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4zk's content update #6: Source followup and tweaks nearing prerelease 4 - #94
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…DrawAfterParent) ; Implementation of new ini properties: EndSegCount, GibWithParentChance, limbpath RotAngleTargets, JumpAngleRange, LookToAimRatio; Limbpath, offset and gib related edits.
…ticle to inflict damage. They're still pretty dangerous up-close.
Also some style fixes I missed.
Fix Ronin Heavy spawning with two chest plates; Fix Ronin loadout gold dupe bug; Fix Ronin shovel sandbag bug;
Repeater sprite edits
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Note - Waiting on a few more changes to the corresponding source PR before merging. |
Another batch of miscellaneous tweaks, some of which showcase and/or follow changes on the 4zk-content-source branch.