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Welcome to Sunken!

We're excited to invite you to play this game presented by the Good-4!

https://cynthialime.itch.io/sunken

Game Logic Overview:

Starting Phase:

The player will set the stage by narrating the basic story background, establishing their role as the God of the sea. Their ultimate goal is to flip over the entire island.

Map Setup:

The island consists of multiple triangles, initially facing downward. The player can only see the type of each tile and the power cost required to flip them.

Playing Phase:

The player can choose a tile to flip, provided they have enough power. Each flipped tile triggers different outcomes:

iftile==newtypeoftile:
# Introduction of basic ecological environmenteliftile==storytile:
# Reveal the storyelifspecialeffectintile:
# Apply the effect accordingly

Power points decrease with each action. As long as points are positive, the player can continue flipping, cultivating, applying strength, or ending their turn.

whilepoints>0:
# Player actions: flip, cultivate, apply strength, or end turn# Adjust points accordingly

The current turn ends, and points accumulate.

Ending Phase:

If all tiles are flipped:

ifunflippedtile==0:
# Reveal the whole story# Congratulations!

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