Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

⚠️ Work In Progress

Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.


Blip icon

Join the chat at https://discord.gg/blipgame

What is Blip?

Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:

Blip demo

While you can build game logic through natural language, developers still have full access to write and modify code directly.

Lightweight, All-In-One & Cross-Platform

All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.

Supported platforms: iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord

Fully scriptable

  • Experiences in Blip are scripted in Luau, a fast, small, safe, gradually typed embeddable scripting language derived from Lua

  • Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer

  • Core APIs are documented at docs.blip.game/reference

  • Extend functionality with open-source modules hosted on GitHub. Here's an example:

    Modules= {
    fire="github.com/aduermael/modzh/fire"
    }
    Client.OnStart=function()
    Player:SetParent(World)
    Camera:SetModeThirdPerson()
    localf=fire:create()
    f:SetParent(Player)
    -- now Player is on fireend

  • The API documentation is generated from the lua folder in this repository

Blip Engine

Blip is a C/C++ in-house game engine that uses BGFX for cross-platform rendering. It compiles natively for each platform and uses WebAssembly to support web browsers and other web app platforms like Discord.

Development

Most communication among contributors, players, and creators takes place on the official Discord server.

About

Blip is a cross-platform fully scriptable game engine and distribution platform.

Topics

Resources

Contributing

Stars

284 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages