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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

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BitStream

BitStream aims to be a C++ library to deal with, you guessed it, bitstreams !!!

Usage

#include<bitstream.h>;
intmain()
{
//BYTE & BYTE_SIZE defined in bitstream.hBYTE data[500]; // 500*BYTE_SIZE bits of data
bitstream bs;
bs.writeBits(data,254);// Write the first 254 bits into the bitstreamBYTE buffer[80];
bs.readBits(buffer,80,0);// Read the first 80 bits into buffer. bitstream now has 174 bits
}

Example

//BYTE_SIZE = 8, sizeof(BYTE) >= 8. Let BYTE = char. //sizeof(BYTE) = 8BYTE buff[3];
buff[0]=20; // 00010100
buff[1]=121; // 01111001
buff[2]=179; // 10110011
bitstream bs; // Content of bs : <| ,where < is the reading end, | is the writing end, - signifies the alignment 
bs.writeBits(buff,19); // Content of bs : <00101000-10011110-110|//bitstream has become unaligned. Subsequent calls to bs.writeBits will fail until bs.align() is called or bs.writeUABits() is used for writing. //bs.writeBits() guarantees to use memcpy for the writing operations rather than manual iteration , which is only possible when bits are BYTE_SIZE aligned.

Now with the above content in bs, let's perform the following experiments independently

Experiment : 1

BYTE rbuff[4]; //Content of rbuff : 00000000-00000000-00000000-00000000
bs.readBits(rbuff,5,0);//rbuff : 00010100-00000000-00000000-00000000//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-00000000-00000000-00000000//bs : <0011110-110|
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-00000000-00000000//bs : <0|
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000000-00000000-00000000//bs : <|

Experiment : 2

BYTE rbuff[4]; //Content of rbuff : 00110100-10111010-11100100-00001001 (garbage value)
bs.readBits(rbuff,5,0);//rbuff : 00010100-10111010-11100100-00001001//bs : <000-10011110-110|
bs.readBits(rbuff,4,0);//rbuff : 00001000-10111010-11100100-00001001//bs : <0011110-110|
bs.align();
//bs : <00-11110110| , now writeBits() will succeed//After alignment (compare with Experiment : 1) : 
bs.readBits(rbuff,9,0);//rbuff : 10111100-00000001-11100100-00001001//bs : <0| // writeBits() still succeedsif(cond1){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,1);
//bs :<01100111|
}
elseif(cond2){
BYTE dbuff[1];
dbuff[0]=51; //00110011
bs.writeBits(dbuff,6);
//bs :<0110011|
dbuff[0]=51; //00110011 (dbuff[0] can be corrupted once written into stream)
bs.writeBits(dbuff,3);
//bs :<0110011-110|
}
else
bs.readBits(rbuff,1,0);//rbuff : 00000000-00000001-11100100-00001001//bs : <|

Experiment : 3

BYTE rbuff[4]; //rbuff: 00000000-00000000-00000000-00000000//Endian-ness only works with BYTE_SIZE multiples
bs.readBits(rbuff,16,1);//rbuff:	01111001-00010100-00000000-00000000//bs :<110|

Hope the experiments will clarify the usage further. Cheers!

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

MIT

About

No description or website provided.

Topics

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages