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So the basic effect is that if the view buffer is all 0, we skip setting it back to 0? And basically, for freshly allocated memory, this skips a redundant memset? Can we explain it a little more in the comment?
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Yes, it's redundant to setZero if the data is already zero. Checking will introduce some overhead, but it is much smaller than that of setMemory.
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Update in 16c9e2f
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Is it safe to check only these positions? IIUC, ZERO is a valid value to be set.
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But if all 16 bytes are 0, there is no need to set them to 0 again, I think is the point.
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@wgtmac are we on the same page here?
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Yes, it sounds good.