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#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

About

In-App Purchases StoreKit for iOS devices

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

About

In-App Purchases StoreKit for iOS devices

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0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

About

In-App Purchases StoreKit for iOS devices

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

About

In-App Purchases StoreKit for iOS devices

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Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

About

In-App Purchases StoreKit for iOS devices

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Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

About

In-App Purchases StoreKit for iOS devices

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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#MKStoreKit

This is version 4.3 of MKStoreKit. Few minor bugs reported in auto renewable subscriptions

I'm working on supporting Lion. Not sure if the current version already works. (I guess it should). Once this is done, I guess, MKStoreKit will not have any more major updates (till Apple introduces new IAP mechanisms).

Read the blog post for more.

The source code, MKStoreKit, contains several new objective c files notably MKStoreKitConfigs.h among others like, MKStoreManager.h/m and MKStoreObserver.h/m and five server side files. The MKStoreManager is a singleton class that takes care of everything. Just include StoreKit.Framework and Security.Framework into your product and drag these four files into the project. You then have to initialize it by calling [MKStoreManager sharedManager] in your applicationDidFinishLaunching. From then on, it does the magic. The MKStoreKit automatically activates/deactivates features using your userDefaults. When a feature is purchased, it automagically records it into NSUserDefaults. For checking whether the user has purchased the feature, you can call a function like,

if([MKStoreManager isFeaturePurchased:kFeatureID])
{
//unlock it
}
if([MKStoreManager isSubscriptionActive:kFeatureID])
{
//unlock it
}

To purchase a feature, just call

[[MKStoreManager sharedManager] buyFeature:kFeatureAIdonComplete:^(NSString* purchasedFeature)
{
NSLog(@"Purchased: %@", purchasedFeature);
}
onCancelled:^
{
NSLog(@"User Cancelled Transaction");
}];

It’s that simple with my MKStoreKit.

License

MKStoreKit uses zLib licensing And so all of my source code can be used royalty-free into your app. Just make sure that you don’t remove the copyright notice from the source code if you make your app open source. You don’t have to attribute me in your app, although I would be glad if you do so.

Server Side

The database required can be created from the sql file attached.

The code that you need for setting up your server is present in the ServerCode folder.

Copy all the files to some location like http://api.mycompany.com/inapp/

The URL which you should copy to "ownServer" variable in MKStoreManager.m is http://api.mycompany.com/inapp/featureCheck.php Copy this URL to ownServer parameter in MKStoreManager.m

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In-App Purchases StoreKit for iOS devices

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