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otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

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0 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

Resources

Stars

0 stars

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0 watching

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Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

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TOTP library for Go

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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otp: One Time Password utilities Go / Golang

PkgGoDevBuild Status

Why One Time Passwords?

One Time Passwords (OTPs) are an mechanism to improve security over passwords alone. When a Time-based OTP (TOTP) is stored on a user's phone, and combined with something the user knows (Password), you have an easy on-ramp to Multi-factor authentication without adding a dependency on a SMS provider. This Password and TOTP combination is used by many popular websites including Google, GitHub, Facebook, Salesforce and many others.

The otp library enables you to easily add TOTPs to your own application, increasing your user's security against mass-password breaches and malware.

Because TOTP is standardized and widely deployed, there are many mobile clients and software implementations.

otp Supports:

  • Generating QR Code images for easy user enrollment.
  • Time-based One-time Password Algorithm (TOTP) (RFC 6238): Time based OTP, the most commonly used method.
  • HMAC-based One-time Password Algorithm (HOTP) (RFC 4226): Counter based OTP, which TOTP is based upon.
  • Generation and Validation of codes for either algorithm.

Implementing TOTP in your application:

User Enrollment

For an example of a working enrollment work flow, GitHub has documented theirs, but the basics are:

  1. Generate new TOTP Key for a User. key,_ := totp.Generate(...).
  2. Display the Key's Secret and QR-Code for the User. key.Secret() and key.Image(...).
  3. Test that the user can successfully use their TOTP. totp.Validate(...).
  4. Store TOTP Secret for the User in your backend. key.Secret()
  5. Provide the user with "recovery codes". (See Recovery Codes bellow)

Code Generation

  • In either TOTP or HOTP cases, use the GenerateCode function and a counter or time.Time struct to generate a valid code compatible with most implementations.
  • For uncommon or custom settings, or to catch unlikely errors, use GenerateCodeCustom in either module.

Validation

  1. Prompt and validate User's password as normal.
  2. If the user has TOTP enabled, prompt for TOTP passcode.
  3. Retrieve the User's TOTP Secret from your backend.
  4. Validate the user's passcode. totp.Validate(...)

Recovery Codes

When a user loses access to their TOTP device, they would no longer have access to their account. Because TOTPs are often configured on mobile devices that can be lost, stolen or damaged, this is a common problem. For this reason many providers give their users "backup codes" or "recovery codes". These are a set of one time use codes that can be used instead of the TOTP. These can simply be randomly generated strings that you store in your backend. Github's documentation provides an overview of the user experience.

Improvements, bugs, adding feature, etc:

Please open issues in Github for ideas, bugs, and general thoughts. Pull requests are of course preferred :)

License

otp is licensed under the Apache License, Version 2.0

About

TOTP library for Go

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages