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BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

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try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
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Repository files navigation

BedrockMap Screenshot

BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
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Repository files navigation

BedrockMap Screenshot

BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
Skip to content

Repository files navigation

BedrockMap Screenshot

BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
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BedrockMap Screenshot

BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
Skip to content

Repository files navigation

BedrockMap Screenshot

BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
Skip to content

Repository files navigation

BedrockMap Screenshot

BedrockMap

LicenseRelease

English | 简体中文

BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

Credits

About

open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

Topics

Resources

Stars

100 stars

Watchers

2 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - bedrock-dev/BedrockMap: open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on) · GitHub
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BedrockMap

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BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt6 and C++17. It provides a comprehensive toolset for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across all dimensions.

Features

  • World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
  • Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
  • Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
  • Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
  • NBT Editor — View and modify NBT data including level.dat, player inventories, villages, map items, and more
  • mcstructure Support — Browse and edit .mcstructure files with a 3D voxel preview, and export selected regions or chunks as .mcstructure files
  • Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
  • Multi-Tab Workspace — Open and manage multiple worlds simultaneously

Download

Grab the latest release from the Releases page.

System Requirements

  • OS — Windows 10

Quick Start

Open a world via File → Open World (Ctrl+O), or drag & drop a world folder, .mcstructure or .nbt file onto the window.

In the map view: left-drag to pan, right-click for the context menu, middle-mouse drag to select a region, and scroll to zoom.

Key shortcuts:

ShortcutAction
Ctrl+O / Ctrl+Shift+OOpen world / open file (.mcstructure, .nbt, .nbts)
Ctrl+C / Ctrl+VCopy / paste selected region (works across worlds)
Ctrl+E / Ctrl+IExport / import selection
Ctrl+DDelete selected chunks
Ctrl+HOpen 3D voxel view
Alt+1Alt+4Switch dimension (Overworld / Nether / The End / custom)
Ctrl+GGo to coordinates

Build

# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build BedrockMap
.\scripts\build.ps1 -buildBL

Supported MCBE Versions

Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).

Contributing

Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.

License

BedrockMap is licensed under the GNU Affero General Public License v3.0.

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open source and high performance map editor for minecraft bedrock edition (terrain, entities, biomes and so on)

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