Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Improvements to the Introduction section - #48

Open
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master
Open

Improvements to the Introduction section#48
IverCoder wants to merge 7 commits into
bottlesdevs:masterfrom
IverCoder:master

Conversation

@IverCoder

Copy link
Copy Markdown

No description provided.

@ghostghost left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! I was planning on making some edits to the introductory pages, but looks like you already took care of it. To the Bottles developers: this kind of refactoring is much needed for the user docs, since they are currently pretty rough to read as a native English speaker.

### Application environment

This environment enables DXVK and VKD3D by default, ensuring support for multimedia applications (such as 3D modeling, Video Editing and drawing programs) but also office and productivity software. It will also install Arial, Times and Courier fonts, and the Wine mono, replacing the .NET Framework.
This environment is a less intensive version of the gaming environment. Hardware acceleration is supported to ensure a seamless multimedia experience. Common fonts are preinstalled and Wine's Mono is installed in place of the .NET Framework.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is "intensive" the right word here? I think more emphasis should be put on the Application env. being more general-purpose than Gaming. Rest of it looks good.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Although I don't really know how I would word it so it's not that important

@IverCoder

Copy link
Copy Markdown
Author

Hello, any update on this? I forgot to finish this because of personal life shenanigans, but I will work on this soon.

@mirkobrombin

Copy link
Copy Markdown
Member

Is this ready?

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

@IverCoder@mirkobrombin