Add rules_python to mirror.bazel.build #400

Description

@limdor

🚀 feature request

Relevant Rules

rules_python

Description

rules_python release is not available to mirror.bazel.build
From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

Describe the solution you'd like

I would request if the releases for rules_python could also be added to mirror.bazel.build

Describe alternatives you've considered

If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    Add rules_python to mirror.bazel.build #400

    Description

    @limdor

    🚀 feature request

    Relevant Rules

    rules_python

    Description

    rules_python release is not available to mirror.bazel.build
    From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
    In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

    Describe the solution you'd like

    I would request if the releases for rules_python could also be added to mirror.bazel.build

    Describe alternatives you've considered

    If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

    Metadata

    Metadata

    Assignees

    Labels

    No labels
    No labels

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    No type

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    No projects

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      No milestone

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      None yet

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      Add rules_python to mirror.bazel.build #400

      Description

      @limdor

      🚀 feature request

      Relevant Rules

      rules_python

      Description

      rules_python release is not available to mirror.bazel.build
      From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
      In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

      Describe the solution you'd like

      I would request if the releases for rules_python could also be added to mirror.bazel.build

      Describe alternatives you've considered

      If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

      Metadata

      Metadata

      Assignees

      Labels

      No labels
      No labels

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      No type

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      No projects

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        No milestone

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        None yet

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        No branches or pull requests

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        Add rules_python to mirror.bazel.build #400

        Description

        @limdor

        🚀 feature request

        Relevant Rules

        rules_python

        Description

        rules_python release is not available to mirror.bazel.build
        From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
        In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

        Describe the solution you'd like

        I would request if the releases for rules_python could also be added to mirror.bazel.build

        Describe alternatives you've considered

        If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

        Metadata

        Metadata

        Assignees

        Labels

        No labels
        No labels

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        No type

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        No projects

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          No milestone

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          None yet

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          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          Add rules_python to mirror.bazel.build #400

          Description

          @limdor

          🚀 feature request

          Relevant Rules

          rules_python

          Description

          rules_python release is not available to mirror.bazel.build
          From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
          In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

          Describe the solution you'd like

          I would request if the releases for rules_python could also be added to mirror.bazel.build

          Describe alternatives you've considered

          If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

          Metadata

          Metadata

          Assignees

          Labels

          No labels
          No labels

          Type

          No type

          Projects

          No projects

            Milestone

            No milestone

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            Add rules_python to mirror.bazel.build #400

            Description

            @limdor

            🚀 feature request

            Relevant Rules

            rules_python

            Description

            rules_python release is not available to mirror.bazel.build
            From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
            In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

            Describe the solution you'd like

            I would request if the releases for rules_python could also be added to mirror.bazel.build

            Describe alternatives you've considered

            If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

            Metadata

            Metadata

            Assignees

            Labels

            No labels
            No labels

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              Add rules_python to mirror.bazel.build #400

              Description

              @limdor

              🚀 feature request

              Relevant Rules

              rules_python

              Description

              rules_python release is not available to mirror.bazel.build
              From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
              In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

              Describe the solution you'd like

              I would request if the releases for rules_python could also be added to mirror.bazel.build

              Describe alternatives you've considered

              If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

              Metadata

              Metadata

              Assignees

              Labels

              No labels
              No labels

              Type

              No type

              Projects

              No projects

                Milestone

                No milestone

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                Add rules_python to mirror.bazel.build #400

                Description

                @limdor

                🚀 feature request

                Relevant Rules

                rules_python

                Description

                rules_python release is not available to mirror.bazel.build
                From a user point of view it is not clear to me what is the criteria for having rules mirror to the bazel build or not.
                In our case having it mirror.bazel.build help in some cases because we have a mechanism to mirror to our internal mirror replica.

                Describe the solution you'd like

                I would request if the releases for rules_python could also be added to mirror.bazel.build

                Describe alternatives you've considered

                If it is not done it is ok, but a comment saying what is the criteria on going to mirror.bazel.build or not it would be great.

                Metadata

                Metadata

                Assignees

                Labels

                No labels
                No labels

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions