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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

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Custom Maze Generator and Navigation Game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

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Custom Maze Generator and Navigation Game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

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Custom Maze Generator and Navigation Game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

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Custom Maze Generator and Navigation Game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

About

Custom Maze Generator and Navigation Game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - aviruthen/MazeCreator: Custom Maze Generator and Navigation Game · GitHub
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MazeCreator

Custom Maze Generator and Navigation Game

Date of Completion: April 16, 2021

Collaboration with twin brother Amar in creating a maze generator for a custom game

Rules of Game:

  1. Navigate your character from one corner of the board to other
  2. Avoid the NPC chaser (blue circle)
  3. Take advantage of the teleportation portals (animation is flashing purple) to avoid the NPC
  4. Practice in 4 modes of difficulty: easy, medium, hard, and zen
  5. Press the solve button to reveal the solution to each maze
  6. Highscores will be saved in a .txt file

Note: this game was created using the BlueJ IDE. It is helpful to use this IDE in running the game by using the package.bluej file Note: this game has not been fully playtested to ensure that no bugs exist in the game

About

Custom Maze Generator and Navigation Game

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