemberAuthor

FYI: The problem with caching multi-node builds has been confirmed and it looks like it's a buildx plugin bug,

I closed the buildkit one and opened docker/buildx#1044

@potiuk
potiuk restored the final-fix-for-caching-images branch April 26, 2022 20:53
@potiuk
potiuk deleted the final-fix-for-caching-images branch July 29, 2022 20:13
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:dev-toolsfull tests neededWe need to run full set of tests for this PR to merge

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@potiuk@mik-laj