Render texture from canvas into THREE's Mesh or Sprite.
Mesh
import{MeshText2D,textAlign}from'three-text2d'vartext=newMeshText2D("RIGHT",{align: textAlign.right,font: '30px Arial',fillStyle: '#000000',antialias: true})scene.add(text)Sprite
import{SpriteText2D,textAlign}from'three-text2d'varsprite=newSpriteText2D("SPRITE",{align: textAlign.center,font: '40px Arial',fillStyle: '#000000',antialias: false})scene.add(sprite)MIT