Adding optional prop for lazy load the intercom script - #236

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devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

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@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

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@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
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devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Adding optional prop for lazy load the intercom script - #236

Merged
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

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@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

@Siggnja

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
@devrnt

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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
@Siggnja

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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
@devrnt

devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Adding optional prop for lazy load the intercom script - #236

Merged
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

Conversation

@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

@Siggnja

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
@devrnt

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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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ContributorAuthor

@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
@Siggnja

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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
@devrnt

devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Adding optional prop for lazy load the intercom script - #236

Merged
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

Conversation

@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

@Siggnja

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
@devrnt

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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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ContributorAuthor

@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
@Siggnja

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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
@devrnt

devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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@Siggnja@devrnt
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Adding optional prop for lazy load the intercom script - #236

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devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

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@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
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devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Adding optional prop for lazy load the intercom script - #236

Merged
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

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@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

@Siggnja

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
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devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Adding optional prop for lazy load the intercom script - #236

Merged
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

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@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

@Siggnja

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
@devrnt

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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
@Siggnja

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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
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devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Adding optional prop for lazy load the intercom script - #236

Merged
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support
May 10, 2021
Merged

Adding optional prop for lazy load the intercom script#236
devrnt merged 16 commits into
devrnt:masterfrom
Siggnja:implement-timeout-support

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@Siggnja

@SiggnjaSiggnja commented Apr 30, 2021

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Solves #237

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 3d25fa1 to bb29b5eCompareApril 30, 2021 12:15
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from f14b398 to 97186f9CompareApril 30, 2021 12:20
@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 733c31e to 4b353ecCompareApril 30, 2021 12:46
@devrnt

devrnt commented May 1, 2021

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Thanks for the effort that you've put into this.

I'll wait for your response on #237. But I'm not really eager to change this initialize snippet since it's copied from the official Intercom SPA manual. I will also have to take a look at the side effects of this setTimeout even with a 0ms timeout it will put it on the event loop

@Siggnja

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@devrnt Yes I noticed the failing test, I didn't want to put in more effort until I got some feedback from you. If this is something you would be willing to add to the codebase I would of course make sure this is a progressive enhancement and that it won't affect current functionality.

I could even look into adding a test that covers this new functionality.

…port' of github.com:Siggnja/react-use-intercom into pr/Siggnja/236-1
Comment threadsrc/provider.tsx Outdated
Comment threadsrc/types.ts Outdated
@devrnt

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@Siggnja Looking good, I would like to see a small section in the README that "explains" this functionality and also update the API table

@Siggnja

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@devrnt Thanks for the comments, I've got some time tomorrow to update the PR and maybe add some tests.

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 79d48bc to d9c382dCompareMay 4, 2021 22:42
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@devrnt I've added a test, let me know if you were thinking about something different.

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

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First of all, thank you for all the effort, really appreciate it!

@devrnt I've added a test, let me know if you were thinking about something different.

I'll check these asap

One thing I thought about while implementing this was whether we should support loading the intercom script before the delay if the user clicks/hovers over a custom launcher before the timeout has ended. This is my particular use case, we've got our own launcher which triggers the .show() action when clicked. This would mean that if users click the launcher before the delay they wouldn't experience a relatively any input delay. This is of course a special case which users would rarely encounter.

I've been thinking the same, however introducing a loading state seems too complex, especially since Intercom wants to avoid this themself. I declare myself: there is no way to check the "has initialized state" with the vanilla snippet, invoking methods before the snippet is initialized just doesn't do anything.

However, something that could be done is keeping track of the isInitialized state. Again maybe this introduces a bit too much complexity for users which is sufficient with a simple implementation. Also, it will probably mean that we'll have to re-render the whole thing, maybe a dealbreaker since at the moment it never rerenders, however, the argument the above argument carries more weight imo

Comment threadplayground/modules/useIntercom/useIntercomWithDelay.tsx Outdated
@devrnt

devrnt commented May 5, 2021

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Alright, the test seems good to me. I've added a section in the README about this initialization.

Just one small change left and we're good to go 🚀

@Siggnja
Siggnjaforce-pushed the implement-timeout-support branch from 1ecf6f7 to 1ddadcdCompareMay 9, 2021 17:49
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@devrnt Addressed your comment and removed some unused stuff from the example. Please take a look and let me know if there is anything else you need from me.

@Siggnja
Siggnja requested a review from devrntMay 10, 2021 09:57
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@Siggnja Thanks, looking very good! I'll merge and release it soon!

@devrnt
devrnt merged commit 5327e3c into devrnt:masterMay 10, 2021
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Released in v1.2.0

@Siggnja
Siggnja deleted the implement-timeout-support branch May 14, 2021 20:42
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@Siggnja@devrnt