Tetris gameUsing SDL2 and C++ to make a tetris game :)To start, run the executableControlsq, to quitp, to pause/unpause (no indicator though)Arrow Up, to rotateArrow Down, to soft dropArrow Right, to soft move rightArrow Left, to soft move leftSpacebar, to hard dropBuildInstall SDL2Install GLEWmkdir buildcd buildcmake -G <whatever CMake generator you want> ../Build using the build system that you generatedConsiderationsThis was only tested and ran on Linux and not on any other platforms such as Windows or MacOSThere is no scoring system.There is no sound.No starting menu.No pause screen.No adjustable settings.No textures.TODO -- use glslang to go from glsl to spirv and then use spirv-cross to decompile spirv to wgsl and learn webgpu