WinForge is a powerful, modular, and secure framework for building complex, enterprise-grade, and high-performance applications natively on Windows.
It combines the raw power and safety of Rust for systems-level components with the rich ecosystem and rapid development capabilities of C# and WinUI 3, while offering deep, first-class integration with the Windows operating system.
Modern Windows development often involves juggling multiple technologies, fighting platform quirks, and rebuilding common infrastructure for security, observability, and extensibility. WinForge aims to solve this by providing a cohesive, opinionated yet flexible foundation.
Core Principles:
- Security by Default: Capability-based security, least privilege, seamless integration with Windows security features (TPM, AppContainer, Credential Guard, code signing).
- Performance Without Sacrifices: Rust core for hot paths, zero-cost abstractions where possible, efficient IPC and shared memory.
- True Modularity: Hot-swappable, signed plugins with clear contracts. Support for polyglot extensions.
- Observability First: Everything is measurable and traceable out of the box using native Windows mechanisms + OpenTelemetry.
- Developer Joy: Excellent CLI, scaffolding, hot reload, strong typing across boundaries, and comprehensive documentation.
- Windows-Native: Not a cross-platform abstraction that ignores Windows strengths. We embrace ETW, Performance Counters, WinRT, COM interop, MSIX, Task Scheduler, and more.
WinForge is ideal for:
- Data center and infrastructure management tools
- Privacy and security desktop applications
- AI/Agent-powered productivity tools (on-device inference, workflow automation)
- Enterprise line-of-business applications requiring long-running workflows and robust auditing
- Complex hybrid desktop + service applications
WinForge follows a layered architecture with clear separation of concerns:
graph TD
subgraph "Developer Experience"
CLI[winforge CLI] --> Scaffolder[Scaffolder & Codegen]
CLI --> HotReload[Hot Reload Dev Server]
end
subgraph "Core Runtime (Rust)"
Runtime[Actor Runtime & Scheduler] --> Loader[Plugin Loader]
Runtime --> EventBus[Typed Event Bus]
Runtime --> Workflow[Workflow & Saga Engine]
Runtime --> Interop[Windows Interop Layer]
Loader --> Capability[Capability Enforcer]
end
subgraph "Application Layer (C#)"
UI[WinUI 3 Shell / Pages]
ViewModels[Reactive ViewModels]
Services[Hosted Services]
end
subgraph "Extensibility"
Plugins[Signed Plugins<br/>(Rust / C# / Python / PS) ]
Scripts[Scripting Runtime]
end
subgraph "Windows Platform"
ETW[ETW / Perf Counters]
NamedPipes[Named Pipes + Auth]
TPM[TPM 2.0 / Windows Hello]
MSIX[MSIX Packaging]
Services[Windows Services]
end
CLI --> Runtime
Runtime --> UI
Runtime --> Plugins
Interop --> ETW
Interop --> NamedPipes
Capability --> Plugins
Workflow --> EventBus
-
Rust Core Runtime (
winforge-core)- Built with
tokio,tracing,windows-rs. - Actor model for concurrency.
- High-performance shared memory and named pipe transports.
- Capability-based sandboxing using Windows Job Objects and AppContainer where applicable.
- Workflow engine capable of persisting state for long-running processes.
- Built with
-
C# / WinUI Application Layer
- Modern MVVM with CommunityToolkit.
- Reactive UI updates via EventBus subscriptions.
- Hosted services for background work.
- Seamless hosting of WebView2 for hybrid scenarios.
-
Plugin System
- Manifest-driven with cryptographic signing.
- Capability declarations (e.g.,
filesystem.read,gpu.compute,network.http). - Dynamic loading with version compatibility checks.
- Cross-language via well-defined FFI or gRPC boundaries.
-
Workflow Orchestration
- Declarative definition (YAML/JSON or fluent C# API).
- Supports sequential, parallel, conditional, retry, compensation (saga), and human approval steps.
- Durable execution with checkpointing.
| Layer | Technologies | Key Libraries / Crates |
|---|---|---|
| Core | Rust 1.85+ | windows-rs, tokio, tracing, serde |
| UI | C# 12 / .NET 9, WinUI 3, WinAppSDK | CommunityToolkit.Mvvm, WinUIEx, Uno (optional) |
| Scripting | Python, PowerShell 7+ | pythonnet / PyO3, System.Management.Automation |
| IPC | Named Pipes, gRPC, QUIC | tonic, prost, MsQuic |
| Data | SQLite, LiteDB, SQL Server LocalDB | Microsoft.Data.Sqlite, Entity Framework Core |
| Observability | ETW, OpenTelemetry, Performance Counters | opentelemetry, Serilog + ETW sink |
| Packaging | MSIX, App Installer, self-updating | Windows App SDK packaging, differential updates |
| Security | TPM 2.0, Code Signing, AppContainer | Windows.Security, rustls or schannel |
| AI / Compute | ONNX Runtime + DirectML, NPU support | Microsoft.ML.OnnxRuntime.DirectML |
- Windows 11 (recommended) or Windows 10 version 22H2+
- Visual Studio 2022 (with "Desktop development with C++" and ".NET desktop development") or VS Code + extensions
- .NET 9 SDK
- Rust (stable)
- Windows App SDK (latest)
- PowerShell 7+ (for full scripting support)
- Git
git clone https://github.com/ar-fullsend/winforge-framework.git
cd winforge-framework
# Build the CLI tool
cargo build -p winforge-cli --release
# Add to PATH or use directlywinforge new MySecureApp --template enterprise-desktop --features "workflow,ai,security"
cd MySecureAppThis scaffolds:
- A Rust workspace (
core/,plugins/,shared/) - A C# solution with WinUI 3 project
- Sample capability-declared plugin
- Example durable workflow
- Pre-configured GitHub Actions for building, testing, signing, and MSIX creation
- Comprehensive documentation in
/docs
winforge devThis starts the hot-reload environment, watches for changes in Rust and C# code, and provides a rich logging dashboard.
Every extension declares its required capabilities in a manifest. The runtime enforces them strictly.
Example plugin.manifest.json:
{
"id": "com.acme.datavault",
"name": "Secure Data Vault Plugin",
"version": "0.9.0",
"author": "Acme Corp",
"capabilities": [
"filesystem.read",
"filesystem.write",
"crypto.encrypt",
"ai.inference.local"
],
"entrypoint": {
"rust": "datavault_plugin.dll",
"csharp": "Acme.DataVault.Plugin"
},
"permissions": {
"allowed_paths": ["%APPDATA%\\WinForge\\DataVault"]
}
}At load time, the Capability Enforcer creates a restricted execution context. Violations are logged via ETW and can terminate the plugin.
A high-performance, typed event bus is the backbone of communication.
// In Rust core
#[derive(Event)]
struct DataProcessedEvent {
record_id: u64,
checksum: String,
}
// Publish
event_bus.publish(DataProcessedEvent { ... }).await;C# side subscribes easily:
[EventHandler]
public partial class DataProcessedHandler : IEventHandler<DataProcessedEvent>
{
public Task HandleAsync(DataProcessedEvent evt, CancellationToken ct)
{
// Update UI reactively
return Task.CompletedTask;
}
}Define complex, long-running processes that survive restarts.
workflows/data-pipeline.workflow.yaml:
name: SecureDataPipeline
version: "1.0"
steps:
- id: validate_input
type: plugin
plugin_id: com.acme.datavault
action: validate
- id: ai_analyze
type: ai_inference
model: "local/privacy-guard-v2.onnx"
input: "${{ steps.validate_input.output }}"
- id: store
type: plugin
plugin_id: com.acme.datavault
action: encrypt_and_store
compensation: rollback_storage
on_failure:
- notify_admin
- compensate: rollback_storageThe engine handles checkpointing to local durable storage, automatic retries with backoff, and distributed tracing across steps.
WinForge applications can be hosted as proper Windows Services with graceful shutdown, recovery policies, and integration with Service Control Manager.
// In Program.cs or service host
builder.Services.AddWinForgeHostedService<MyBackgroundOrchestrator>();- All internal operations emit structured ETW events.
- OpenTelemetry traces and metrics are collected automatically.
- A built-in dashboard (WinUI or web via WebView2) shows real-time metrics, plugin health, and workflow status.
- Easy export to Azure Monitor, Prometheus, or ELK.
-
Privacy-First Desktop Agent On-device content analysis, screen region protection helpers, local model inference, and secure local vault — all while respecting strict capability boundaries.
-
Infrastructure Operations Tool Multi-site technical visit planner + executor with offline capability, robust logging of every action, hardware interaction via Windows APIs, and workflow approval gates.
-
Enterprise Workflow Automation Long-running business processes (document processing, approval chains, data reconciliation) with full audit trail and compensation logic.
-
AI-Augmented Productivity Suite Local NPU-accelerated inference, agentic workflows, and deep integration with Windows Shell and notifications.
MySecureApp/
├── winforge.toml # Project manifest
├── Cargo.toml # Rust workspace
├── src/
│ ├── core/ # Rust core crates
│ ├── plugins/
│ └── shared/
├── MySecureApp.UI/ # C# WinUI 3 project
├── workflows/ # Declarative workflow definitions
├── plugins/ # Plugin source + manifests
├── docs/
├── .github/workflows/ # Build, test, package, sign, release
├── tests/
└── README.md
- v0.1 (Current): Core runtime, basic plugin loader, CLI scaffolding, Event Bus, Rust + C# interop foundation.
- v0.2: Full workflow engine with durability, WinUI 3 reference implementation, ETW + OpenTelemetry integration.
- v0.3: Advanced security (AppContainer enforcement, TPM-backed keys), Python/PowerShell hosting, MSIX packaging templates.
- v0.4: Visual workflow designer (WinUI-based), hot-reload improvements, performance profiling tools.
- v1.0: Production hardened, comprehensive documentation, plugin marketplace support, NPU/DirectML first-class experience.
See the GitHub Projects board and open issues for detailed tasks.
Contributions are highly encouraged! We especially value:
- Windows platform expertise and API bindings
- Performance optimizations in the Rust core
- New plugin examples and templates
- Improvements to the workflow DSL and engine
- Documentation, tutorials, and sample applications
- Testing infrastructure (property-based, UI automation, fuzzing)
Please read CONTRIBUTING.md for guidelines.
Before submitting a PR, please open an issue to discuss significant changes.
This project is licensed under the MIT License - see the LICENSE file for details.
Built with appreciation for the Windows developer community, the Rust systems programming ecosystem, and the .NET team for making WinUI 3 and the App SDK excellent.
Special thanks to all contributors and early adopters.
WinForge — Empowering developers to build the future of Windows software, one secure module at a time.