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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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flappy bird, using html5!

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

flappy bird, using html5!

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

flappy bird, using html5!

Resources

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

flappy bird, using html5!

Resources

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1 watching

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Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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NameName
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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

flappy bird, using html5!

Resources

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Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

flappy bird, using html5!

Resources

Stars

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Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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flappy bird, using html5!

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Floppy Bird

Initially, I wanted to try recreating Flappy Bird in HTML5, using a canvas and recycling the assets from the old game.

What I did instead is something way more primitive. This project uses nothing but good ol' div's for all the objects and graphics, will scale perfectly on almost any screen (mobile and desktop), is terribly unoptimized, laggy, and isn't nearly as fast as it would've been if I had just used a canvas instead. But here it is!

Live App

Check out a live preview of it over here:
http://nebez.github.io/floppybird/

Cool Stuff

Some cool things other people have done with the code. Let me know about your projects and I'll link it herehttp://chrisbeaumont.github.io/floppybird/ - @chrisbeaumont made an awesome auto-pilot, check it out
http://www.lobe.io/flappy-math-saga/-@tikwid made a really cool version designed to teach you times tables. really cool.
http://dota2.cyborgmatt.com/flappydota/ - flappy dota, this one is really cool.
http://www.bicicletapegas.ro/flappypegas/ - flappy pegasus!
http://floppyduck.com/ - floppy duck.
http://flappydoge.lukas.pw/ - flappy doge!
http://flappy-craft.com/ - minecraft-inspired floppybird. ducks, eggs, fences.

Credits

@aregowe for optimizing all the assets

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I have only done the coding, not designed the visual elements.
I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).
I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no ill intention to steal the game, or claim it as my own. This is merely a recreation for fun.
If the copyright holder would like for the assets to be removed, let me know!

License

Copyright 2014 Nebez Briefkani

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

flappy bird, using html5!

Resources

Stars

0 stars

Watchers

1 watching

Forks

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Packages

Contributors