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VFX: Global reaction shots (missile dance)
seq-5-confrontationSequence 5: The ConfrontationSequence 5: The ConfrontationvfxVisual effects and simulationsVisual effects and simulationsStatus: Open.#96In autonet-code/2029;PROP: Military drones (defense contractor)
propProps and objectsProps and objectsseq-5-confrontationSequence 5: The ConfrontationSequence 5: The ConfrontationStatus: Open.#95In autonet-code/2029;PROP: Autonet drone (spherical, multi-function)
propProps and objectsProps and objectsStatus: Open.#94In autonet-code/2029;ENV: Land-based Autonet installations (coda)
environment3D environments and sets3D environments and setsseq-9-codaSequence 9: CodaSequence 9: CodaStatus: Open.#93In autonet-code/2029;VFX: Prototype civilization montage
seq-9-codaSequence 9: CodaSequence 9: CodavfxVisual effects and simulationsVisual effects and simulationsStatus: Open.#92In autonet-code/2029;ENV: Underwater confrontation space
environment3D environments and sets3D environments and setsseq-5-confrontationSequence 5: The ConfrontationSequence 5: The ConfrontationStatus: Open.#91In autonet-code/2029;VFX: Seven's underwater ballet
vfxVisual effects and simulationsVisual effects and simulationsStatus: Open.#90In autonet-code/2029;VFX: Missile redirection and escort
vfxVisual effects and simulationsVisual effects and simulationsStatus: Open.#89In autonet-code/2029;VFX: Underwater torpedo interception
vfxVisual effects and simulationsVisual effects and simulationsStatus: Open.#88In autonet-code/2029;VFX: Military drone pacification sequence
vfxVisual effects and simulationsVisual effects and simulationsStatus: Open.#87In autonet-code/2029;- Status: Open.#86In autonet-code/2029;
- Status: Open.#85In autonet-code/2029;