[C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

Description

@jorisvandenbossche

Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

My understanding is that this would require:

  • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
  • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

cc @pitrou@zeroshade

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
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    [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

    Description

    @jorisvandenbossche

    Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

    There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
    More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

    My understanding is that this would require:

    • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
    • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

    cc @pitrou@zeroshade

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

      Description

      @jorisvandenbossche

      Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

      There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
      More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

      My understanding is that this would require:

      • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
      • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

      cc @pitrou@zeroshade

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

        Description

        @jorisvandenbossche

        Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

        There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
        More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

        My understanding is that this would require:

        • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
        • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

        cc @pitrou@zeroshade

        Activity

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

          Description

          @jorisvandenbossche

          Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

          There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
          More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

          My understanding is that this would require:

          • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
          • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

          cc @pitrou@zeroshade

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

            Description

            @jorisvandenbossche

            Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

            There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
            More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

            My understanding is that this would require:

            • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
            • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

            cc @pitrou@zeroshade

            Activity

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

              Description

              @jorisvandenbossche

              Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

              There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
              More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

              My understanding is that this would require:

              • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
              • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

              cc @pitrou@zeroshade

              Activity

              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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                [C++] Allow filesystems to be implemented in separate library (+ move remote filesystems out of libarrow into their own shared libraries) #38309

                Description

                @jorisvandenbossche

                Currently all our supported file systems in C++ (local, hdfs, s3, google cloud (gs/gcs), and soon azure (abfs)) are incorporated in the core libarrow library. For example, when enabled they are hardcoded in FileSystemFromUri.

                There is a desire to be able to separate those filesystems in their own libraries, such that they can be installed separately. The remote filesystems each come with their own (potentially quite large) dependencies, and one typically doesn't need all of them at the same time.
                More generally, it might also be nice that filesystems can be implemented externally for filesystems we wouldn't consider including in the main arrow project.

                My understanding is that this would require:

                • Some mechanism to "register" the filesystem to the core libarrow fs utilities. Especially the parsing from URI (i.e. when the user doesn't pass an already instantiated filesystem object) needs to know for each prefix to dispatch to which filesystem implementation.
                • Build some or our own filesystems as separate libraries. I think this would mainly be the cloud filesystems (s3, google cloud, azure), while the local filesystem would always be included in core libarrow (+ some of the composite ones like subtree).

                cc @pitrou@zeroshade

                Activity

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