Miscellaneous mathematical structures and function Yet another c++ library with various mathematical structures and function. Headers only One file to include to start the fun Primitives: circle, direction, ellipse, interval, plane, quadric, tetrahedron, triangle Function:
vector, matrix, affine operation distances, intersections between primitives No external dependence, out of the box ready. etc. #include < iostream>
#include < iomanip>
#include < string>
#include " math/math.hpp" using namespace std ; int main ( int argc, char *argv[] )
{
::math::linear::vector::point<double ,2 > point{100 ,100 };
::math::geometry::direction::parametric<double ,2 > direction ({ 5 ,5 }, { 1 ,2 });
::math::geometry::ellipse::base2D<double > b{ 20 , 30 };
::math::geometry::ellipse::simple2D<double > s{ {10 , 15 }, 20 , 30 };
::math::geometry::ellipse::general2D<double > g{ {10 , 15 }, 20 , 30 , ::math::geometry::deg2rad ( 60 ) };
// Convert from one representation to another
g = g; g= s; g = b;
s = s; s = b;
::math::geometry::ellipse::distance ( b, point );
::math::geometry::ellipse::distance ( s, point );
::math::geometry::ellipse::distance ( g, point );
double l0, l1;
::math::geometry::ellipse::intersect ( l0, l1, b, direction );
::math::geometry::ellipse::intersect ( l0, l1, s, direction );
::math::geometry::ellipse::intersect ( l0, l1, g, direction );
cin.get ();
return EXIT_SUCCESS ;
}
Clone this Repository:
Examples:
Inform compiler where to find headers:
Examples:
MSVC : /Ic:\my-work-folder\my-git-folder\math\src gcc : -I/home/my-user-name/my-work-folder/my-git-folder/math/src complex
function
N dimensional Lebesgue/Z functions geometry
circle
Different circle structures, intersections with direction direction
Direction structures and manipulation ellipse
Ellipse structures and manipulation interval
Interval structures and manipulation plane
Plane structures and manipulation projective
quadric
create quadric from circle and ellipse tetrahedron
triangle
grammar linear affine
Affine structure and manipulation ( addition, subtraction, compose, etc. ) homography
Make and transform functions matrix
Matrix structure and manipulation ( addition, subtraction, compose, etc. ) vector
logic
polynomial
random
statistic
Gaussian, average, count. GCC 12.4.0 MSVC 2022 (17.4.4)