Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Repository files navigation

contenta_aframe

An A-FrameWebVR consumer for Contenta CMS.

Status

  • base models
  • base a-frame layout
  • react integration
  • contenta integration for populating recipes

Requirements

  • Node.js (see .nvmrc for correct version).
  • Yarn

Setup

  • Clone this repository.
  • In this repository's root folder, run yarn.
  • Run yarn start to start the WebVR app dev server.

Coding standards

This project uses Eslint, configured to use AirBnb's standard set. To lint code in this project, run yarn lint. This project also uses Prettier, which will format your code according to the Prettier standard. As enforced by Husky, you cannot commit code that does not fit the defined standard.

We're also using aframe-react which gives us some of the benefits of React when working with A-Frame.

Developing in Google Daydream

The development server in this project is set up so that it can be accessed by any device on your local network. That's why you access your development instance from your local IP instead of just localhost.

Before you get started, navigate to chrome://flags in Chrome on your phone. Then, enable the WebVR and Gamepad API flags, and restart Chrome.

After doing this, start your dev server (yarn start) and navigate to the non-local IP address given in the output.

Experience

Models

Initiatives

Releases

Packages

Used by

Contributors

Languages