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refactor: remove obsolete fixtures and JSONL import - #2656
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apache#2580 moved the rail's tick onto Astryx's Button. The bar the tick draws was a direct child of the flex tick and got blockified; the Button wraps its children in a label span, so the bar went back to normal flow as an inline box. An inline box takes no width or height, so every bar computed to 0x0 and the rail shipped invisible in 0.1.9 and 0.1.10 — present in the DOM, painting nothing. `display: block` on the bar restores it. Measured on the new fixture at 1280x800: the rail's box goes from 8px wide (its own padding, ticks contributing nothing) back to the designed 22px. This is the third time the rail has failed by rendering and not painting — apache#2161 pinned it against a containing block as tall as the conversation, apache#2338 parked it under macOS's overlay scrollbar — and the second time it reached a release. The e2e coverage that would have caught all three was deleted in apache#2462, and the multi-prompt fixtures it ran on in apache#2656, so this adds back the smallest thing that closes the gap: - `chat-prompt-rail`, a plain 8-prompt conversation. The rail hides itself below three prompts, so the shipped single-prompt fixture cannot show it at all. - `prompt-rail.spec.ts` with one test per past failure: bars have a real box, the rail stays inside the scrollport at both scroll extremes, and a tick is what the pointer lands on. Three tests where the deleted suite had nine. Verified the first test fails on the unfixed renderer with "Expected: > 0, Received: 0" and passes with the fix. Neither a static CSS read nor a jsdom unit test can see any of this: jsdom has no layout engine.
Astro-Han pushed a commit
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Aug 13, 2026
…2923) * fix(ui): give the prompt rail's tick bars a box again #2580 moved the rail's tick onto Astryx's Button. The bar the tick draws was a direct child of the flex tick and got blockified; the Button wraps its children in a label span, so the bar went back to normal flow as an inline box. An inline box takes no width or height, so every bar computed to 0x0 and the rail shipped invisible in 0.1.9 and 0.1.10 — present in the DOM, painting nothing. `display: block` on the bar restores it. Measured on the new fixture at 1280x800: the rail's box goes from 8px wide (its own padding, ticks contributing nothing) back to the designed 22px. This is the third time the rail has failed by rendering and not painting — #2161 pinned it against a containing block as tall as the conversation, #2338 parked it under macOS's overlay scrollbar — and the second time it reached a release. The e2e coverage that would have caught all three was deleted in #2462, and the multi-prompt fixtures it ran on in #2656, so this adds back the smallest thing that closes the gap: - `chat-prompt-rail`, a plain 8-prompt conversation. The rail hides itself below three prompts, so the shipped single-prompt fixture cannot show it at all. - `prompt-rail.spec.ts` with one test per past failure: bars have a real box, the rail stays inside the scrollport at both scroll extremes, and a tick is what the pointer lands on. Three tests where the deleted suite had nine. Verified the first test fails on the unfixed renderer with "Expected: > 0, Received: 0" and passes with the fix. Neither a static CSS read nor a jsdom unit test can see any of this: jsdom has no layout engine. * fix(ui): make the prompt rail's hover and jump behave Four things the rail got wrong once it was visible again, found by using it: - A 4px gap between ticks was a band where the pointer was over the rail and over no tick, so the dock-style hover falloff dropped out and picked up again every few pixels of travel. The rail's `gap` moves into the ticks' own `padding-block`: same pitch, hit boxes now tile. - The hover preview waited 300ms before opening — Astryx's HoverCard default, meant for a pointer crossing a wide row on its way somewhere else. A tick is 22px of rail that nothing is on the way to, and the wait is the one part of this hover with no motion in it. Now 120ms. - The highlight glided 280ms to wherever a click landed, so crossing twenty prompts read as the bar flying off across the rail. A click now owns the highlight until its scroll settles: no glide, and the scroll no longer walks the highlight through every prompt it passes. - The first click into a session did nothing until the reader scrolled by hand. See below. That last one is a collision between Astryx's auto-follow lock and the progressive transcript mount, and neither side is wrong on its own. `useChatStreamScroll` unlocks on a scroll up, detected by comparing scrollTop between events — but it ignores any scroll event that arrives with a changed scrollHeight or offsetHeight, because Chrome fires those when content resizes and they are not the reader moving. A jump into an unmounted turn mounts it and the fill that follows changes scrollHeight for several frames, so the jump's own scroll is invisible to the lock: it stays on, and `scrollIfLocked` pulls the transcript back to the bottom. Only a wheel gesture broke it, which takes a separate path in Astryx. `holdJumpDestination` re-aims at the target on each height change until the fill stops. The last of those scrolls lands with a stable height, which is the one the lock finally reads as a scroll up. Measured on the 30-prompt fixture: clicking the first tick went to scrollTop 7042 (the bottom) and now goes to 24 and holds. The fixture grows from 8 prompts to 30 because the progressive mount's initial window is 10 — at 8 the head of the transcript is already mounted and the jump-into-unmounted-turns path never runs at all. Coverage note: the e2e case for the first click is an end-to-end check, not a guard. Whether the lock wins depends on which frame the fill lands on relative to a smooth scroll still in flight, and it goes green against the unfixed renderer often enough to be worthless as one. The guard is the `holdJumpDestination` unit test, which drives the frames itself. * fix(ui): own a rail jump through the mount instead of racing it Review of #2923 found the jump's ownership bound to a clock rather than to the navigation, and the e2e case that was supposed to guard it asserting almost nothing. Both hold. Jump ownership: - A second click during a jump only replaced the target; the first click's 700ms timer still governed, and could clear the second jump mid-flight. Each click now carries its own sequence and starts its own hold. - The fixed window is gone. A hold runs until the progressive mount reports the transcript filled AND nothing has moved for a few frames, so a long transcript is never released mid-fill, and it ends the moment the reader touches the transcript (wheel, touch, pointer, key) rather than outliving their interest in it. Chasing the "just release auto-follow" direction the review preferred found that ChatLayout publishes no such seam, so this adds one — `unlockAutoFollow` on `ChatLayoutContextValue`, exposing the scroll hook's existing `unlock` (patch hunk + patches/README entry). It is necessary and it is not sufficient, which the earlier framing got wrong: - Astryx re-locks on any `scrollend` that settles near the bottom, and a session that opens at the bottom produces exactly that while the mount is still catching up. Releasing once at the click is undone before the jump goes anywhere — traced: released at the click, landed at 154ms, dragged back to the bottom by 166ms. The release is now re-asserted for the life of the hold. - Auto-follow is not the only thing moving the transcript. The progressive mount's own scroll compensation holds the reader's position across each fill step, and mounting the turn a jump asked for IS a fill step, so it lands after the jump and restores the position the jump just left. That one no seam can fix; it is what the hold is for. Jumps also scroll instantly now, whatever the app's scroll-motion policy says. A jump is a teleport the reader asked for, and an animated one does not survive this surface: traced on the 30-prompt fixture, the smooth scroll was cancelled by the mount's compensation and by the follow spring and stalled two pixels from where it started. Coverage: - The first-click e2e case named the wrong turn (`[data-turn-id]` is the first MOUNTED turn, whose top is already negative at the opening scroll position, so an upper-bound-only check passed without the jump doing anything). It now names `turn-prompt-rail-1`, bounds it on both sides, and asserts that tick's `aria-current`. - `emulateMedia` could not put that case on the production scroll path: `resolveScrollMotionBehavior` collapses motion for ANY fixture, keyed on `data-maka-e2e-fixture` rather than on the media query. Fixtures can now ask for a behavior back (`scrollMotion`, per launch — it costs seconds of settling per window, so only the case that needs it pays), with unit coverage for the precedence: a fixture request never outranks a stated preference for less motion. - `holdJumpDestination`'s unit tests grew the two cases its rewrite is about: it must not settle while the transcript is still filling, and it must hand the transcript back the moment the reader touches it. Verified 5/5 on the smooth-scroll fixture, where the previous revision lost 1 in 4. `quote-selection.spec.ts` flakes on this machine (1 in 4) at upstream/main as well, unchanged by this branch.
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Deleting `SessionStatusTone` was right; replacing it with a private `SessionStatus -> StatusDotVariant` table was not. `status-vocabulary.ts` already owns "the one place a status word becomes a colour", so the private table made a second authority, and the two disagreed: a task waiting on a permission prompt drew `error` in the rail while the permission centre drew `attention` for the identical condition. Map the session enum to `StatusSemantic` and let `dotForStatus` pick the colour. `blocked` and `waiting_for_user` are both `attention`, which is what that semantic is defined as -- both are waiting on a person. Giving `blocked` `error` to tell them apart used colour for a distinction colour cannot carry; their labels and `describeBlockedReason` do that. Restore `review` and `done`. They have no writer in current source, but `SESSION_STATUSES` is read back out of storage, and narrowing it is a data migration rather than a cleanup: `resolveLegacyStatus` in the JSONL importer (removed in apache#2656) passed both values through into real SQLite stores verbatim, and `normalizeSessionHeader` throws for the WHOLE header on an unrecognised status, so one stored row carrying `done` fails an entire catalog page. The migration is its own change. `archived` and `aborted` get their dots back. They were `muted` before, `muted` resolved to a real `neutral` dot, and dropping them to `undefined` was a behaviour change I described as a consequence of collapsing the layer. Refs apache#2984 Generated-by: Claude Code
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Astro-Han added a commit
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Deleting `SessionStatusTone` was right; replacing it with a private `SessionStatus -> StatusDotVariant` table was not. `status-vocabulary.ts` already owns "the one place a status word becomes a colour", so the private table made a second authority, and the two disagreed: a task waiting on a permission prompt drew `error` in the rail while the permission centre drew `attention` for the identical condition. Map the session enum to `StatusSemantic` and let `dotForStatus` pick the colour. `blocked` and `waiting_for_user` are both `attention`, which is what that semantic is defined as -- both are waiting on a person. Giving `blocked` `error` to tell them apart used colour for a distinction colour cannot carry; their labels and `describeBlockedReason` do that. Restore `review` and `done`. They have no writer in current source, but `SESSION_STATUSES` is read back out of storage, and narrowing it is a data migration rather than a cleanup: `resolveLegacyStatus` in the JSONL importer (removed in apache#2656) passed both values through into real SQLite stores verbatim, and `normalizeSessionHeader` throws for the WHOLE header on an unrecognised status, so one stored row carrying `done` fails an entire catalog page. The migration is its own change. `archived` and `aborted` get their dots back. They were `muted` before, `muted` resolved to a real `neutral` dot, and dropping them to `undefined` was a behaviour change I described as a consequence of collapsing the layer. Refs apache#2984 Generated-by: Claude Code
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…ary (#3033) * fix(ui): give the task rail's status dot one meaning The dot the rail draws for a session passed through two lossy hops and three disagreeing sources, so it could not say what it meant. Collapse the mapping. `SessionStatus -> SessionStatusTone -> StatusDotVariant` becomes one table from status to Astryx's variant. Two of the seven tones had no distinct outcome at the end of that chain, and the collapse is what let `waiting_for_user` and `blocked` share `warning`: blocked now maps to `error`, so "cannot proceed until you fix a connection" and "holding a question for you" stop rendering alike. Read the running authority. `runningTurnIds` is the runtime's projection of the runs it holds; `session.ts` states why a persisted `status` cannot serve that purpose, and `settledSessionTransientIds` already reads it first over the same list. The row read neither -- a renderer-local streaming set, then the stored `status` -- so a task running under a bot channel or a second window read as idle. The streaming set stays below it, for the gap between this renderer sending a turn and the host reporting it back. Delete what nothing wrote. `review` and `done` were never written by anything, in any version, so no stored record can carry them and no reader of them was reachable; they leave `SESSION_STATUSES`, the wire enum, and the copy tables. `SessionLifecycleStatus` now aliases `SessionStatus` instead of restating it -- three hand-written copies of one enum is how those two values survived in two of them after the last writer went away. Delete the tautological filter. `SessionFilter` had one value left: `archived` moved to Settings in #2985 and `flagged` was never selected, which left a control whose answer is always the same answer. The 「会话」 row that selected it goes with it, as does the branch in `sessionMatchesNavSelection`. A stored filter is dropped rather than validated, which is the migration. Also gone: `SessionStatusPresentation.interactive`, which had no reader, and a doc comment naming a `SessionStatusIcon` and a chat-header badge as the tone matrix's consumers -- neither exists. `status: 'archived'` still duplicates `isArchived`. Consolidating those two rewrites stored rows, so it is #2984's PR 3, not this one. Refs #2984 Generated-by: Claude Code * refactor(ui): rebuild the task row on two signal slots Every task row in the rail now carries exactly two signal slots. Slot 1 is a single status dot, reserved as an 8px gutter even when there is nothing to show so titles stay aligned down the list. Slot 2 holds a compact timestamp at rest and swaps to the ⋯ menu on hover or keyboard focus, so the menu is no longer permanently mounted next to every title. The dot's meaning is resolved once, in priority order: live run (accent, pulsing) › persisted status › unread (accent, inactive rows only). The live run reads `runningTurnIds` first, matching `settledSessionTransientIds` over the same session list — a persisted `running` status can be left behind by a crash, so it must not outrank the authoritative projection. The stale pill is gone: it duplicated the timestamp it sat next to. The worktree mark falls back to the row tooltip rather than competing for a slot. `RelativeTime` gains `variant="compact"` instead of a second component; a 260px rail row cannot fit the medium-date-plus-time past-horizon fallback. Generated-by: Claude Code * refactor(ui): give the rail one top region and one grouping switch The rail's top region now ends with the grouping switch, and the history below it starts directly at its first group. The list heading is gone. "会话" labelled a list that is the only thing under it, inside a landmark that already names the panel — and it existed mainly to give the grouping switch somewhere to sit. The switch moves into the sticky top region instead, where it stays reachable: hung off a heading it scrolled away with the very list it switches. It is also full width with text labels now. Two icon-only segments asked the rail to teach a clock and a folder, and the rail has nowhere to teach them; 按时间 / 按项目 is the entire vocabulary and fits inside the minimum 180px width with room to spare. Collapsed at 48px it does not render at all — no segment label fits, and the list it governs is not rendered either. The group headers lose their ➕. It was the 新任务 row's handler under a second name, three rows below the row itself, and it needed that second name precisely because two controls cannot share one accessible name. Generated-by: Claude Code * feat(desktop): move task import out of the rail into settings 导入 was a rail row that opened a modal over the conversation. Import is not navigation: it is a rare setup errand, it needs a source, an archived filter and a paged directory of someone else's conversations to work through, and none of that belongs in a 260px column of the tasks you are working on. It becomes 设置 › 活动 › 导入任务, next to 已归档任务 — both are about the task catalog rather than the task in front of you. As a page the flow loses its selection state. A dialog needed one because its single primary action sat in a footer far from the rows; a page puts 导入 on the row itself, the way 已归档任务 puts 恢复 on its rows. That also retires `ExternalSessionImportLifecycle`, whose whole job was refusing to close a dialog mid-import — there is no dialog left to hold open, and an import that outlives the page is guarded by the mounted ref instead, so it can still finish but can no longer steer a shell the user has navigated away from. The source switch now appears only when there is more than one source. Codex is the only adapter that ships, so in practice every user was being shown a segmented control with a single segment — a control nobody can operate. With one source the section names it instead. Deliberately not carried over: keeping an imported task in sync with its source. The importer is a one-shot conversion and nothing behind it watches the source, so that control would be a promise no coordinator can keep. Generated-by: Claude Code * refactor: name the thing a user works on 任务 / task everywhere The product called the same object 会话, 对话, session and conversation depending on which file you landed in. Code, protocol and storage keep `session` — that is a durable contract with a wire format behind it — but every string a user reads now says 任务 / task. The rule is what the noun REFERS TO, not the word: - The Maka entity a user opens, renames, archives and searches → 任务 / task. - Conversing as a behavior stays 对话 / conversation: "与 Maka 对话" over a bot, "可用于对话的模型", "对话记录" as a message log. - Another agent's stored conversations stay 对话 / conversation. 导入任务 lists Codex's conversations and produces Maka tasks; collapsing both onto one word would erase exactly the distinction that page is about. - 侧边对话 stays: it is a chat beside a task, not a task in the rail. Two collisions had to be resolved rather than renamed. The per-task ledger was 会话任务, which would have become 任务任务 — its items are 待办 / to-dos, which is what they always were. And the automations row read "定时任务,N 个 未完成任务", two different meanings of 任务 in one label; the count now says "N 条进行中". The keyboard sheet loses its ←/→ row. It documented cycling between 会话/已标记/已归档, a filter this PR removed along with `SessionFilter`. Generated-by: Claude Code * test(ui): make the narrow-rail story actually narrow `LongTitlesAndNarrow` framed the panel at 176px but let SideNav keep its own 260px `resizable` width, so the story clipped a wide rail instead of showing a narrow one — the timestamps it exists to check were outside the frame. It now drives the rail's own width, at 180px, which is the panel's `minWidth` and therefore the narrowest state a user can reach. Generated-by: Claude Code * fix(ui): keep the rail's 任务 row as the way back to the list bb39b33 deleted `SessionFilter` and took the 「会话」 row with it, on the reading that the row only selected a filter whose answer was always the same answer. Half right: its `isSelected` read the dead filter, but its `onClick` selected the SECTION, and it was the only control that did. Without it the rail has three sections and two rows. Collapsed at 48px — the default state (`readSessionListCollapsed`) — the list is not rendered at all, so 扩展 and 定时任务 became one-way doors: the only way back to a running task was 新任务, which answers "show me my tasks" by starting another one. `streaming-remount.spec.ts` walks exactly that path and had been rewritten to click a task row that a collapsed rail does not have. Restore the row as 任务, selected on `section === 'sessions'` and selecting the section with no filter. The filter deletion stands. Refs #2984 Generated-by: Claude Code * fix(ui): route task status through the shared semantic layer Deleting `SessionStatusTone` was right; replacing it with a private `SessionStatus -> StatusDotVariant` table was not. `status-vocabulary.ts` already owns "the one place a status word becomes a colour", so the private table made a second authority, and the two disagreed: a task waiting on a permission prompt drew `error` in the rail while the permission centre drew `attention` for the identical condition. Map the session enum to `StatusSemantic` and let `dotForStatus` pick the colour. `blocked` and `waiting_for_user` are both `attention`, which is what that semantic is defined as -- both are waiting on a person. Giving `blocked` `error` to tell them apart used colour for a distinction colour cannot carry; their labels and `describeBlockedReason` do that. Restore `review` and `done`. They have no writer in current source, but `SESSION_STATUSES` is read back out of storage, and narrowing it is a data migration rather than a cleanup: `resolveLegacyStatus` in the JSONL importer (removed in #2656) passed both values through into real SQLite stores verbatim, and `normalizeSessionHeader` throws for the WHOLE header on an unrecognised status, so one stored row carrying `done` fails an entire catalog page. The migration is its own change. `archived` and `aborted` get their dots back. They were `muted` before, `muted` resolved to a real `neutral` dot, and dropping them to `undefined` was a behaviour change I described as a consequence of collapsing the layer. Refs #2984 Generated-by: Claude Code * fix(ui): keep the task row's facts when it collapses to two slots The row draws one dot and one trailing slot. That was implemented by collapsing to a single signal inside the resolver, which made the visual element the only carrier of the fact -- so removing the trailing `Badge` removed "stale" itself, not just its pill. `staleTitle` and `staleAriaLabel` were left with no reader at all, the surviving `opacity` cue is cancelled on the selected row by design, and opacity announces nothing. Worktree went the same way: an `aria-label`ed icon inside the button became a `title` on a non-interactive ancestor, which contributes to neither the button's name nor its description. Resolve a LIST of signals in priority order, draw `signals[0]`, and put the rest -- plus worktree and the absolute timestamp -- in one visually hidden span inside the button. Two slots, same pixels, and the facts stop depending on which of them had room. Signals also stop eating each other: `aborted` now keeps its own dot instead of falling through to the unread branch, where an aborted task with unread text drew the same accent dot as a running one. Stale joins the list as `attention`, so a stale task finally has a signal that survives being selected. It is resolved here rather than in `presentSessionStatus` because it is a renderer-derived fact, not a persisted `SessionStatus`. Drop the `runningTurnIds` read. No `SessionSummary` reaching Desktop carries that field: Runtime Host's catalog reads storage directly, the wire projection does not list it, and Desktop Main's converter copies persisted fields only -- the identifier appears nowhere in `packages/runtime-host/src` or `apps/desktop/src/main` outside a test fixture. It was a read of something nothing populates, described as reading the authority. `streaming` is what the rail actually has, with the limit that it only knows this renderer's turns; a real live-run projection from the Host is its own change. Also: `pointer-events: none` on the resting ⋯, which sat invisible at `z-index: 1` over the trailing slot and swallowed clicks; and the inner list no longer repeats the rail's own accessible name. Refs #2984 Generated-by: Claude Code * fix(desktop): refresh the catalog when an import's outcome is unknown `external-sessions:import` emits `sessions:changed` on success, so a task imported while the user walks away from Settings still reaches the rail on its own -- the comment in `app-shell.tsx` claiming nothing notifies the shell was wrong, and is corrected here. The gap is the other branch. `commit_outcome_unknown` means the Host cannot say whether the task was committed, and that path returned a result without emitting anything. The only trace was the page's own banner, and 导入任务 is a Settings page: leaving it unmounts the banner, which is exactly when someone comes back and imports the same conversation again. Emit there too, with no id, because not knowing which task landed is what the code means. Also return the import promise from `clickAction` instead of `void`-ing it. Astryx's Button awaits it and drops repeat clicks until it settles; discarding it left double-submit to `importingId` alone, one render behind the second click. Refs #2984 Generated-by: Claude Code * fix(desktop): re-point the structural gates the surface move broke Deleting the import dialog left exact-string readers behind. `scripts/ check-astryx-alignment.mjs` read the dialog and its stylesheet by path, so running it exited 1 with ENOENT; the surface inventory still listed both files and had no row for the page that replaced them. The dialog's Item-row guards are not migrated, they are dropped. They checked that a SELECTED row stayed keyboard-reachable -- no parent role stealing Item's native button, no selected-only tabIndex trapping focus. 设置 › 活动 › 导入任务 has no selection: 导入 sits on each row the way 恢复 does on the archived page. Asserting those smells against the new page would guard a shape it does not have. The button guard and a ListItem import check follow the surface to the page. Inventory rows for the new page and for #2985's archived-tasks page, which was never added. Three runtime-host entries stay missing; they predate this branch. Also read the Daily Review model label from its copy table instead of a literal. The story matched '跟随对话默认', which the rename retired, so it silently found nothing -- and `storybook-visual-smoke.mjs` disables every `play` function, so CI could not report it. Refs #2984 Generated-by: Claude Code * refactor: finish the 任务 rename where the rule missed The rename was applied by rule and reviewed by hand, which is the process that produces both halves of this: strings that kept the old noun, and strings that took the new one where the old was right. Same-surface contradictions, which are what a user actually notices: - The to-do panel's error banner said 任务载入失败 next to a button labelled 重新载入待办 -- one `Banner`, two vocabularies. - `chat-readiness` said 当前任务 and then 新建会话 in one sentence. - The bot's help text offered to 清空当前对话开新会话 while the reply to that same command already said 任务已重置. - 定时任务 described itself as 安排定时任务,并回顾本机任务, and its delivery option read Agent 任务执行 -- two meanings of 任务 in one form. - `settlementFailed` called the side chat a 任务 and then a 侧边对话; `forkSetupFailed` called it 追问任务, a third name for one object. Both are 侧边对话 now, matching the en twins. zh/en divergence, where the catalogs share keys but stopped sharing meaning: Daily Review counted 任务 in zh and conversations in en (and its en empty state said conversations on one branch, tasks on the other); the terminal panel said "task" and then "the session's terminal". Missed outright: `tool-activity/copy.ts` (由源会话管理 on every terminal result chip), `connection-error-copy.ts`, and the CLI's own prose (`allow for session`, `Give this session full access`, `--continue`). Kept deliberately: 和 Maka 对话 as a behaviour, Codex's stored 对话 on the import page, 侧边对话, 对话框 for dialog, and `<session-id>` as a CLI contract. The palette's `nav:sessions` keywords get 会话 and 对话 back -- collapsing both onto 任务 left a duplicate entry and dropped the words a long-time user would still type. Refs #2984 Generated-by: Claude Code * fix(ui): route the task row's last two dots through the shared vocabulary `streaming` and `hasUnread` still wrote `'accent'` by hand while the status and stale signals resolved through `dotForStatus`. Half a function deciding its own colours is the drift this change set out to close -- the literal is what let the rail and Settings disagree about the same fact before. Both are `active`: streaming is the system working on it, and unread text is "something happened here" rather than a question waiting on the user, which is the line the two semantics exist to draw. `dotForStatus('active')` is `'accent'`, so nothing moves on screen. Also drops the `copy` binding `SessionHistoryList` no longer reads. It fed the list's own aria-label, and the outer SideNav took that name over when the rail was rebuilt. Refs #2984 Generated-by: Claude Code * docs: say what each session-status-presentation file actually owns Desktop's copy claimed the status-to-dot mapping was "re-exported below" and that `describeBlockedReason` was defined there. Both moved to `@maka/ui` in this branch and neither is in the file; what is left is Desktop-only judgment -- which blocked reasons are worth acting on, and what to offer after a turn fails -- so the header says that instead. The contract the old header carried is real and had nowhere to live after the move: a UI label must never show a raw `SessionBlockedReason`, and a new reason has to extend the core enum and the copy matrix together or it reads as `unknown`. It now sits on `describeBlockedReason` in `@maka/ui`, where the matrix it constrains is. Refs #2984 Generated-by: Claude Code * test: make the restored-task and import fixtures answer like their sources Both fixtures modelled states their real source cannot produce, which makes them evidence for nothing. The purge tests built a restored task by flipping `isArchived` alone, leaving `status: 'archived'` behind. `SessionStore.unarchive` writes both fields together, so no stored row looks like that. The sweep only reads `isArchived` today, so no assertion changes -- the point is that the next assertion written against these rows would be checking a state that cannot happen. A `restored` helper names the pair once. The 导入任务 story's `list` ignored `includeArchived` and `cursor`: it rendered the archived conversation while the filter was off and handed 加载更多 the same first page forever, under a comment claiming it demonstrated both controls. It now filters and pages, with a fourth conversation so the default view is a short first page rather than the whole list. Refs #2984 Generated-by: Claude Code * fix(desktop): tidy the two places the 任务 rename passed through twice `fake_backend` reaches the user down two paths -- the reason table, and the header check in `assertSessionCanSend`, which never gets far enough to look a connection up. They said the same sentence in two copies, so renaming 会话 to 任务 had to be done twice. One `FAKE_BACKEND_MESSAGE` now. The English workspace help came out of the rename as "Any task can switch next to the input box", which makes the task the actor and never names what it switches. It says the project. Refs #2984 Generated-by: Claude Code * chore: regenerate the Astryx surface inventory The Markdown half still listed `external-session-import-dialog.tsx` and `external-session-import.css` after this branch deleted them, because the two halves were edited by hand and `check-astryx-surface-inventory.mjs` only verifies that on-disk files appear in the inventory -- never that inventory rows still exist on disk. It is also not wired into CI, so the drift was invisible from both directions. Running the generator also picks up three files that arrived from main and were never listed: `runtime-host-profiles-section.tsx`, `runtime-host-ssh-terminal-dialog.tsx`, and `settings/runtime-host.css`. They are unrelated to this branch, but a generated file regenerated in halves is how it drifted in the first place. Refs #2984 Generated-by: Claude Code * test(ui): show every task status in the story that exists to show them Two gaps, both found by shooting the story for a before/after comparison. `review` and `done` were dropped from `statusSessions` when this branch briefly deleted them from `SESSION_STATUSES`. The enum values and their labels came back; the fixture did not, so the story that covers every status covered six of eight -- and the two missing ones are exactly the two whose colours this change decided on purpose, `attention` and `success`. `StoryFrame` also defaulted to 240px while `SessionListPanel`'s rail defaults to 260, so every story that did not pass a width was clipping the rail by 20px. That lands on the trailing slot, which is where this change puts the timestamp -- the stories could not show whether it fits. Stories that want a narrow rail still pass the width to both, which is what the note on `panelProps` is about. Refs #2984 Generated-by: Claude Code * refactor(ui): drop the rail's 任务 row Expanded, the row selected a section whose content was already on screen directly under it -- the same redundancy as the 会话 list heading this change deleted one row down, and clicking any task row does the same selection. It was kept for the collapsed rail, where the list is not rendered, on the argument that 扩展 and 定时任务 were otherwise one-way doors. That was wrong. Collapsed, the rail cannot switch tasks at all, so getting back to any task already means widening it; the titlebar's 展开侧边栏 toggle does that unconditionally (app-shell-chrome-actions.tsx renders `ChromeColumnToggle` with no guard), and `activeId` survives a section change, so the widened rail comes back with the task you left already marked. The row bought one click in a state the user is leaving regardless, and charged a permanent slot for it. `sessions` now has no control of its own on the rail. It is where you are unless you went somewhere, which is why the other two sections light up and this one has nothing to light. `streaming-remount` returns the way the product now offers -- widen, then click the row carrying `aria-current="page"` -- which is a better assertion than the old one anyway: it checks that the task survives the trip, not just that a button exists. Refs #2984 Generated-by: Claude Code * fix(runtime-host): coalesce a repeat import while the first is still running Moving 导入任务 from a dialog into a Settings page removed the only thing stopping one intent from becoming two tasks, and this branch is where that happened. `ExternalSessionImportLifecycle` refused to close the dialog while an import was active; retiring it was described here as dropping a guard against nothing. It was not. The page it was replaced by is one the user may leave mid-import -- the import continues in Desktop Main by design -- and the page's `importingId` dies with it, so coming back and pressing 导入 again issues a second request against a source that is still importing. Nothing downstream deduplicates: `treats repeats as independent copies` is a pinned behaviour, so the second request lands a second task the user now has to tell apart. The guard belongs to the Host, not to the page that asked. Import is a Host operation and the Host is the only party that knows one is running; a client knows about its own requests, which is why a second window or the CLI would have reproduced this with the page's state intact. Concurrent repeats collapse onto the first attempt's promise and both callers get its outcome, success or failure, because it is one operation. Sequential repeats are untouched -- the entry is gone by the time the first settles -- so importing the same conversation again on purpose still makes an independent copy, which the existing test continues to pin. Reported by @M4n5ter in review of #3033. Refs #2984 Generated-by: Claude Code
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Summary
Impact
Validation
git diff --check@maka/core,@maka/storage, and Desktop renderernode --test scripts/fixture-env.test.mjsDesktop main typecheck still reports the existing scheduled-task API/dist mismatch on origin/main; no errors point to this change.