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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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6 changes: 3 additions & 3 deletions user_guide_src/source/extending/events.rst
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,12 +2,12 @@ Events
#####################################

CodeIgniter's Events feature provides a means to tap into and modify the inner workings of the framework without hacking
core files. When CodeIgniter runs it follows a specific execution process. There may be instances, however, when you'd
core files. When CodeIgniter runs, it follows a specific execution process. There may be instances, however, when you'd
like to cause some action to take place at a particular stage in the execution process. For example, you might want to run
a script right before your controllers get loaded, or right after, or you might want to trigger one of your own scripts
in some other location.

Events work on a *publish/subscribe* pattern, where an event, is triggered at some point during the script execution.
Events work on a *publish/subscribe* pattern, where an event is triggered at some point during the script execution.
Other scripts can "subscribe" to that event by registering with the Events class to let it know they want to perform an
action when that event is triggered.

Expand All@@ -24,7 +24,7 @@ Defining an Event
=================

Most events are defined within the **app/Config/Events.php** file. You can subscribe an action to an event with
the ``Events`` class' ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
the ``Events`` class's ``on()`` method. The first parameter is the name of the event to subscribe to. The second parameter is
a callable that will be run when that event is triggered:

.. literalinclude:: events/001.php
Expand Down