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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

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Watchers

2 watching

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Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

Stars

10 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

Stars

10 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

Stars

10 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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5 Commits

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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

Stars

10 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

Stars

10 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Awesome-Xcode-Debugging

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Launch arguments

Localization

  • -NSDoubleLocalizedStrings YES: double the length of all localized strings to see how longer languages will affect UI/layout
  • -NSShowNonLocalizedStrings YES: uppercase all nonlocaized strings
  • -AppleLanguages (es): can either be the name of the language (“Spanish”), or its language code (es), but since localization files are keyed by their ISO 639 code, using the code is preferable to the actual name of the language

Core Data

  • -com.apple.CoreData.SQLDebug 3: takes a value between 1 and 3, with increasing verbosity
  • -com.apple.CoreData.SyntaxColoredLogging YES
  • -com.apple.CoreData.MigrationDebug

Environment variables

Zombies

  • NSZombieEnabled
  • NSDeallocateZombies: actually free the memory of zombie objects, as opposed to secretly retaining them for reporting

Allocations

  • MallocScribble
  • MallocGuardEdges
  • MallocStackLogging
  • MallocStackLoggingNoCompact

Prior to Mac OS X 10.5 MallocStackLogging and MallocStackLoggingNoCompact could produce erroneous and misleading results in a multi-threaded program. source

I/O Buffering

  • NSUnbufferedIO: don't buffer logging to stdout (sterr is unbuffered by default)

dyld

  • DYLD_FRAMEWORK_PATH
  • DYLD_FALLBACK_FRAMEWORK_PATH
  • DYLD_VERSIONED_FRAMEWORK_PATH
  • DYLD_LIBRARY_PATH
  • DYLD_FALLBACK_LIBRARY_PATH
  • DYLD_VERSIONED_LIBRARY_PATH
  • DYLD_PRINT_TO_FILE
  • DYLD_SHARED_REGION
  • DYLD_INSERT_LIBRARIES
  • DYLD_FORCE_FLAT_NAMESPACE
  • DYLD_IMAGE_SUFFIX
  • DYLD_PRINT_OPTS (macOS 10.4+)
  • DYLD_PRINT_ENV (macOS 10.4+)
  • DYLD_PRINT_LIBRARIES
  • DYLD_BIND_AT_LAUNCH
  • DYLD_DISABLE_DOFS
  • DYLD_PRINT_APIS (macOS 10.4+)
  • DYLD_PRINT_BINDINGS (macOS 10.4+)
  • DYLD_PRINT_INITIALIZERS (macOS 10.4+)
  • DYLD_PRINT_REBASINGS
  • DYLD_PRINT_SEGMENTS (macOS 10.4+)
  • DYLD_PRINT_STATISTICS (macOS 10.4+)
  • DYLD_PRINT_DOFS
  • DYLD_PRINT_RPATHS
  • DYLD_SHARED_CACHE_DIR
  • DYLD_SHARED_CACHE_DONT_VALIDATE
  • DYLD_ROOT_PATH and DYLD_PATHS_ROOT appear to be synonyms and allow you to reset the "root" for searching for libraries/frameworks/etc. This is available on macOS/iPhoneSimulator but not iOS.
  • DYLD_DISABLE_PREFETCH disables the pre-fetching of the content of __DATA and __LINKEDIT segments.
  • DYLD_PRINT_LIBRARIES_POST_LAUNCH is the same as DYLD_PRINT_LIBRARIES but prints them right after launch has finished.
  • DYLD_NEW_LOCAL_SHARED_REGIONS and DYLD_NO_FIX_PREBINDING are ignored and don't do anything anymore.
  • DYLD_PREBIND_DEBUG prints out debug information on why prebinding was not used.
  • DYLD_PRINT_TO_STDERR only applies to iOS and forces output to stderr (instead of stdout) to help it show up on console logs.
  • DYLD_PRINT_WEAK_BINDINGS prints debug information on weak bindings.
  • DYLD_PRINT_WARNINGS prints a bunch of warnings (mostly regards to closures and how they are being used).
  • DYLD_PRINT_CS_NOTIFICATIONS prints information about the core symbolicator.
  • DYLD_PRINT_INTERPOSING prints details about interposes that occur.
  • DYLD_PRINT_CODE_SIGNATURES prints details about code signatures (specifically successes and failures).
  • DYLD_USE_CLOSURES is a dyld3 feature, but doesn't appear to work for anybody non-internal (need CSR_ALLOW_APPLE_INTERNAL set).
  • DYLD_IGNORE_PREBINDING has three values (all, app and nonsplit) with nonsplit being the default if a value is not supplied.
  • DYLD_SKIP_MAIN is an apple only feature used for testing dyld (need CSR_ALLOW_APPLE_INTERNAL set).

xcodebuild -X options

  • TODO

References

About

A list of Xcode launch arguments, environment variables and command line options that help with debugging tasks.

Resources

Stars

10 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors