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Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Open Source Games

Please visit the Web page, which renders the content of this list nicely!

Development Blog / Statistics / Contribution guidelines

OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

About

Technical infos of open source games.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Open Source Games

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OSGL (open source games list) is a list of open source games, game frameworks and game creation tools. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a FOSS license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions.

Alternatives include Open Source Clones; Games hosted on GitHub; List of open-source video games on Wikipedia, diverse Awesome Gaming lists or the LibreGameWiki.

Content

Games (1660) - Tools (50) - Frameworks (98) - Libraries (16)

By category: Action (325), Adventure (65), Arcade (191), Board (26), Cards (24), Educational (13), Framework (98), Game engine (170), Library (16), Music (16), Platform (76), Puzzle (185), Remake (681), Role playing (235), Simulation (137), Sports (26), Strategy (322), Tool (50), Visual novel (9)

By platform: Windows (593), Linux (548), macOS (319), Android (164), iOS (23), Web (162)

Contribute

See the Contribution guidelines.

License

See LICENSE. This work is dedicated to the public domain by waiving all rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. Additionally, the content is also licensed (multi-licensed) under the following other licenses: WTFPL, CC-BY-3.0, GFDL 1.3 and given to the Public Domain (wherever it exists and to the maximum possible extent). I hope that this allows everyone to just use the content however they like.

An exception are the screenshots (folders: entries/screenshots and docs/screenshots). They are taken from the respective projects and scaled down, just acting as thumbnails. Their use is considered fair use. However, for that reason they are excluded from the content license here.

Background

I love open source projects and games and I am interested in learning more about building systems. I see the following benefits of having this database.

  • General information about open source games
  • Possibility of improving build instructions on the projects side (not all projects actually have build instructions)
  • Revival of abandoned games that do not build anymore
  • Conversion of old repository formats like CVS to Git

Disclaimer

No warranty whatsoever of the information presented herein for any purpose. There can (and will) be errors in here.

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Technical infos of open source games.

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