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Open script from editor options #23

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@HenrysHouses

i would like to see an option i can set somewhere in the settings for the unity neovim plugin that defines how a new script is opened when a script is already open. Currently it opens the script, replacing it in the current instance. but it would be nice to have some way to open it in a split.

though in this case i might now always want this to happen so idk how you could make a modifier for opening it in a split or not. maybe adding a context menu on right click to open in vertical or horizontal split?

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