Very unserious programmer (not really) addicted to GPU-related programming and reinventing the wheel
(pretty inactive on github rn because company and art)
Pinned Loading
- rt-weekend-vk
rt-weekend-vk PublicRay tracing in a weekend implementation with Vulkan compute shaders
C++
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.
Uh oh!
There was an error while loading. Please reload this page.



