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Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

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Pretty visualizations for ray tracing algorithms

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8 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Path Graph

Pretty visualizations for ray tracing algorithms

Hosted at darioseyb.com

This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about "Gradient Domain Path Tracing" creating figures by hand was not feasible.

Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality. This way you can put final touches on your figures in your favourite vector graphics editing tool. As shown below you can then easily embed the SVG files in your LaTex report.

Embed

Visualization includes a "path density" renderer which shows the distributions of paths starting at the camera. You can color the paths based on certain attributes, e.g. if they hit a light or not.

PathDensity

Path Graph also provides a primary samples space visualizer which draws the scene from the perspective of the camera.

SampleSpace

I plan on developing this tool further and include support for features like scriptable material models. If you have a feature request please open an issue!

Papers using PathGraph:

About

Pretty visualizations for ray tracing algorithms

Topics

Resources

Stars

139 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages