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v1.5 and v1.6 roadmap #17

Description

@dec4234

v1.5

  • BungieUser Profiles
    Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
  • Return List of DestinyProfiles in user searching
    For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
  • Rework getMembers() system
    All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
  • Iteration options for searching
    Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
  • Add getOldestMembers() to Clan
    Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

v1.6

  • Continue Work On Activities
    Pick up where we left off with the Activity and related scraping system.
  • Continue work on Inventory and Collections Management
    Only partially complete, still missing some very important things.
  • Implement system to use cached manifest file
    Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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      var observer = new MutationObserver(addCopyButtons);
      observer.observe(document.body, { childList: true, subtree: true });
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      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
      Skip to content

      v1.5 and v1.6 roadmap #17

      Description

      @dec4234

      v1.5

      • BungieUser Profiles
        Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
      • Return List of DestinyProfiles in user searching
        For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
      • Rework getMembers() system
        All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
      • Iteration options for searching
        Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
      • Add getOldestMembers() to Clan
        Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

      v1.6

      • Continue Work On Activities
        Pick up where we left off with the Activity and related scraping system.
      • Continue work on Inventory and Collections Management
        Only partially complete, still missing some very important things.
      • Implement system to use cached manifest file
        Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
          Skip to content

          v1.5 and v1.6 roadmap #17

          Description

          @dec4234

          v1.5

          • BungieUser Profiles
            Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
          • Return List of DestinyProfiles in user searching
            For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
          • Rework getMembers() system
            All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
          • Iteration options for searching
            Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
          • Add getOldestMembers() to Clan
            Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

          v1.6

          • Continue Work On Activities
            Pick up where we left off with the Activity and related scraping system.
          • Continue work on Inventory and Collections Management
            Only partially complete, still missing some very important things.
          • Implement system to use cached manifest file
            Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

          Metadata

          Metadata

          Assignees

          No one assigned

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            No labels
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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
              Skip to content

              v1.5 and v1.6 roadmap #17

              Description

              @dec4234

              v1.5

              • BungieUser Profiles
                Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
              • Return List of DestinyProfiles in user searching
                For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
              • Rework getMembers() system
                All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
              • Iteration options for searching
                Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
              • Add getOldestMembers() to Clan
                Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

              v1.6

              • Continue Work On Activities
                Pick up where we left off with the Activity and related scraping system.
              • Continue work on Inventory and Collections Management
                Only partially complete, still missing some very important things.
              • Implement system to use cached manifest file
                Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

              Metadata

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              No one assigned

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
                  Skip to content

                  v1.5 and v1.6 roadmap #17

                  Description

                  @dec4234

                  v1.5

                  • BungieUser Profiles
                    Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
                  • Return List of DestinyProfiles in user searching
                    For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
                  • Rework getMembers() system
                    All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
                  • Iteration options for searching
                    Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
                  • Add getOldestMembers() to Clan
                    Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

                  v1.6

                  • Continue Work On Activities
                    Pick up where we left off with the Activity and related scraping system.
                  • Continue work on Inventory and Collections Management
                    Only partially complete, still missing some very important things.
                  • Implement system to use cached manifest file
                    Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    No labels
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                    No projects

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                      No milestone

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                      None yet

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                      No branches or pull requests

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
                      Skip to content

                      v1.5 and v1.6 roadmap #17

                      Description

                      @dec4234

                      v1.5

                      • BungieUser Profiles
                        Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
                      • Return List of DestinyProfiles in user searching
                        For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
                      • Rework getMembers() system
                        All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
                      • Iteration options for searching
                        Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
                      • Add getOldestMembers() to Clan
                        Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

                      v1.6

                      • Continue Work On Activities
                        Pick up where we left off with the Activity and related scraping system.
                      • Continue work on Inventory and Collections Management
                        Only partially complete, still missing some very important things.
                      • Implement system to use cached manifest file
                        Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

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                        No labels
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                          No milestone

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                          None yet

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                          No branches or pull requests

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
                          Skip to content

                          v1.5 and v1.6 roadmap #17

                          Description

                          @dec4234

                          v1.5

                          • BungieUser Profiles
                            Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
                          • Return List of DestinyProfiles in user searching
                            For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
                          • Rework getMembers() system
                            All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
                          • Iteration options for searching
                            Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
                          • Add getOldestMembers() to Clan
                            Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

                          v1.6

                          • Continue Work On Activities
                            Pick up where we left off with the Activity and related scraping system.
                          • Continue work on Inventory and Collections Management
                            Only partially complete, still missing some very important things.
                          • Implement system to use cached manifest file
                            Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            No labels
                            No labels

                            Projects

                            No projects

                              Milestone

                              No milestone

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                              None yet

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                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); v1.5 and v1.6 roadmap · Issue #17 · dec4234/JavaDestinyAPI · GitHub
                              Skip to content

                              v1.5 and v1.6 roadmap #17

                              Description

                              @dec4234

                              v1.5

                              • BungieUser Profiles
                                Each BungieUser could correspond to multiple bungie profiles that are all equally valid. BungieUser should be reworked to include a List of valid DestinyUserProfiles.
                              • Return List of DestinyProfiles in user searching
                                For the same reasons as above, when searching for a user it could come up with multiple valid profiles pointing to the same user. The search methods should return a List of valid profiles.
                              • Rework getMembers() system
                                All of the getMembers() methods in the Clan class need to be combined down to one method. They should exclusively return a List of ClanMembers rather than BungieUser. Remove the entire async splitting architecture, as it isn't very beneficial anymore.
                              • Iteration options for searching
                                Thanks to the suggestion in searchUsers method is very slow to return data when searching for common words #16 the search methods should be at least partially reworked to include iteration options for the end-user. This could potentially improve search times in some cases.
                              • Add getOldestMembers() to Clan
                                Use code from Benedict 99-40 to add a getOldestMembers() call, which returns a list of the oldest members in the clan.

                              v1.6

                              • Continue Work On Activities
                                Pick up where we left off with the Activity and related scraping system.
                              • Continue work on Inventory and Collections Management
                                Only partially complete, still missing some very important things.
                              • Implement system to use cached manifest file
                                Instead of downloading the entire JSON Object or making individual calls, we can save the manifest file if the user wants and use SQL to get the manifest items.

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                No labels
                                No labels

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                                No projects

                                  Milestone

                                  No milestone

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