Repository files navigation

decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

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2 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

Resources

Contributing

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

Resources

Contributing

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

Resources

Contributing

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

Resources

Contributing

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

Resources

Contributing

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

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Extensible header struct for binary file formats

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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decodeless_header

decodeless (previously no-decode) is a collection of utility libraries for conveniently reading and writing files via memory mapping. Components can be used individually or combined.

decodeless_header is a general purpose extensible header to make reading and writing binary files easy. The format definition is just what's in the C++ headers of this git repository. The philosophy is loading the file involves no serialization or decoding; data and relative structures within can be accessed directly.

It's up to the individual app to define what is actually stored. This repository only defines a top level RootHeader which points to a sorted list of inheritable Headers, identified with a unique ID. The intent is to have one core header that can be extended with optional headers as the need arises, but again that's up to the app. Some ideas and recommendations when adding concrete data to headers:

  • Use offset_ptr and offset_span which remain valid in different address spaces
  • Use well defined binary types, e.g. fixed size integers such as int32_t
  • Align data types appropriately, e.g. using decodeless_allocator
  • Verify binary compatibility on the current system before reading
  • Use structures of arrays to allow apps to cherry-pick just the data they need

Example:

// Create a "file"
linear_memory_resource memory(1000);
writeFile(memory, 42);
EXPECT_EQ(memory.size(), 568);
// "Load" the file; could be memory mapped - no time spent decoding or
// deserializing!
auto* root = reinterpret_cast<decodeless::RootHeader*>(memory.data());
// Directly access the file, only reading the parts you need
EXPECT_TRUE(root->binaryCompatible());
auto* appHeader = root->find<AppHeader>();
ASSERT_NE(appHeader, nullptr);
EXPECT_TRUE(
decodeless::Version::binaryCompatible(AppHeader::VersionSupported, appHeader->version));
// The offset_span accessor, data points to an arbitrary location in the
// file, not inside the header
EXPECT_EQ(appHeader->data[0], 42);
EXPECT_EQ(appHeader->data.back(), 42);
...
void writeFile(linear_memory_resource<>& memory, int fillValue) {
// RootHeader must be first
TestRootHeader* rootHeader = decodeless::create<TestRootHeader>(memory);
// Allocate the array of sub-headers
rootHeader->headers = decodeless::createArray<decodeless::offset_ptr<decodeless::Header>>(memory, 1);
// Allocate the app header, its data and populate it
AppHeader* appHeader = decodeless::create<AppHeader>(memory);
appHeader->data = decodeless::createArray<int>(memory, 100);
std::ranges::fill(appHeader->data, fillValue);
// Add the app header the root and sort the array (of one item in this case)
rootHeader->headers[0] = appHeader;
std::ranges::sort(rootHeader->headers, RootHeader::HeaderPtrComp());
}

Contributing

Issues and pull requests are most welcome, thank you! Note the DCO and MIT LICENSE.

About

Extensible header struct for binary file formats

Resources

Contributing

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages