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Actions: devkitPro/SDL
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42 workflow runs
ogc: use embedded-game-controller as input backend
Build (Nintendo GameCube)
#125:
Pull request #131
opened
by
mardy
ogc: use embedded-game-controller as input backend
Build (Nintendo Wii)
#120:
Pull request #131
opened
by
mardy
main: initialize the keyboard from within the video module
Build (Nintendo Wii)
#119:
Commit 7ebfb99
pushed
by
WinterMute
main: initialize the keyboard from within the video module
Build (Nintendo GameCube)
#124:
Commit 7ebfb99
pushed
by
WinterMute
opengl: set viewport size to window size
Build (Nintendo GameCube)
#123:
Commit 90a2b0d
pushed
by
WinterMute
opengl: set viewport size to window size
Build (Nintendo Wii)
#118:
Commit 90a2b0d
pushed
by
WinterMute
main: initialize the keyboard from within the video module
Build (Nintendo GameCube)
#120:
Pull request #127
synchronize
by
mardy
main: initialize the keyboard from within the video module
Build (Nintendo 3DS)
#256:
Pull request #127
synchronize
by
mardy
main: initialize the keyboard from within the video module
Build (Nintendo Wii)
#115:
Pull request #127
synchronize
by
mardy
main: initialize the keyboard from within the video module
Build (Nintendo Wii)
#114:
Pull request #127
opened
by
mardy
main: initialize the keyboard from within the video module
Build (Nintendo 3DS)
#255:
Pull request #127
opened
by
mardy
main: initialize the keyboard from within the video module
Build (Nintendo GameCube)
#119:
Pull request #127
opened
by
mardy
opengl: set viewport size to window size
Build (Nintendo Wii)
#113:
Pull request #126
opened
by
mardy
opengl: set viewport size to window size
Build (Nintendo 3DS)
#254:
Pull request #126
opened
by
mardy
opengl: set viewport size to window size
Build (Nintendo GameCube)
#118:
Pull request #126
opened
by
mardy
switch: cleanup SWITCHAUDIO_OpenDevice (#112)
Build (Nintendo Switch)
#28:
Commit 0738d3c
pushed
by
WinterMute
switch: cleanup SWITCHAUDIO_OpenDevice (#112)
Build (Nintendo 3DS)
#253:
Commit 0738d3c
pushed
by
WinterMute
switch: simplify SDL_GetPrefPath (#113)
Build (Nintendo Switch)
#27:
Commit e5940b7
pushed
by
WinterMute
switch: simplify SDL_GetPrefPath (#113)
Build (Nintendo 3DS)
#252:
Commit e5940b7
pushed
by
WinterMute
Wii U: Removed SDL_WiiUSetSWKBDEnabled() (#123)
Build (Nintendo 3DS)
#251:
Commit 9c2ad80
pushed
by
GaryOderNichts
ogc use pthreads
Build (Nintendo GameCube)
#117:
Commit 5874423
pushed
by
WinterMute
SDL mutexes are reentrant.
Build (Nintendo Wii)
#111:
Commit 677a1de
pushed
by
WinterMute
SDL mutexes are reentrant.
Build (Nintendo GameCube)
#116:
Commit 677a1de
pushed
by
WinterMute